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authorPaweł Redman <pawel.redman@gmail.com>2018-03-26 13:33:49 +0200
committerPaweł Redman <pawel.redman@gmail.com>2018-03-26 13:33:49 +0200
commit2ae4b0ff77a2b2be2c485ac3ba6c1ef3facb874c (patch)
treee810997d58165e41eb4225a522d9d8886849331c /src/audio.cpp
parent680ce5519c24dd0fa87ae85dd824000e915974b0 (diff)
Basic audio system + firing sound.
Diffstat (limited to 'src/audio.cpp')
-rw-r--r--src/audio.cpp37
1 files changed, 37 insertions, 0 deletions
diff --git a/src/audio.cpp b/src/audio.cpp
new file mode 100644
index 0000000..012c396
--- /dev/null
+++ b/src/audio.cpp
@@ -0,0 +1,37 @@
+/*
+This file is part of Minitrem.
+
+Minitrem is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+Minitrem is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Minitrem. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "common.hpp"
+
+namespace audio {
+
+void sound_t::load(const char *path)
+{
+ printf("load %s\n", path);
+ buffer.loadFromFile(path);
+}
+
+static std::list<sf::Sound> playing_sounds;
+
+void sound_t::play(void)
+{
+ auto sound = playing_sounds.emplace(playing_sounds.end());
+ sound->setBuffer(buffer);
+ sound->play();
+}
+
+} // namespace audio