Age | Commit message (Expand) | Author |
2018-03-26 | WIPpath-experiments | Paweł Redman |
2018-03-26 | Ambient sounds. | Paweł Redman |
2018-03-26 | Destroy sounds that finished playing. | Paweł Redman |
2018-03-26 | Independent game timing. | Paweł Redman |
2018-03-26 | Basic audio system + firing sound. | Paweł Redman |
2017-12-21 | Add move markers. | Paweł Redman |
2017-12-21 | Vastly improve following. | Paweł Redman |
2017-12-20 | Deselect soldiers on death. | Zoltán Kéri |
2017-12-20 | Stop spiders from walking through each other. | Paweł Redman |
2017-12-20 | Limit time deltas to prevent tunneling after hitches. | Paweł Redman |
2017-12-19 | Fix camera center not being iniitialized. | Paweł Redman |
2017-12-19 | Replace clock_gettime with std::chrono. | Paweł Redman |
2017-12-19 | Copyright stuff. | Paweł Redman |
2017-12-19 | Add a button for spawning more soldiers. | Paweł Redman |
2017-12-19 | More biomes and decos. | Paweł Redman |
2017-12-19 | Smooth camera following. | Paweł Redman |
2017-12-19 | Better selection markers. | Paweł Redman |
2017-12-19 | Group command feedback says. | Paweł Redman |
2017-12-19 | Improve camera following. | Paweł Redman |
2017-12-19 | Introduce tall tiles. | Paweł Redman |
2017-12-19 | Change the selection color. | Paweł Redman |
2017-12-19 | Account for health in fear mechanics. | Paweł Redman |
2017-12-19 | Make decos' cmodels larger to prevent bad paths. | Paweł Redman |
2017-12-19 | Clear the path upon death. | Paweł Redman |
2017-12-19 | Fix panicking units stopping for no reason. | Paweł Redman |
2017-12-19 | Make units die also when the health is exactly zero. | Paweł Redman |
2017-12-19 | Improve fear mechanics. | Paweł Redman |
2017-12-19 | Don't count self when checking the area. | Paweł Redman |
2017-12-19 | Use move cflags when moving. | Paweł Redman |
2017-12-19 | Automatic camera following. | Paweł Redman |
2017-12-19 | Ignore own cflags when looking for a path. | Paweł Redman |
2017-12-19 | Fix soldiers sometimes sliding when moving in a group. | Paweł Redman |
2017-12-19 | Much better selection graphics. | Paweł Redman |
2017-12-19 | Fix a segfault in the wake/sleep mechanism. | Paweł Redman |
2017-12-19 | Don't mix path finding and moving cflags. | Paweł Redman |
2017-12-19 | Don't spawn spiders in water. | Paweł Redman |
2017-12-18 | Fix spiders going to sleep for no reason (again). | Paweł Redman |
2017-12-18 | Change how the view size is calculated. | Paweł Redman |
2017-12-18 | Drastically reduce the number of awake entities. | Paweł Redman |
2017-12-18 | Spawn lone spiders instead of most nests. | Paweł Redman |
2017-12-18 | Make decos spawn around tile centers. | Paweł Redman |
2017-12-18 | Start experimenting with fear. | Paweł Redman |
2017-12-17 | Implement pausing. | Paweł Redman |
2017-12-17 | Display total S/T/E counts. | Paweł Redman |
2017-12-17 | Improve decos: more variations and fewer patterns. | Paweł Redman |
2017-12-17 | Rewrite the pyramids in AI code. | Paweł Redman |
2017-12-17 | Make cmodels a bit smaller. | Paweł Redman |
2017-12-16 | Fix a warning. | Paweł Redman |
2017-12-16 | Fix a bug in the waking code; more debugging info. | Paweł Redman |
2017-12-16 | Fix nests spawning spiders in walls. | Paweł Redman |