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author | Paweł Redman <pawel.redman@gmail.com> | 2018-04-27 18:03:09 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2018-04-27 18:03:09 +0200 |
commit | 4d2aa957a4f7bcf3bbe789c78d2b244d20a774c8 (patch) | |
tree | 2aeb9bf34d0db891a635ad98db2b2d461579ac61 /src/game/game.hpp | |
parent | 57c16150a33c495861b4efe4436a76c52144f245 (diff) |
A different icon for restocking grenades.
Diffstat (limited to 'src/game/game.hpp')
-rw-r--r-- | src/game/game.hpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/game.hpp b/src/game/game.hpp index 1fd986f..4c361df 100644 --- a/src/game/game.hpp +++ b/src/game/game.hpp @@ -267,10 +267,10 @@ namespace game { } deco_assets_t; typedef struct { - render::animated_texture_t crystals; - audio::sound_t crystal_tick; render::animated_texture_t icon_builder, + icon_crystals, icon_fire, + icon_grenade, icon_grenades, icon_health, icon_move, @@ -281,6 +281,7 @@ namespace game { icon_soldier, icon_stop, icon_teleporter; + audio::sound_t crystal_tick; } ui_assets_t; extern soldier_assets_t soldier; |