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authorPaweł Redman <pawel.redman@gmail.com>2018-04-12 23:17:02 +0200
committerPaweł Redman <pawel.redman@gmail.com>2018-04-12 23:17:02 +0200
commit545b0a1e0870aaf5032d8b2b96dcfc13ae97126f (patch)
tree11ab528d70030e3b89a6b84b09de7ff202c83b28 /src/game/unit_nest.cpp
parentf274f281da32c829e20c5012d67431d6a4348cce (diff)
Misc. gameplay improvements.
Diffstat (limited to 'src/game/unit_nest.cpp')
-rw-r--r--src/game/unit_nest.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/unit_nest.cpp b/src/game/unit_nest.cpp
index ffa551b..30db39f 100644
--- a/src/game/unit_nest.cpp
+++ b/src/game/unit_nest.cpp
@@ -26,7 +26,7 @@ unit_nest_t::unit_nest_t(game::state_t *game_) : unit_t(game_, UNIT_NEST)
size[1] = {+0.6f, +0.6f};
render_size[0] = {-0.6f, -0.6f};
render_size[1] = {+0.6f, +0.6f};
- cmodel.cflags = CF_BACKGROUND;
+ cmodel.cflags = CF_BODY;
name = text::get(text::UNIT_NAME_NEST);