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authorPaweł Redman <pawel.redman@gmail.com>2018-04-20 18:38:51 +0200
committerPaweł Redman <pawel.redman@gmail.com>2018-04-20 18:38:51 +0200
commit3c15992a4f856d33bf521624740b969ae07f0b85 (patch)
tree32282688b275dca57e12ff4a30b5847b1004ca0d /src/game/unit_repl.cpp
parentcfffdb2104364032edfcfa57b47e0664dc7f0c35 (diff)
Fix rockets not hitting replicators.
Diffstat (limited to 'src/game/unit_repl.cpp')
-rw-r--r--src/game/unit_repl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/unit_repl.cpp b/src/game/unit_repl.cpp
index fb66176..584778d 100644
--- a/src/game/unit_repl.cpp
+++ b/src/game/unit_repl.cpp
@@ -25,7 +25,7 @@ unit_repl_t::unit_repl_t(game::state_t *game_) : unit_t(game_, UNIT_REPL)
size[1] = {+0.4f, +0.4f};
render_size = size;
render_layer = render::LAYER_FLAT;
- cmodel.cflags = CF_BACKGROUND;
+ cmodel.cflags = CF_SURFACE;
name = text::get(text::UNIT_NAME_REPL);
ignore_waking = false;