summaryrefslogtreecommitdiff
path: root/src/game/game.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/game.cpp')
-rw-r--r--src/game/game.cpp14
1 files changed, 12 insertions, 2 deletions
diff --git a/src/game/game.cpp b/src/game/game.cpp
index 30e4fba..986b5d2 100644
--- a/src/game/game.cpp
+++ b/src/game/game.cpp
@@ -182,7 +182,9 @@ enum {
COMMAND_REPL_SCIENTIST,
COMMAND_REPL_BUILDER,
- COMMAND_GATHER
+ COMMAND_GATHER,
+
+ COMMAND_REPAIR
};
bool state_t::populate_pie_menu(std::vector<interface::pie_item_t> &items)
@@ -237,7 +239,7 @@ bool state_t::populate_pie_menu(std::vector<interface::pie_item_t> &items)
items.push_back((interface::pie_item_t){"Gather", COMMAND_GATHER});
if (builders)
- items.push_back((interface::pie_item_t){"TODO", -1});
+ items.push_back((interface::pie_item_t){"Repair", COMMAND_REPAIR});
if (repls) {
items.push_back((interface::pie_item_t){"Spawn a soldier", COMMAND_REPL_SOLDIER});
@@ -334,6 +336,14 @@ static void command_builder(unit_builder_t *builder, v2f_t x, int number)
case COMMAND_STOP:
builder->stop_moving();
builder->say("Stop.", false);
+ builder->repair_marker.reset();
+ break;
+
+ case COMMAND_REPAIR:
+ builder->repairing = true;
+ builder->repairing_at = x;
+ builder->repair_marker = std::make_unique<fx_aim_marker_t>(builder->game, x);
+ builder->say("Idę naprawiać.", false);
break;
}
}