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author | Paweł Redman <pawel.redman@gmail.com> | 2018-04-21 17:54:33 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2018-04-21 17:54:33 +0200 |
commit | 076f69f12ba4000a9c307e803e05827d037d1ff6 (patch) | |
tree | b6b04c8fafe3131533bc0a6e3c77c38ab32427da /src | |
parent | e72e7405b4b250a9c61f1820a313acba2800fa11 (diff) |
Start the game with time = 1.
Diffstat (limited to 'src')
-rw-r--r-- | src/common.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/common.hpp b/src/common.hpp index 54d83f8..0064c2e 100644 --- a/src/common.hpp +++ b/src/common.hpp @@ -308,7 +308,7 @@ namespace game { // Some deletes have to be deferred to the next frame. std::unordered_set<entity_t*> deletion_list; - ntime_t time = 0; // game time + ntime_t time = 1; // game time double now, dt; // FIXME: refactor the code, use ntime_t everywhere // frame timing data (game runs at a different frequency than the renderer) |