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author | Paweł Redman <pawel.redman@gmail.com> | 2017-12-16 23:02:32 +0000 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2017-12-16 23:02:32 +0000 |
commit | 3d69504213f9788ced2ec18ceba9175b1ccb84dc (patch) | |
tree | 3ffb0fa9ae85eb487acfb1234b07e32f6721579d | |
parent | c0531bd165643c8482e00ea04297498474be113e (diff) |
Fix a bug in the waking code; more debugging info.
-rw-r--r-- | src/common.hpp | 1 | ||||
-rw-r--r-- | src/game/game.cpp | 7 | ||||
-rw-r--r-- | src/game/interface.cpp | 7 | ||||
-rw-r--r-- | src/game/units.cpp | 21 | ||||
-rw-r--r-- | src/main.cpp | 1 |
5 files changed, 36 insertions, 1 deletions
diff --git a/src/common.hpp b/src/common.hpp index 02e8b1a..e8f531a 100644 --- a/src/common.hpp +++ b/src/common.hpp @@ -15,6 +15,7 @@ extern bool debug_draw_cmodels; extern bool debug_draw_paths; extern bool debug_draw_tile_coords; +extern bool debug_AI; namespace procgen { class prng_t { diff --git a/src/game/game.cpp b/src/game/game.cpp index 64dd224..fb130d9 100644 --- a/src/game/game.cpp +++ b/src/game/game.cpp @@ -163,7 +163,12 @@ void state_t::wake_everything(v2f_t x, float range) if (!ent) continue; - if (ent->ignore_waking || ent->awake) + if (ent->ignore_waking) + continue; + + ent->wake_time = now; + + if (ent->awake) continue; ent->wake(); diff --git a/src/game/interface.cpp b/src/game/interface.cpp index 148f790..d1734af 100644 --- a/src/game/interface.cpp +++ b/src/game/interface.cpp @@ -103,16 +103,23 @@ void state_t::tick(double dt) switch (event.key.code) { case sf::Keyboard::Key::F1: debug_draw_cmodels ^= 1; + print("debug_draw_cmodels = " + std::to_string(debug_draw_cmodels)); break; case sf::Keyboard::Key::F2: debug_draw_paths ^= 1; + print("debug_draw_paths = " + std::to_string(debug_draw_paths)); break; case sf::Keyboard::Key::F3: debug_draw_tile_coords ^= 1; + print("debug_draw_tile_coords = " + std::to_string(debug_draw_tile_coords)); break; + case sf::Keyboard::Key::F4: + debug_AI ^= 1; + print("debug_AI = " + std::to_string(debug_AI)); + break; default:; } default:; diff --git a/src/game/units.cpp b/src/game/units.cpp index 583dd11..0c03079 100644 --- a/src/game/units.cpp +++ b/src/game/units.cpp @@ -51,6 +51,27 @@ void unit_t::render_to(render::state_t *render) render::ALIGN_CENTER_BOTTOM, sf::Color::White); } + + if (debug_AI) { + v2f_t text_pos; + float height; + std::stringstream ss; + + if (dead) + ss << "D"; + + if (awake) + ss << "A"; + else + ss << "S"; + + text_pos = render_bounds[0] + v2f_t(render_bounds.dim(0) / 2, -render_bounds.dim(1) * 0.1); + height = size.dim_min() * 0.40f; + text_pos[1] -= height; + render->render_text(text_pos, height, ss.str(), + render::ALIGN_CENTER_BOTTOM, + sf::Color::White); + } } void unit_t::say(std::string str) diff --git a/src/main.cpp b/src/main.cpp index e503cad..37c75af 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -4,6 +4,7 @@ bool debug_draw_cmodels = false; bool debug_draw_paths = false; bool debug_draw_tile_coords = false; +bool debug_AI = false; render::state_t *debug_render; uint64_t nano_clock(void) |