diff options
Diffstat (limited to 'src/game/assets.cpp')
-rw-r--r-- | src/game/assets.cpp | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/src/game/assets.cpp b/src/game/assets.cpp index e2b9664..f2deedf 100644 --- a/src/game/assets.cpp +++ b/src/game/assets.cpp @@ -160,9 +160,19 @@ void load(void) ambients[AMBIENT_WATER].volume = 0.1f; ui.crystals.load("assets/ui/crystals_", 1); + + ui.icon_builder.load("assets/ui/icon_builder_", 1); + ui.icon_fire.load("assets/ui/icon_fire_", 1); + ui.icon_grenades.load("assets/ui/icon_grenades_", 1); ui.icon_health.load("assets/ui/icon_health_", 1); + ui.icon_move.load("assets/ui/icon_move_", 1); + ui.icon_repair.load("assets/ui/icon_repair_", 1); + ui.icon_replicator.load("assets/ui/icon_replicator_", 1); + ui.icon_scientist.load("assets/ui/icon_scientist_", 1); ui.icon_shells.load("assets/ui/icon_shells_", 1); - ui.icon_grenades.load("assets/ui/icon_grenades_", 1); + ui.icon_soldier.load("assets/ui/icon_soldier_", 1); + ui.icon_stop.load("assets/ui/icon_stop_", 1); + ui.icon_teleporter.load("assets/ui/icon_teleporter_", 1); ui.crystal_tick.load("assets/ui/crystal_tick.ogg"); ui.crystal_tick.volume = 0.1f; |