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authorPaweł Redman <pawel.redman@gmail.com>2018-04-19 18:50:39 +0200
committerPaweł Redman <pawel.redman@gmail.com>2018-04-19 18:50:39 +0200
commitfade55e67e1a6944461c16c1495dea9546243756 (patch)
tree6fd02d2f6ba1b28b98ac62e4fe51064c4bfede28 /src/game/unit_spider.cpp
parentaea9498a593321a3cb34fa93d3d4734ebd8370c1 (diff)
Improve the hivemind.
Diffstat (limited to 'src/game/unit_spider.cpp')
-rw-r--r--src/game/unit_spider.cpp12
1 files changed, 7 insertions, 5 deletions
diff --git a/src/game/unit_spider.cpp b/src/game/unit_spider.cpp
index 5d6253d..7d4d0a1 100644
--- a/src/game/unit_spider.cpp
+++ b/src/game/unit_spider.cpp
@@ -53,7 +53,7 @@ void unit_spider_t::target_and_attack(void)
// Tell everyone about a new target.
if (!have_target)
- hivemind_attack(this, target->x);
+ hivemind_attack(this, true, target->x);
have_target = true;
wake_time = game->time;
@@ -103,14 +103,16 @@ void unit_spider_t::on_damage(unit_t *attacker)
{
assets::spider.sounds.play_3d(x);
- if (!attacker)
- return;
-
- hivemind_attack(this, attacker->x);
+ if (attacker)
+ hivemind_attack(this, true, attacker->x);
+ else
+ hivemind_attack(this, false, v2f_t(0, 0));
}
void unit_spider_t::on_death(void)
{
+ hivemind_attack(this, false, v2f_t(0, 0));
+
if (health < -5) {
assets::soldier.gib_sound.play_3d(x);
game->deletion_list.insert(this);