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AgeCommit message (Expand)Author
2017-11-10WIPWIPPaweł Redman
2017-11-08Fix entity rendering order.Paweł Redman
2017-11-08Fix entity node elimination.Paweł Redman
2017-11-08Frametime-independent dynamics.Paweł Redman
2017-11-08Start implementing the units list.Paweł Redman
2017-11-07Better unit say.Paweł Redman
2017-11-07Refactoring, introduce text.cpp, closer to an actual game.Paweł Redman
2017-11-07Hide debug draws by default, start working on selecting.Paweł Redman
2017-11-07Avoid walking into walls.Paweł Redman
2017-11-07Bring diagonal walking back.Paweł Redman
2017-11-07Improve path finding.Paweł Redman
2017-11-06More support for cflags.Paweł Redman
2017-11-06Introduce cmodels and cflags.Paweł Redman
2017-11-06Don't use the deprecated setColor for text.Paweł Redman
2017-10-24Tile rendering needs a redoing.Paweł Redman
2017-10-24Begin working on proper tile graphics.Paweł Redman
2017-10-24Node elimination basics.Paweł Redman
2017-10-21Slightly more interesting world generation.Paweł Redman
2017-10-21Improve short paths and do some refactoring.Paweł Redman
2017-10-21Missing re-linking in movement code.Paweł Redman
2017-10-21First working path finding.Paweł Redman
2017-10-21Move path finding code to another file.Paweł Redman
2017-10-21Start working on path finding.Paweł Redman
2017-10-18Render bounds are now working. Start working on unit movement.Paweł Redman
2017-10-18Continue refactoring.Paweł Redman
2017-10-17Fix a bug in entity linking.Paweł Redman
2017-10-17New vectors. Start refactoring to use it.Paweł Redman
2017-10-14Move assets to assets.cpp.Paweł Redman
2017-10-14Correct entity drawing order.Paweł Redman
2017-10-14Oriented sprites and the human sprite.Paweł Redman
2017-10-14Add .gitignore.Paweł Redman
2017-10-14Initial work on animations.Paweł Redman
2017-10-10Finish work on world entities, start experimenting with world generation.Paweł Redman
2017-10-09Initial work on entities.Paweł Redman
2017-10-09Refactoring and basic map generation.Paweł Redman
2017-10-07Initial commit.Paweł Redman