diff options
author | Paweł Redman <pawel.redman@gmail.com> | 2018-04-12 21:12:28 +0200 |
---|---|---|
committer | Paweł Redman <pawel.redman@gmail.com> | 2018-04-12 21:13:35 +0200 |
commit | d307234efb1e687bfac06d48b01eb56d748e8510 (patch) | |
tree | 911312b01583dc65b7204ae9a5093e15949e6642 /src/game | |
parent | a5b20dcd57ddf7bdac8d9bce1aabf934badd837d (diff) |
Refactor trace calls and remove the debug crap from the previous commit.
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/game.cpp | 25 | ||||
-rw-r--r-- | src/game/interface.cpp | 6 | ||||
-rw-r--r-- | src/game/unit_soldier.cpp | 2 | ||||
-rw-r--r-- | src/game/unit_spider.cpp | 2 |
4 files changed, 2 insertions, 33 deletions
diff --git a/src/game/game.cpp b/src/game/game.cpp index 4b9a9a3..8deadd6 100644 --- a/src/game/game.cpp +++ b/src/game/game.cpp @@ -251,31 +251,6 @@ void state_t::command(v2f_t x, int number) if (!selected_units.size()) return; - // debugging - if (number == 666) { - for (size_t i = 0; i < 100; i++) { - v2f_t rad; - world::trace_t best; - - best.hit = false; - best.frac = 2.0f; - - rad = v2f_t::rad(i / 99.0f * 2.0f * M_PI); - - for (unit_t *unit : selected_units) { - world::trace_t trace; - - trace = world::ray_v_rect(x, x + rad * 10, unit->cmodel.bounds); - if (trace.frac < best.frac) - best = trace; - } - - debug_render->render_line(x, best.end, (best.hit ? sf::Color::Yellow : sf::Color::White)); - } - - return; - } - snap[0] = std::round(x[0] - 0.5f) + 0.5f; snap[1] = std::round(x[1] - 0.5f) + 0.5f; diff --git a/src/game/interface.cpp b/src/game/interface.cpp index 7615acf..b187d42 100644 --- a/src/game/interface.cpp +++ b/src/game/interface.cpp @@ -334,12 +334,6 @@ void state_t::render_to(render::state_t *render) std::stringstream ss; double fps; - // debug - { - auto wmouse = window->mapPixelToCoords(sf::Mouse::getPosition(*window)); - game->command(wmouse, 666); - } - if (select.selecting) { sf::Color color; diff --git a/src/game/unit_soldier.cpp b/src/game/unit_soldier.cpp index 4112d9a..e44e8a2 100644 --- a/src/game/unit_soldier.cpp +++ b/src/game/unit_soldier.cpp @@ -84,7 +84,7 @@ void unit_soldier_t::shoot(v2f_t aim) end = x + (aim - x).norm() * 40; - trace = world->trace(x, end, CF_SOLID); + trace = world->ray_v_all(x, end, CF_SOLID, this); muzzle_point = x + v2f_t(0, -1.0f); diff --git a/src/game/unit_spider.cpp b/src/game/unit_spider.cpp index 9d1ec30..728e42e 100644 --- a/src/game/unit_spider.cpp +++ b/src/game/unit_spider.cpp @@ -56,7 +56,7 @@ void unit_spider_t::target_and_attack(void) if ((x - target->x).len() >= 1.0f) return; - trace = world->trace(x, target->x, CF_SOLID); + trace = world->ray_v_tiles(x, target->x, CF_SOLID); if (trace.hit) return; |