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minitrem
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path-experiments
My vaguely Tremulous-inspired C++ homework.
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common.hpp
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Author
2018-04-20
More profiling data.
Paweł Redman
2018-04-20
Refactor and improve the hivemind + better AI debugging.
Paweł Redman
2018-04-20
More improvements to shooting.
Paweł Redman
2018-04-20
Pseudo 3D firing and misc. fixes.
Paweł Redman
2018-04-14
Improve path finding slightly.
Paweł Redman
2018-04-14
Redo frequency counters.
Paweł Redman
2018-04-13
Explosions, better AI and misc refactoring.
Paweł Redman
2018-04-13
Another text alignment mode.
Paweł Redman
2018-04-13
Show RSS on Linux.
Paweł Redman
2018-04-12
Misc. gameplay improvements.
Paweł Redman
2018-04-12
Better game timing and better FPS/TPS display.
Paweł Redman
2018-04-12
Fix the rendering order problems.
Paweł Redman
2018-04-12
Tracing vs entities, bullets can now hit.
Paweł Redman
2018-04-12
Refactor trace calls and remove the debug crap from the previous commit.
Paweł Redman
2018-04-12
Ray tracing against cmodels (WIP).
Paweł Redman
2018-04-01
Add the replicator (not finished).
Paweł Redman
2018-04-01
Remove the fear mechanic.
Paweł Redman
2018-04-01
Improve selecting.
Paweł Redman
2018-03-31
3D audio.
Paweł Redman
2018-03-31
Footstep sounds (not finished).
Paweł Redman
2018-03-30
Initialize game::state_t's time.
Paweł Redman
2018-03-28
Pie menu; start redoing shooting mechanics.
Paweł Redman
2018-03-27
Rebalance the game - make it slower.
Paweł Redman
2018-03-26
Ambient sounds.
Paweł Redman
2018-03-26
Destroy sounds that finished playing.
Paweł Redman
2018-03-26
Independent game timing.
Paweł Redman
2018-03-26
Basic audio system + firing sound.
Paweł Redman
2017-12-21
Vastly improve following.
Paweł Redman
2017-12-19
Fix camera center not being iniitialized.
Paweł Redman
2017-12-19
Replace clock_gettime with std::chrono.
Paweł Redman
2017-12-19
Copyright stuff.
Paweł Redman
2017-12-19
Add a button for spawning more soldiers.
Paweł Redman
2017-12-19
Better selection markers.
Paweł Redman
2017-12-19
Group command feedback says.
Paweł Redman
2017-12-19
Improve camera following.
Paweł Redman
2017-12-19
Introduce tall tiles.
Paweł Redman
2017-12-19
Fix panicking units stopping for no reason.
Paweł Redman
2017-12-19
Automatic camera following.
Paweł Redman
2017-12-18
Drastically reduce the number of awake entities.
Paweł Redman
2017-12-18
Start experimenting with fear.
Paweł Redman
2017-12-17
Implement pausing.
Paweł Redman
2017-12-17
Display total S/T/E counts.
Paweł Redman
2017-12-17
Improve decos: more variations and fewer patterns.
Paweł Redman
2017-12-16
Fix a bug in the waking code; more debugging info.
Paweł Redman
2017-12-16
Fully working nests.
Paweł Redman
2017-12-16
Move text.cpp into game.
Paweł Redman
2017-12-16
Clean up unit parameters a bit.
Paweł Redman
2017-12-16
Rename aliens to spiders and humans to soldiers.
Paweł Redman
2017-12-16
Clean up the virtual dtor mess.
Paweł Redman
2017-12-16
Major refactor of game's entity code.
Paweł Redman
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