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authorPaweł Redman <pawel.redman@gmail.com>2018-04-27 18:03:09 +0200
committerPaweł Redman <pawel.redman@gmail.com>2018-04-27 18:03:09 +0200
commit4d2aa957a4f7bcf3bbe789c78d2b244d20a774c8 (patch)
tree2aeb9bf34d0db891a635ad98db2b2d461579ac61 /src/game/game.hpp
parent57c16150a33c495861b4efe4436a76c52144f245 (diff)
A different icon for restocking grenades.
Diffstat (limited to 'src/game/game.hpp')
-rw-r--r--src/game/game.hpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/game.hpp b/src/game/game.hpp
index 1fd986f..4c361df 100644
--- a/src/game/game.hpp
+++ b/src/game/game.hpp
@@ -267,10 +267,10 @@ namespace game {
} deco_assets_t;
typedef struct {
- render::animated_texture_t crystals;
- audio::sound_t crystal_tick;
render::animated_texture_t icon_builder,
+ icon_crystals,
icon_fire,
+ icon_grenade,
icon_grenades,
icon_health,
icon_move,
@@ -281,6 +281,7 @@ namespace game {
icon_soldier,
icon_stop,
icon_teleporter;
+ audio::sound_t crystal_tick;
} ui_assets_t;
extern soldier_assets_t soldier;