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author | Paweł Redman <pawel.redman@gmail.com> | 2018-04-22 18:56:15 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2018-04-22 18:56:15 +0200 |
commit | 05acf2fdf29df7db4f7986763e97e3a5b7b60184 (patch) | |
tree | 094bbfadd82a8806c8d5c9827c9ea3ca601cb7fa | |
parent | 30c721089df4235a09829557005b029f9f5a7df1 (diff) |
Change the world a bit.
-rw-r--r-- | src/game/game.cpp | 3 | ||||
-rw-r--r-- | src/game/worldgen.cpp | 4 |
2 files changed, 4 insertions, 3 deletions
diff --git a/src/game/game.cpp b/src/game/game.cpp index 986b5d2..a19eecc 100644 --- a/src/game/game.cpp +++ b/src/game/game.cpp @@ -84,7 +84,8 @@ void state_t::start(void) world.generator_data = (void*)this; repl = new unit_repl_t(this); - repl->place(&world, v2f_t(1.3, -0.6)); + repl->place(&world, v2f_t(5.3, 4.2)); + select_unit(repl, SELECT_NEW); resume(); } diff --git a/src/game/worldgen.cpp b/src/game/worldgen.cpp index 7af6315..de47988 100644 --- a/src/game/worldgen.cpp +++ b/src/game/worldgen.cpp @@ -149,9 +149,9 @@ void worldgen(world_t *world, sector_index_t index, sector_t *sector, if (biome < 0.0f) { if (height < waterlevel) tile->type = TILE_WATER; - else if (height < waterlevel + 0.1) + else if (height < waterlevel + 0.12) tile->type = TILE_DIRT; - else if (world->perlin.get(x, 3.0f) > 0.0f) + else if (world->perlin.get(x, 4.0f) > 0.0f) tile->type = TILE_STONE; else tile->type = TILE_DIRT; |