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authorPaweł Redman <pawel.redman@gmail.com>2017-12-16 16:45:46 +0100
committerPaweł Redman <pawel.redman@gmail.com>2017-12-16 16:45:46 +0100
commit3b9e3afd449facf5c98ffee50247c80e293f8545 (patch)
tree34dd4c8a1038ec666b6ccbf69a74d9ff09b2b86c /src/game/assets.cpp
parentb13dc31b08cddf14ecfa6b8cf496cf4e7308083c (diff)
Start adding decorations.
Diffstat (limited to 'src/game/assets.cpp')
-rw-r--r--src/game/assets.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/assets.cpp b/src/game/assets.cpp
index 2f913ba..a908962 100644
--- a/src/game/assets.cpp
+++ b/src/game/assets.cpp
@@ -5,6 +5,7 @@ namespace game::assets {
human_assets_t human;
alien_assets_t alien;
fx_assets_t fx;
+deco_assets_t deco;
void load(void)
{
@@ -22,6 +23,9 @@ void load(void)
fx.blood.load("assets/units/blood_", 4);
+ deco.stone.load("assets/deco/stone_", 1);
+ deco.eyething.load("assets/deco/eyething_", 2);
+
world::register_tile(TILE_DIRT, 0);
render::register_tile(TILE_DIRT, "assets/tiles/dirt.png");
world::register_tile(TILE_STONE, CF_SOLID);