diff options
author | Paweł Redman <pawel.redman@gmail.com> | 2018-04-01 14:04:53 +0200 |
---|---|---|
committer | Paweł Redman <pawel.redman@gmail.com> | 2018-04-01 14:04:53 +0200 |
commit | 020e91ca69f35329eae518f3fe92afba2e117d06 (patch) | |
tree | e7205023072b5d3a6bba4806c9663a7be469184f /src/game/assets.cpp | |
parent | 2c8e84a3d2fe93f84d0ffca63967e81a03534c00 (diff) |
Remove the fear mechanic.
Diffstat (limited to 'src/game/assets.cpp')
-rw-r--r-- | src/game/assets.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/assets.cpp b/src/game/assets.cpp index 8ca0592..46c1b81 100644 --- a/src/game/assets.cpp +++ b/src/game/assets.cpp @@ -36,7 +36,6 @@ void load(void) soldier.body_idle.load("assets/units/soldier/body_idle", 2, 2, 2); soldier.body_aiming.load("assets/units/soldier/body_aiming", 2, 2, 2); soldier.body_firing.load("assets/units/soldier/body_firing", 2, 2, 2); - soldier.body_panic.load("assets/units/soldier/body_panic_", 2); soldier.legs_idle.load("assets/units/soldier/legs_idle", 2, 2); soldier.legs_walking.load("assets/units/soldier/legs_walking", 2, 2); soldier.dead.load("assets/units/soldier/dead_", 1); |