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-rw-r--r--src/game/unit_repl.cpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/src/game/unit_repl.cpp b/src/game/unit_repl.cpp
index e11d204..11f49ae 100644
--- a/src/game/unit_repl.cpp
+++ b/src/game/unit_repl.cpp
@@ -35,12 +35,9 @@ unit_repl_t::unit_repl_t(game::state_t *game_) : unit_t(game_, UNIT_REPL)
controllable = true;
}
-void unit_repl_t::on_think(void)
-{
-}
-
-void unit_repl_t::on_spawn(void)
+void unit_repl_t::on_damage(unit_t *attacker)
{
+ assets::repl.damage.play_3d(x);
}
void unit_repl_t::on_death(void)