diff options
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/assets.cpp | 3 | ||||
| -rw-r--r-- | src/game/unit_repl.cpp | 2 | 
2 files changed, 2 insertions, 3 deletions
diff --git a/src/game/assets.cpp b/src/game/assets.cpp index e8ad153..31c4427 100644 --- a/src/game/assets.cpp +++ b/src/game/assets.cpp @@ -74,8 +74,7 @@ void load(void)  	nest.pain.load("assets/units/nest/pain.ogg");  	nest.death.load("assets/units/nest/death.ogg"); -	repl.idle.load("assets/units/repl/idle_", 1); -	repl.dead.load("assets/units/repl/dead_", 1); +	repl.idle.load("assets/units/repl/idle_", 4);  	repl.sound.load("assets/units/repl/sound.ogg");  	repl.damage.load("assets/units/repl/damage1.ogg");  	repl.damage.load("assets/units/repl/damage2.ogg"); diff --git a/src/game/unit_repl.cpp b/src/game/unit_repl.cpp index c8c6f00..be3e8fa 100644 --- a/src/game/unit_repl.cpp +++ b/src/game/unit_repl.cpp @@ -22,7 +22,7 @@ namespace game {  unit_repl_t::unit_repl_t(game::state_t *game_) : unit_t(game_, UNIT_REPL)  {  	size[0] = {-0.4f, -0.2f}; -	size[1] = {+0.4f, +0.6f}; +	size[1] = {+0.4f, +0.4f};  	render_size = size;  	render_layer = render::LAYER_FLAT;  	cmodel.cflags = CF_BODY_SMALL;  | 
