| Age | Commit message (Collapse) | Author | 
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Some features are still missing but the commit is large enough as it is. TODO: render layers and fix minor artifacts.
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The problem was that on_think can invalidate *any* iterator in the map (e.g. a spider killing a human), not just the current one.
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The old way could result in very large fields of view if the window was
made very thin.
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