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authorPaweł Redman <pawel.redman@gmail.com>2018-03-26 18:02:37 +0200
committerPaweł Redman <pawel.redman@gmail.com>2018-03-26 18:02:37 +0200
commit2f978ea5085678e98e391317cc50ac991cd726a8 (patch)
treeb1bde0c95639934202ec3f2803f2def772b7b0eb /src/game/game.hpp
parent0a7f8a48a9161e16e1366d492655fd7df04f48a3 (diff)
Ambient sounds.
Using Tremulous sounds (CC-BY-SA) as placeholders for wind.ogg and water.ogg.
Diffstat (limited to 'src/game/game.hpp')
-rw-r--r--src/game/game.hpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game/game.hpp b/src/game/game.hpp
index 85e3849..8486412 100644
--- a/src/game/game.hpp
+++ b/src/game/game.hpp
@@ -77,11 +77,16 @@ namespace game {
render::animated_texture_t wart;
} deco_assets_t;
+ typedef struct {
+ audio::ambient_t nexus, chasm, wind, water;
+ } ambience_assets_t;
+
extern soldier_assets_t soldier;
extern spider_assets_t spider;
extern nest_assets_t nest;
extern fx_assets_t fx;
extern deco_assets_t deco;
+ extern ambience_assets_t ambience;
extern render::animated_texture_t unit_selected;
extern render::animated_texture_t unit_selected_halo;
extern render::animated_texture_t move_marker;