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authorPaweł Redman <pawel.redman@gmail.com>2015-04-11 21:04:20 +0200
committerPaweł Redman <pawel.redman@gmail.com>2015-04-11 21:04:20 +0200
commit22bfcab00937a147a91073796d71538dadbee491 (patch)
treeace18a5da8f17c165ff26f76630c289c82c11b49
parent5883844753e4430a1e437d846868acc007794145 (diff)
Make Dragoon's chomp more reliable.
-rw-r--r--src/game/g_combat.c4
-rw-r--r--src/game/tremulous.h2
2 files changed, 1 insertions, 5 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c
index 270459d..b0d435b 100644
--- a/src/game/g_combat.c
+++ b/src/game/g_combat.c
@@ -1253,12 +1253,8 @@ void G_Damage( gentity_t *targ, gentity_t *inflictor, gentity_t *attacker,
if( inflictor->s.weapon != WP_NONE )
{
- Com_Printf( "^2DEBUG: weapon knockback: %d * %f = ",
- knockback, BG_Weapon( inflictor->s.weapon )->knockbackScale );
knockback = (int)( (float)knockback *
BG_Weapon( inflictor->s.weapon )->knockbackScale );
- Com_Printf( "%d\n", knockback );
-
}
if( targ->client )
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 7defd1a..3db55f9 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -253,7 +253,7 @@ TREMULOUS EDGE MOD SRC FILE
#define LEVEL3_POUNCE_TIME 900 // msec for full Dragoon pounce
#define LEVEL3_POUNCE_TIME_UPG 900 // msec for full Adv. Dragoon pounce
#define LEVEL3_POUNCE_TIME_MIN 200 // msec before which pounce cancels
-#define LEVEL3_POUNCE_REPEAT 400 // msec before a new pounce starts (default: 400)
+#define LEVEL3_POUNCE_REPEAT 0 // msec before a new pounce starts (default: 400)
#define LEVEL3_POUNCE_SPEED_MOD 0.75f // walking speed modifier for pounce charging
#define LEVEL3_POUNCE_JUMP_MAG 850 // Dragoon pounce jump power
#define LEVEL3_POUNCE_JUMP_MAG_UPG 930 // Adv. Dragoon pounce jump power