diff options
author | Paweł Redman <pawel.redman@gmail.com> | 2018-04-25 18:27:13 +0200 |
---|---|---|
committer | Paweł Redman <pawel.redman@gmail.com> | 2018-04-25 18:27:13 +0200 |
commit | e4be331008ca5e64ef2d42f51c5cf5799dd61abc (patch) | |
tree | b451e3f0740ab5685e311f50645e6c81a8939e02 /src/game/assets.cpp | |
parent | 7103fffc57798ac0bd0ce0819a86b8411cf2c1ae (diff) |
Ammunition mechanic for soldiers.
Diffstat (limited to 'src/game/assets.cpp')
-rw-r--r-- | src/game/assets.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/assets.cpp b/src/game/assets.cpp index f4ce68a..22cd88f 100644 --- a/src/game/assets.cpp +++ b/src/game/assets.cpp @@ -155,7 +155,8 @@ void load(void) ui.crystals.load("assets/ui/crystals_", 1); ui.icon_health.load("assets/ui/icon_health_", 1); - ui.icon_grenade.load("assets/ui/icon_grenade_", 1); + ui.icon_shells.load("assets/ui/icon_shells_", 1); + ui.icon_grenades.load("assets/ui/icon_grenades_", 1); ui.crystal_tick.load("assets/ui/crystal_tick.ogg"); ui.crystal_tick.volume = 0.1f; |