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authorPaweł Redman <pawel.redman@gmail.com>2018-04-01 14:04:53 +0200
committerPaweł Redman <pawel.redman@gmail.com>2018-04-01 14:04:53 +0200
commit020e91ca69f35329eae518f3fe92afba2e117d06 (patch)
treee7205023072b5d3a6bba4806c9663a7be469184f /src/game/assets.cpp
parent2c8e84a3d2fe93f84d0ffca63967e81a03534c00 (diff)
Remove the fear mechanic.
Diffstat (limited to 'src/game/assets.cpp')
-rw-r--r--src/game/assets.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/assets.cpp b/src/game/assets.cpp
index 8ca0592..46c1b81 100644
--- a/src/game/assets.cpp
+++ b/src/game/assets.cpp
@@ -36,7 +36,6 @@ void load(void)
soldier.body_idle.load("assets/units/soldier/body_idle", 2, 2, 2);
soldier.body_aiming.load("assets/units/soldier/body_aiming", 2, 2, 2);
soldier.body_firing.load("assets/units/soldier/body_firing", 2, 2, 2);
- soldier.body_panic.load("assets/units/soldier/body_panic_", 2);
soldier.legs_idle.load("assets/units/soldier/legs_idle", 2, 2);
soldier.legs_walking.load("assets/units/soldier/legs_walking", 2, 2);
soldier.dead.load("assets/units/soldier/dead_", 1);