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authorenneract <trem.redman@gmail.com>2014-11-22 21:37:25 +0100
committerenneract <trem.redman@gmail.com>2014-11-22 21:37:25 +0100
commit28fbbadc326e609cd57113a645f4636c1a6f50f7 (patch)
tree81d0036a77067974931fe970d34e35d22a7b0fe0
parent65486f97313f6d5c6bb771abe47b7caf7689852a (diff)
Tweak Rocket Launcher's settings again.
-rw-r--r--src/game/g_missile.c2
-rw-r--r--src/game/tremulous.h6
2 files changed, 4 insertions, 4 deletions
diff --git a/src/game/g_missile.c b/src/game/g_missile.c
index 959067e..f9096ef 100644
--- a/src/game/g_missile.c
+++ b/src/game/g_missile.c
@@ -989,7 +989,7 @@ gentity_t *fire_rocket( gentity_t *self, vec3_t start, vec3_t dir )
bolt->r.ownerNum = self->s.number;
bolt->parent = self;
bolt->damage = ROCKETL_DAMAGE;
- bolt->splashDamage = ROCKETL_DAMAGE / 2;
+ bolt->splashDamage = ROCKETL_DAMAGE;
bolt->splashRadius = ROCKETL_RADIUS;
bolt->methodOfDeath = MOD_ROCKETL;
bolt->splashMethodOfDeath = MOD_ROCKETL_SPLASH;
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index b2932da..e7512d5 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -539,9 +539,9 @@ TREMULOUS EDGE MOD SRC FILE
#define FLAMER_SECONDARY_REPEAT 200
#define ROCKETL_PRICE 700
-#define ROCKETL_AMMO 6
-#define ROCKETL_CLIPS 4
-#define ROCKETL_RELOAD 2000
+#define ROCKETL_AMMO 24
+#define ROCKETL_CLIPS 0
+#define ROCKETL_RELOAD 0
#define ROCKETL_REPEAT 1000
#define ROCKETL_K_SCALE 1.0f
#define ROCKETL_DAMAGE HDM(88)