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-rw-r--r--src/game/game.cpp2
-rw-r--r--src/game/game.hpp3
2 files changed, 4 insertions, 1 deletions
diff --git a/src/game/game.cpp b/src/game/game.cpp
index 1619de0..285f75d 100644
--- a/src/game/game.cpp
+++ b/src/game/game.cpp
@@ -155,7 +155,7 @@ void state_t::tick(double now_, double dt_)
for (auto i = std::begin(effects); i != std::end(effects);) {
if (now > (*i)->ttl) {
(*i)->unlink();
- //delete *i; FIXME
+ delete *i;
i = effects.erase(i);
} else
i++;
diff --git a/src/game/game.hpp b/src/game/game.hpp
index 8949911..fce113d 100644
--- a/src/game/game.hpp
+++ b/src/game/game.hpp
@@ -153,6 +153,7 @@ namespace game {
double ttl = +INFINITY;
effect_t(game::state_t *game_);
+ virtual ~effect_t() {};
};
class fx_tracer_t : public effect_t {
@@ -160,6 +161,7 @@ namespace game {
public:
fx_tracer_t(game::state_t *game_, v2f_t x0_, v2f_t x1_);
+ ~fx_tracer_t(void) = default;
void render_to(render::state_t *render);
};
@@ -169,6 +171,7 @@ namespace game {
public:
fx_blood_t(game::state_t *game_, v2f_t x_, bool alien_);
+ ~fx_blood_t(void) = default;
void render_to(render::state_t *render);
};
};