diff options
author | Mikko Tiusanen <ams@daug.net> | 2015-05-31 16:36:18 +0300 |
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committer | Mikko Tiusanen <ams@daug.net> | 2015-05-31 16:36:18 +0300 |
commit | 41d562ee8d956b6a44293c2a8bc53a2038274a56 (patch) | |
tree | 7cd3c8e926d419e5b62e4c82ff8e2519c6a3e4fe | |
parent | 528aaa3c017e812638cb7388b378a1a172426265 (diff) | |
parent | 711345101d6bd021dc1088e36757ba19ecc2dd5a (diff) |
Merge branch 'master' of https://github.com/mtiusane/new-edge
-rw-r--r-- | src/cgame/cg_draw.c | 118 | ||||
-rw-r--r-- | src/cgame/cg_local.h | 1 | ||||
-rw-r--r-- | src/cgame/cg_main.c | 4 |
3 files changed, 115 insertions, 8 deletions
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c index 0af9839..91cea14 100644 --- a/src/cgame/cg_draw.c +++ b/src/cgame/cg_draw.c @@ -3853,6 +3853,25 @@ typedef struct #define MAX_DAMAGE_INDICATORS 50 cg_damageIndicator_t cg_damageIndicators[ MAX_DAMAGE_INDICATORS ]; +typedef struct +{ + int time; + int value; +} cg_damageStat; + +enum +{ + DS_DIRECT, + DS_INDIRECT, + DS_DIRECT_BUILDABLE, + DS_INDIRECT_BUILDABLE, + DS_PERSISTENT, + DS_FRIENDLY, + DS_MAX +}; + +cg_damageStat cg_damageStats[ DS_MAX ]; + /* ================= CG_SpawnDamageIndicator @@ -3862,8 +3881,9 @@ Creates a new local damage indicator */ void CG_SpawnDamageIndicator( vec3_t origin, int value, int flags ) { - int i; + int i, dsx; cg_damageIndicator_t *di, *oldest = NULL; + cg_damageStat *ds; for( i = 0; i < MAX_DAMAGE_INDICATORS; i++ ) { @@ -3902,6 +3922,24 @@ found: trap_S_StartLocalSound( cgs.media.hitSounds[ index ], CHAN_LOCAL_SOUND ); } + + if( flags & DIF_FRIENDLY ) + dsx = DS_FRIENDLY; + else if( flags & DIF_PERSISTENT ) + dsx = DS_PERSISTENT; + else if( flags & DIF_BUILDABLE ) + dsx = ( flags & DIF_INDIRECT ) ? DS_INDIRECT_BUILDABLE : DS_DIRECT_BUILDABLE; + else + dsx = ( flags & DIF_INDIRECT ) ? DS_INDIRECT : DS_DIRECT; + + ds = cg_damageStats + dsx; + + if( cg.time - ds->time > 1000 ) + ds->value = value; + else + ds->value += value; + + ds->time = cg.time; } /* @@ -3912,17 +3950,19 @@ Draws a centered (horizontally and vertically) number using the cgs.media.numbersAlt charset. Used by damage indicators and health bars. ================= */ -static void CG_DrawAltNumber( float x, float y, float h, char *str ) +static void CG_DrawAltNumber( float x, float y, float h, char *str, + qboolean center ) { - int index, len; + int index; float w; char *p; - len = strlen( str ); w = h * cgDC.aspectScale * 0.75f; y -= h / 2; - x -= len * w / 2; + + if( center ) + x -= strlen( str ) * w / 2; for( p = str; *p; p++ ) { @@ -4006,7 +4046,7 @@ static void CG_DrawDamageIndicators( void ) color[ 3 ] = cg_damageIndicatorAlpha.value * fade; trap_R_SetColor( color ); - CG_DrawAltNumber( x, y, scale, str ); + CG_DrawAltNumber( x, y, scale, str, qtrue ); VectorMA( di->origin, dt, di->velocity, di->origin ); di->velocity[ 2 ] -= 300 * dt; @@ -4017,6 +4057,69 @@ static void CG_DrawDamageIndicators( void ) /* ================= +CG_DrawDamageStats +================= +*/ +static void CG_DrawDamageStats( void ) +{ + int i; + float x, y, h, f; + char str[ 30 ]; + vec4_t color; + + x = 360; + h = 10; + y = 240 - 0.5 * h * DS_MAX; + + for( i = 0; i < DS_MAX; i++, y += h ) + { + const cg_damageStat *ds = cg_damageStats + i; + + f = ( cg.time - ds->time ) / 1000.0f; + + if( !ds->value || f > 1 ) + continue; + + Com_sprintf( str, sizeof( str ), "%d", ds->value ); + + switch( i ) + { + case DS_FRIENDLY: + VectorSet( color, 1, 0, 0 ); + break; + + case DS_PERSISTENT: + VectorSet( color, 0, 1, 0 ); + break; + + case DS_INDIRECT_BUILDABLE: + VectorSet( color, 1, 0.5, 0 ); + break; + + case DS_DIRECT_BUILDABLE: + VectorSet( color, 0.7, 0.7, 0.7 ); + break; + + case DS_INDIRECT: + VectorSet( color, 1, 1, 0 ); + break; + + case DS_DIRECT: + VectorSet( color, 1, 1, 1 ); + break; + } + + color[ 3 ] = 1.0 - f; + trap_R_SetColor( color ); + + CG_DrawAltNumber( x, y, h, str, qfalse ); + } + + trap_R_SetColor( NULL ); +} + +/* +================= Health bars ================= */ @@ -4139,7 +4242,7 @@ static void CG_DrawHealthBars( void ) VectorSet( color, 1, 1, 1 ); trap_R_SetColor( color ); - CG_DrawAltNumber( x, y, h, buffer ); + CG_DrawAltNumber( x, y, h, buffer, qtrue ); } } @@ -4196,6 +4299,7 @@ static void CG_Draw2D( void ) CG_DrawHealthBars( ); CG_DrawDamageIndicators( ); + CG_DrawDamageStats( ); if( !menu ) { diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h index dc289b9..9f8de96 100644 --- a/src/cgame/cg_local.h +++ b/src/cgame/cg_local.h @@ -1617,6 +1617,7 @@ extern vmCvar_t cg_healthBarSize; extern vmCvar_t cg_healthBarAlpha; extern vmCvar_t cg_hitSounds; +extern vmCvar_t cg_hitStats; // // cg_main.c diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c index 7ac160e..2f78110 100644 --- a/src/cgame/cg_main.c +++ b/src/cgame/cg_main.c @@ -239,6 +239,7 @@ vmCvar_t cg_healthBarSize; vmCvar_t cg_healthBarAlpha; vmCvar_t cg_hitSounds; +vmCvar_t cg_hitStats; typedef struct { @@ -395,7 +396,8 @@ static cvarTable_t cvarTable[ ] = { &cg_healthBarSize, "cg_healthBarSize", "2000", CVAR_ARCHIVE }, { &cg_healthBarAlpha, "cg_healthBarAlpha", "0.5", CVAR_ARCHIVE }, - { &cg_hitSounds, "cg_hitSounds", "1", CVAR_ARCHIVE } + { &cg_hitSounds, "cg_hitSounds", "1", CVAR_ARCHIVE }, + { &cg_hitStats, "cg_hitStats", "0", CVAR_ARCHIVE } }; static int cvarTableSize = sizeof( cvarTable ) / sizeof( cvarTable[0] ); |