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authorPaweł Redman <pawel.redman@gmail.com>2018-04-12 22:07:38 +0200
committerPaweł Redman <pawel.redman@gmail.com>2018-04-12 22:07:38 +0200
commit35ee11e5c1a468530bce671c797eccffc2a1c330 (patch)
tree15c9d63dc5149f895ce2a7787075953b4323d3da /src/game/unit_repl.cpp
parent8be509797bc38095eb2b2867a0dfc19d7d799b97 (diff)
Fix the rendering order problems.
Diffstat (limited to 'src/game/unit_repl.cpp')
-rw-r--r--src/game/unit_repl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/unit_repl.cpp b/src/game/unit_repl.cpp
index fbefcd2..8bfd835 100644
--- a/src/game/unit_repl.cpp
+++ b/src/game/unit_repl.cpp
@@ -24,7 +24,7 @@ unit_repl_t::unit_repl_t(game::state_t *game_) : unit_t(game_, UNIT_REPL)
size[0] = {-0.4f, -0.2f};
size[1] = {+0.4f, +0.6f};
render_size = size;
- render_layer = -2;
+ render_layer = render::LAYER_FLAT;
cmodel.cflags = CF_BACKGROUND;
name = text::get(text::UNIT_NAME_REPL);