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path: root/src/main.cpp
AgeCommit message (Expand)Author
2018-08-05Fix compilation on non-Linux platforms.HEADmasterPaweł Redman
2018-04-26Redo the water.Paweł Redman
2018-04-21Hide game and interface behind a pimpl.Paweł Redman
2018-04-20More profiling data.Paweł Redman
2018-04-14Redo frequency counters.Paweł Redman
2018-04-13Show RSS on Linux.Paweł Redman
2018-04-12Better game timing and better FPS/TPS display.Paweł Redman
2018-03-313D audio.Paweł Redman
2018-03-26Ambient sounds.Paweł Redman
2018-03-26Destroy sounds that finished playing.Paweł Redman
2018-03-26Independent game timing.Paweł Redman
2017-12-19Replace clock_gettime with std::chrono.Paweł Redman
2017-12-19Copyright stuff.Paweł Redman
2017-12-16Fix a bug in the waking code; more debugging info.Paweł Redman
2017-12-14Avoid reinventing UTF-8.Paweł Redman
2017-12-14Bring back the Polish translation.Paweł Redman
2017-12-14The gamelog, being reworking combat.Paweł Redman
2017-12-12Move tile data to src/game.Paweł Redman
2017-12-02Tracing rays through the world.Paweł Redman
2017-11-08Frametime-independent dynamics.Paweł Redman
2017-11-08Start implementing the units list.Paweł Redman
2017-11-07Better unit say.Paweł Redman
2017-11-07Refactoring, introduce text.cpp, closer to an actual game.Paweł Redman
2017-11-07Hide debug draws by default, start working on selecting.Paweł Redman
2017-10-24Begin working on proper tile graphics.Paweł Redman
2017-10-14Move assets to assets.cpp.Paweł Redman
2017-10-14Oriented sprites and the human sprite.Paweł Redman
2017-10-14Initial work on animations.Paweł Redman
2017-10-09Initial work on entities.Paweł Redman
2017-10-09Refactoring and basic map generation.Paweł Redman
2017-10-07Initial commit.Paweł Redman