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author | Paweł Redman <pawel.redman@gmail.com> | 2018-04-21 17:41:32 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2018-04-21 17:41:32 +0200 |
commit | e72e7405b4b250a9c61f1820a313acba2800fa11 (patch) | |
tree | 46417d8ef53abd8ff074ee92fed9d39904684937 /src/game | |
parent | ba0af7ef3fcf7a1f85e579d66e823ff25d420c26 (diff) |
Make scientists run faster.
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/unit_scientist.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/unit_scientist.cpp b/src/game/unit_scientist.cpp index 36be1d5..a432241 100644 --- a/src/game/unit_scientist.cpp +++ b/src/game/unit_scientist.cpp @@ -53,7 +53,7 @@ unit_scientist_t::unit_scientist_t(game::state_t *game) : unit_t(game, UNIT_SCIE void unit_scientist_t::on_think(void) { - keep_moving(2.0); + keep_moving(4.0); game->wake_area(x); if (!move.moving) |