summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorPaweł Redman <pawel.redman@gmail.com>2017-12-16 20:42:33 +0000
committerPaweł Redman <pawel.redman@gmail.com>2017-12-16 20:42:33 +0000
commit5c7d962e605e123e1ce4e0610e8f330b1f4f5e82 (patch)
treef670145b02dd884ebc7db01b47f079cc259e5d8d /src
parent1b1704512b4c83dfa7e17c30f0facc5a7645181a (diff)
Move text.cpp into game.
Diffstat (limited to 'src')
-rw-r--r--src/common.hpp26
-rw-r--r--src/game/game.hpp26
-rw-r--r--src/game/text.cpp (renamed from src/text.cpp)4
3 files changed, 28 insertions, 28 deletions
diff --git a/src/common.hpp b/src/common.hpp
index fd7327d..872a40d 100644
--- a/src/common.hpp
+++ b/src/common.hpp
@@ -345,32 +345,6 @@ namespace render {
extern render::state_t *debug_render;
-namespace text {
- typedef enum {
- LANG_ENGLISH,
- LANG_POLISH
- } language_t;
-
- extern language_t language;
-
- typedef enum {
- SAY_NO_PATH,
- SAY_BLOCKED,
- SAY_READY,
- SAY_MOVING,
- UNIT_NAME_SPIDER,
- UNIT_NAME_SOLDIER,
- UNIT_DEATH,
- UNIT_ATTACK,
- UNIT_MISS,
- UNIT_CRITICAL_MISS,
- UNIT_CRITICAL_HIT,
- UNIT_DAMAGE
- } index_t;
-
- std::string get(index_t index);
-}
-
// Divide and round to minus infinity.
template <typename T>
T divide_rmi(T x, T y, T *rem)
diff --git a/src/game/game.hpp b/src/game/game.hpp
index 3fed3ec..b2bf0dd 100644
--- a/src/game/game.hpp
+++ b/src/game/game.hpp
@@ -55,6 +55,32 @@ namespace game {
void load(void);
}
+ namespace text {
+ typedef enum {
+ LANG_ENGLISH,
+ LANG_POLISH
+ } language_t;
+
+ extern language_t language;
+
+ typedef enum {
+ SAY_NO_PATH,
+ SAY_BLOCKED,
+ SAY_READY,
+ SAY_MOVING,
+ UNIT_NAME_SPIDER,
+ UNIT_NAME_SOLDIER,
+ UNIT_DEATH,
+ UNIT_ATTACK,
+ UNIT_MISS,
+ UNIT_CRITICAL_MISS,
+ UNIT_CRITICAL_HIT,
+ UNIT_DAMAGE
+ } index_t;
+
+ std::string get(index_t index);
+ }
+
class entity_t : public world::entity_t {
public:
game::state_t *game = 0;
diff --git a/src/text.cpp b/src/game/text.cpp
index 3204776..3b611e2 100644
--- a/src/text.cpp
+++ b/src/game/text.cpp
@@ -1,6 +1,6 @@
-#include "common.hpp"
+#include "game.hpp"
-namespace text {
+namespace game::text {
language_t language = LANG_ENGLISH;