summaryrefslogtreecommitdiff
path: root/src/game/assets.cpp
diff options
context:
space:
mode:
authorPaweł Redman <pawel.redman@gmail.com>2018-04-13 11:30:01 +0200
committerPaweł Redman <pawel.redman@gmail.com>2018-04-13 11:30:01 +0200
commit84a648723674934ef46e1799404d778474a74aeb (patch)
tree2a468b9d991942f7ecf23068177a986163522314 /src/game/assets.cpp
parentdd83ee59e481d58f5c30751d9dead295750857ca (diff)
Explosions, better AI and misc refactoring.
Diffstat (limited to 'src/game/assets.cpp')
-rw-r--r--src/game/assets.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/assets.cpp b/src/game/assets.cpp
index 553cafd..2009672 100644
--- a/src/game/assets.cpp
+++ b/src/game/assets.cpp
@@ -67,6 +67,10 @@ void load(void)
fx.blood.load("assets/units/blood_", 4);
fx.flash.load("assets/units/flash_", 1);
+ fx.explosion.load("assets/fx/explosion_", 7);
+ fx.explosion_sound.load("assets/fx/explosion.ogg");
+ fx.explosion_sound.volume = 3.0f;
+
deco.stone.load("assets/deco/stone_", 1);
deco.eyething.load("assets/deco/eyething_", 2);
deco.spike.load("assets/deco/spike_", 1);