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authorPaweł Redman <pawel.redman@gmail.com>2018-03-26 13:33:49 +0200
committerPaweł Redman <pawel.redman@gmail.com>2018-03-26 13:33:49 +0200
commit2ae4b0ff77a2b2be2c485ac3ba6c1ef3facb874c (patch)
treee810997d58165e41eb4225a522d9d8886849331c /src/game/assets.cpp
parent680ce5519c24dd0fa87ae85dd824000e915974b0 (diff)
Basic audio system + firing sound.
Diffstat (limited to 'src/game/assets.cpp')
-rw-r--r--src/game/assets.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/assets.cpp b/src/game/assets.cpp
index 1aed662..ef7be9b 100644
--- a/src/game/assets.cpp
+++ b/src/game/assets.cpp
@@ -40,6 +40,8 @@ void load(void)
soldier.legs_walking.load("assets/units/soldier/legs_walking", 2, 2);
soldier.dead.load("assets/units/soldier/dead_", 1);
+ soldier.fire.load("assets/units/soldier/fire.ogg");
+
spider.idle.load("assets/units/spider/idle", 2, 2, 2);
spider.walking.load("assets/units/spider/walking", 2, 2, 2);
spider.dead.load("assets/units/spider/dead_", 1);