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minitrem
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path-experiments
My vaguely Tremulous-inspired C++ homework.
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world.cpp
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Author
2018-04-20
More profiling data.
Paweł Redman
2018-04-20
More improvements to shooting.
Paweł Redman
2018-04-20
Pseudo 3D firing and misc. fixes.
Paweł Redman
2018-04-14
Improve path finding slightly.
Paweł Redman
2018-04-12
Tracing vs entities, bullets can now hit.
Paweł Redman
2018-04-12
Refactor trace calls and remove the debug crap from the previous commit.
Paweł Redman
2018-04-12
Ray tracing against cmodels (WIP).
Paweł Redman
2017-12-19
Copyright stuff.
Paweł Redman
2017-12-19
Introduce tall tiles.
Paweł Redman
2017-12-17
Display total S/T/E counts.
Paweł Redman
2017-12-17
Improve decos: more variations and fewer patterns.
Paweł Redman
2017-12-16
Clean up the virtual dtor mess.
Paweł Redman
2017-12-16
Major refactor of game's entity code.
Paweł Redman
2017-12-16
Start adding decorations.
Paweł Redman
2017-12-15
Fix tracing.
Paweł Redman
2017-12-14
Rework collision masks and improve AI.
Paweł Redman
2017-12-13
Basic alien AI.
Paweł Redman
2017-12-12
Fix a regression in path finding.
Paweł Redman
2017-12-12
Move tile data to src/game.
Paweł Redman
2017-12-02
Tracing rays through the world.
Paweł Redman
2017-11-08
Fix entity node elimination.
Paweł Redman
2017-11-07
Refactoring, introduce text.cpp, closer to an actual game.
Paweł Redman
2017-11-07
Hide debug draws by default, start working on selecting.
Paweł Redman
2017-11-07
Avoid walking into walls.
Paweł Redman
2017-11-07
Improve path finding.
Paweł Redman
2017-11-06
More support for cflags.
Paweł Redman
2017-11-06
Introduce cmodels and cflags.
Paweł Redman
2017-10-24
Tile rendering needs a redoing.
Paweł Redman
2017-10-24
Begin working on proper tile graphics.
Paweł Redman
2017-10-24
Node elimination basics.
Paweł Redman
2017-10-21
Slightly more interesting world generation.
Paweł Redman
2017-10-21
Improve short paths and do some refactoring.
Paweł Redman
2017-10-21
First working path finding.
Paweł Redman
2017-10-21
Move path finding code to another file.
Paweł Redman
2017-10-21
Start working on path finding.
Paweł Redman
2017-10-18
Render bounds are now working. Start working on unit movement.
Paweł Redman
2017-10-18
Continue refactoring.
Paweł Redman
2017-10-17
Fix a bug in entity linking.
Paweł Redman
2017-10-17
New vectors. Start refactoring to use it.
Paweł Redman
2017-10-14
Oriented sprites and the human sprite.
Paweł Redman
2017-10-14
Initial work on animations.
Paweł Redman
2017-10-10
Finish work on world entities, start experimenting with world generation.
Paweł Redman
2017-10-09
Initial work on entities.
Paweł Redman
2017-10-09
Refactoring and basic map generation.
Paweł Redman
2017-10-07
Initial commit.
Paweł Redman