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authorPaweł Redman <pawel.redman@gmail.com>2017-12-17 07:48:47 +0000
committerPaweł Redman <pawel.redman@gmail.com>2017-12-17 07:48:47 +0000
commit68d83476cacf077bb409f5dd1bafb99ac11d3e43 (patch)
tree99abc8f0e6bac83da984acb793f5de0263d0f4da /src/game/game.hpp
parentd2a6eedad133e08c397e6a8b7764bf8ea1464357 (diff)
Rewrite the pyramids in AI code.
Diffstat (limited to 'src/game/game.hpp')
-rw-r--r--src/game/game.hpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/game.hpp b/src/game/game.hpp
index e2ac514..7b0674c 100644
--- a/src/game/game.hpp
+++ b/src/game/game.hpp
@@ -178,6 +178,8 @@ namespace game {
~unit_soldier_t(void) {};
void render_to(render::state_t *render);
+ void target_and_attack(void);
+
void on_think(void);
void on_spawn(void) {};
void on_wake(void) {};
@@ -190,6 +192,8 @@ namespace game {
~unit_spider_t(void) {};
void render_to(render::state_t *render);
+ void target_and_attack(void);
+
void on_think(void);
void on_spawn(void) {};
void on_wake(void);