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authorPaweł Redman <pawel.redman@gmail.com>2018-04-14 16:41:55 +0200
committerPaweł Redman <pawel.redman@gmail.com>2018-04-14 16:41:55 +0200
commitaea9498a593321a3cb34fa93d3d4734ebd8370c1 (patch)
treee4e4f1bb38cb8d4cb427a78e77df62d4da024f7d /src/game/game.cpp
parente132c6a9f75918978051e8eb23092f5d05c7c3fc (diff)
Improve path finding slightly.
Diffstat (limited to 'src/game/game.cpp')
-rw-r--r--src/game/game.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/game/game.cpp b/src/game/game.cpp
index 185e2d1..f71b9d2 100644
--- a/src/game/game.cpp
+++ b/src/game/game.cpp
@@ -270,9 +270,16 @@ static void command_repl(unit_repl_t *repl, v2f_t x, int number)
void state_t::command(v2f_t x, int number)
{
+ bool unlink;
+
if (!selected_units.size())
return;
+ unlink = (number == COMMAND_MOVE);
+ if (unlink)
+ for (unit_t *unit : selected_units)
+ unit->cmodel.ignore = true;
+
for (unit_t *unit : selected_units) {
if (unit->dead || !unit->controllable)
continue;
@@ -291,6 +298,10 @@ void state_t::command(v2f_t x, int number)
default:;
}
}
+
+ if (unlink)
+ for (unit_t *unit : selected_units)
+ unit->cmodel.ignore = false;
}
void state_t::pause(void)