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authorIronClawTrem <louie.nutman@gmail.com>2020-04-09 19:00:54 +0100
committerIronClawTrem <louie.nutman@gmail.com>2020-04-09 19:00:54 +0100
commitdf17fafbae2ba41902211c21ddd6c2cf9fefeaec (patch)
treef99f304394b3a964d91628466896d9b1d100a976 /GNUmakefile
parentf324890e9715490c909ca6123948f4157401324c (diff)
port what's necessary from the makefile, not the entire filebroken-shit
Diffstat (limited to 'GNUmakefile')
-rw-r--r--GNUmakefile1269
1 files changed, 0 insertions, 1269 deletions
diff --git a/GNUmakefile b/GNUmakefile
deleted file mode 100644
index 3794501..0000000
--- a/GNUmakefile
+++ /dev/null
@@ -1,1269 +0,0 @@
-#
-# Tremulous Makefile
-#
-# GNU Make required
-#
-
-COMPILE_PLATFORM=$(shell uname | sed -e 's/_.*//' | tr '[:upper:]' '[:lower:]' | sed -e 's/\//_/g')
-COMPILE_ARCH=$(shell uname -m | sed -e 's/i.86/x86/' | sed -e 's/^arm.*/arm/')
-
-ifeq ($(COMPILE_PLATFORM),sunos)
- # Solaris uname and GNU uname differ
- COMPILE_ARCH=$(shell uname -p | sed -e 's/i.86/x86/')
-endif
-
-ifndef BUILD_GAME_SO
- BUILD_GAME_SO = 0
-endif
-ifndef BUILD_GAME_QVM
- BUILD_GAME_QVM = 1
-endif
-ifndef BUILD_GAME_QVM_11
- BUILD_GAME_QVM_11= 1
-endif
-ifndef BUILD_ONLY_GAME
- BUILD_ONLY_GAME = 0
-endif
-ifndef BUILD_ONLY_CGUI
- BUILD_ONLY_CGUI = 0
-endif
-
-#############################################################################
-#
-# If you require a different configuration from the defaults below, create a
-# new file named "Makefile.local" in the same directory as this file and define
-# your parameters there. This allows you to change configuration without
-# causing problems with keeping up to date with the repository.
-#
-#############################################################################
--include GNUmakefile.local
-
-include $(SETTINGS_MAKEFILES)
-
-ifeq ($(COMPILE_PLATFORM),cygwin)
- PLATFORM=mingw32
-endif
-
-ifndef PLATFORM
-PLATFORM=$(COMPILE_PLATFORM)
-endif
-export PLATFORM
-
-ifeq ($(COMPILE_ARCH),i86pc)
- COMPILE_ARCH=x86
-endif
-
-ifeq ($(COMPILE_ARCH),amd64)
- COMPILE_ARCH=x86_64
-endif
-ifeq ($(COMPILE_ARCH),x64)
- COMPILE_ARCH=x86_64
-endif
-
-ifeq ($(COMPILE_ARCH),powerpc)
- COMPILE_ARCH=ppc
-endif
-ifeq ($(COMPILE_ARCH),powerpc64)
- COMPILE_ARCH=ppc64
-endif
-
-ifeq ($(COMPILE_ARCH),axp)
- COMPILE_ARCH=alpha
-endif
-
-ifndef ARCH
-ARCH=$(COMPILE_ARCH)
-endif
-export ARCH
-
-ifneq ($(PLATFORM),$(COMPILE_PLATFORM))
- CROSS_COMPILING=1
-else
- CROSS_COMPILING=0
-
- ifneq ($(ARCH),$(COMPILE_ARCH))
- CROSS_COMPILING=1
- endif
-endif
-export CROSS_COMPILING
-
-ifndef VERSION
-VERSION=aa
-endif
-
-ifndef CLIENTBIN
-CLIENTBIN=tremulous
-endif
-
-ifndef BASEGAME
-BASEGAME=slacker
-endif
-
-ifndef BASEGAME_CFLAGS
-BASEGAME_CFLAGS=
-endif
-
-ifndef COPYDIR
-COPYDIR="/usr/local/games/tremulous"
-endif
-
-ifndef COPYBINDIR
-COPYBINDIR=$(COPYDIR)
-endif
-
-ifndef MOUNT_DIR
-MOUNT_DIR=src
-endif
-
-ifndef ASSETS_DIR
-ASSETS_DIR=assets
-endif
-
-ifndef BUILD_DIR
-BUILD_DIR=bld
-endif
-
-ifndef TEMPDIR
-TEMPDIR=/tmp
-endif
-
-ifndef DEBUG_CFLAGS
-DEBUG_CFLAGS=-g -O0
-endif
-
-#############################################################################
-
-BD=$(BUILD_DIR) # /debug-$(PLATFORM)-$(ARCH)
-BR=$(BUILD_DIR) # /release-$(PLATFORM)-$(ARCH)
-CDIR=$(MOUNT_DIR)/client
-SDIR=$(MOUNT_DIR)/server
-CMDIR=$(MOUNT_DIR)/qcommon
-GDIR=$(MOUNT_DIR)/game
-CGDIR=$(MOUNT_DIR)/cgame
-NDIR=$(MOUNT_DIR)/null
-UIDIR=$(MOUNT_DIR)/ui
-Q3ASMDIR=$(MOUNT_DIR)/tools/asm
-LBURGDIR=$(MOUNT_DIR)/tools/lcc/lburg
-Q3CPPDIR=$(MOUNT_DIR)/tools/lcc/cpp
-Q3LCCETCDIR=$(MOUNT_DIR)/tools/lcc/etc
-Q3LCCSRCDIR=$(MOUNT_DIR)/tools/lcc/src
-TEMPDIR=/tmp
-
-# Add git version info
-USE_GIT=
-ifeq ($(wildcard .git),.git)
- GIT_REV=$(shell git describe --tag)
- ifneq ($(GIT_REV),)
- VERSION:=$(GIT_REV)
- USE_GIT=1
- endif
-endif
-
-#############################################################################
-# SETUP AND BUILD -- LINUX
-#############################################################################
-
-## Defaults
-LIB=lib
-
-INSTALL=install
-MKDIR=mkdir
-
-ifneq (,$(findstring "$(PLATFORM)", "linux" "gnu_kfreebsd" "kfreebsd-gnu"))
-
- ifeq ($(ARCH),x86_64)
- LIB=lib64
- else
- ifeq ($(ARCH),ppc64)
- LIB=lib64
- else
- ifeq ($(ARCH),s390x)
- LIB=lib64
- endif
- endif
- endif
-
- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
- -pipe -DUSE_ICON
-
- OPTIMIZEVM = -O3 -funroll-loops -fomit-frame-pointer
- OPTIMIZE = $(OPTIMIZEVM) -ffast-math
-
- ifeq ($(ARCH),x86_64)
- OPTIMIZEVM = -O3 -fomit-frame-pointer -funroll-loops \
- -falign-functions=2 -fstrength-reduce
- OPTIMIZE = $(OPTIMIZEVM) -ffast-math
- HAVE_VM_COMPILED = true
- else
- ifeq ($(ARCH),x86)
- OPTIMIZEVM = -O3 -march=i586 -fomit-frame-pointer \
- -funroll-loops -falign-functions=2 -fstrength-reduce
- OPTIMIZE = $(OPTIMIZEVM) -ffast-math
- HAVE_VM_COMPILED=true
- else
- ifeq ($(ARCH),ppc)
- BASE_CFLAGS += -maltivec
- HAVE_VM_COMPILED=true
- endif
- ifeq ($(ARCH),ppc64)
- BASE_CFLAGS += -maltivec
- HAVE_VM_COMPILED=true
- endif
- ifeq ($(ARCH),sparc)
- OPTIMIZE += -mtune=ultrasparc3 -mv8plus
- OPTIMIZEVM += -mtune=ultrasparc3 -mv8plus
- HAVE_VM_COMPILED=true
- endif
- ifeq ($(ARCH),alpha)
- # According to http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=410555
- # -ffast-math will cause the client to die with SIGFPE on Alpha
- OPTIMIZE = $(OPTIMIZEVM)
- endif
- endif
- endif
-
- SHLIBEXT=so
- SHLIBCFLAGS=-fPIC -fvisibility=hidden
- SHLIBLDFLAGS=-shared $(LDFLAGS)
-
- THREAD_LIBS=-lpthread
- LIBS=-ldl -lm
-
- ifeq ($(ARCH),x86)
- # linux32 make ...
- BASE_CFLAGS += -m32
- else
- ifeq ($(ARCH),ppc64)
- BASE_CFLAGS += -m64
- endif
- endif
-else # ifeq Linux
-
-#############################################################################
-# SETUP AND BUILD -- MAC OS X
-#############################################################################
-
-ifeq ($(PLATFORM),darwin)
- HAVE_VM_COMPILED=true
- LIBS = -framework Cocoa
- OPTIMIZEVM=
-
- BASE_CFLAGS = -Wall -Wimplicit -Wstrict-prototypes -mmacosx-version-min=10.5 \
- -DMAC_OS_X_VERSION_MIN_REQUIRED=1050
-
- ifeq ($(ARCH),ppc)
- BASE_CFLAGS += -arch ppc -faltivec
- OPTIMIZEVM += -O3
- endif
- ifeq ($(ARCH),ppc64)
- BASE_CFLAGS += -arch ppc64 -faltivec
- endif
- ifeq ($(ARCH),x86)
- OPTIMIZEVM += -mfpmath=387+sse
- # x86 vm will crash without -mstackrealign since MMX instructions will be
- # used no matter what and they corrupt the frame pointer in VM calls
- BASE_CFLAGS += -arch i386 -m32 -mstackrealign
- endif
- ifeq ($(ARCH),x86_64)
- OPTIMIZEVM += -arch x86_64 -mfpmath=sse -msse2
- endif
-
- # When compiling on OSX for OSX, we're not cross compiling as far as the
- # Makefile is concerned, as target architecture is specified as a compiler
- # argument
- ifeq ($(COMPILE_PLATFORM),darwin)
- CROSS_COMPILING=0
- endif
-
-
- ifeq ($(CROSS_COMPILING),1)
- ifeq ($(ARCH),x86_64)
- CC=x86_64-apple-darwin13-cc
- RANLIB=x86_64-apple-darwin13-ranlib
- else
- ifeq ($(ARCH),x86)
- CC=i386-apple-darwin13-cc
- RANLIB=i386-apple-darwin13-ranlib
- else
- $(error Architecture $(ARCH) is not supported when cross compiling)
- endif
- endif
- else
- TOOLS_CFLAGS += -DMACOS_X
- endif
-
- BASE_CFLAGS += -fno-strict-aliasing -DMACOS_X -fno-common -pipe
-
- BASE_CFLAGS += -D_THREAD_SAFE=1
-
- OPTIMIZE = $(OPTIMIZEVM) -ffast-math
-
- SHLIBEXT=dylib
- SHLIBCFLAGS=-fPIC -fno-common
- SHLIBLDFLAGS=-dynamiclib $(LDFLAGS) -Wl,-U,_com_altivec
-
- NOTSHLIBCFLAGS=-mdynamic-no-pic
-
-else # ifeq darwin
-
-
-#############################################################################
-# SETUP AND BUILD -- MINGW32
-#############################################################################
-
-ifeq ($(PLATFORM),mingw32)
-
- ifeq ($(CROSS_COMPILING),1)
- # If CC is already set to something generic, we probably want to use
- # something more specific
- ifneq ($(findstring $(strip $(CC)),cc gcc),)
- CC=
- endif
-
- # We need to figure out the correct gcc and windres
- ifeq ($(ARCH),x86_64)
- MINGW_PREFIXES=amd64-mingw32msvc x86_64-w64-mingw32
- endif
- ifeq ($(ARCH),x86)
- MINGW_PREFIXES=i586-mingw32msvc i686-w64-mingw32
- endif
-
- ifndef CC
- CC=$(strip $(foreach MINGW_PREFIX, $(MINGW_PREFIXES), \
- $(call bin_path, $(MINGW_PREFIX)-gcc)))
- endif
- else
- # Some MinGW installations define CC to cc, but don't actually provide cc,
- # so check that CC points to a real binary and use gcc if it doesn't
- ifeq ($(call bin_path, $(CC)),)
- CC=gcc
- endif
- endif
-
- ifeq ($(CC),)
- $(error Cannot find a suitable cross compiler for $(PLATFORM))
- endif
-
- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
- -DUSE_ICON
-
- # In the absence of wspiapi.h, require Windows XP or later
- ifeq ($(shell test -e $(CMDIR)/wspiapi.h; echo $$?),1)
- BASE_CFLAGS += -DWINVER=0x501
- endif
-
- ifeq ($(ARCH),x86_64)
- OPTIMIZEVM = -O3 -fno-omit-frame-pointer \
- -funroll-loops -falign-functions=2 -fstrength-reduce
- OPTIMIZE = $(OPTIMIZEVM) -ffast-math
- HAVE_VM_COMPILED = true
- endif
- ifeq ($(ARCH),x86)
- OPTIMIZEVM = -O3 -march=i586 -fno-omit-frame-pointer \
- -funroll-loops -falign-functions=2 -fstrength-reduce
- OPTIMIZE = $(OPTIMIZEVM) -ffast-math
- HAVE_VM_COMPILED = true
- endif
-
- SHLIBEXT=dll
- SHLIBCFLAGS=
- SHLIBLDFLAGS=-shared $(LDFLAGS)
-
- ifeq ($(CROSS_COMPILING),0)
- TOOLS_BINEXT=.exe
- endif
-
- ifeq ($(COMPILE_PLATFORM),cygwin)
- TOOLS_BINEXT=.exe
- TOOLS_CC=$(CC)
- endif
-
- LIBS= -lws2_32 -lwinmm -lpsapi
-
- ifeq ($(ARCH),x86)
- # build 32bit
- BASE_CFLAGS += -m32
- else
- BASE_CFLAGS += -m64
- endif
-
-else # ifeq mingw32
-
-#############################################################################
-# SETUP AND BUILD -- FREEBSD
-#############################################################################
-
-ifeq ($(PLATFORM),freebsd)
-
- # flags
- BASE_CFLAGS = -Wall -fno-strict-aliasing -DUSE_ICON
- HAVE_VM_COMPILED = true
-
- OPTIMIZEVM = -O3 -funroll-loops -fomit-frame-pointer
- OPTIMIZE = $(OPTIMIZEVM) -ffast-math
-
- SHLIBEXT=so
- SHLIBCFLAGS=-fPIC
- SHLIBLDFLAGS=-shared $(LDFLAGS)
-
- # don't need -ldl (FreeBSD)
- LIBS=-lm
-
- # cross-compiling tweaks
- ifeq ($(ARCH),x86)
- ifeq ($(CROSS_COMPILING),1)
- BASE_CFLAGS += -m32
- endif
- endif
- ifeq ($(ARCH),x86_64)
- ifeq ($(CROSS_COMPILING),1)
- BASE_CFLAGS += -m64
- endif
- endif
-else # ifeq freebsd
-
-#############################################################################
-# SETUP AND BUILD -- OPENBSD
-#############################################################################
-
-ifeq ($(PLATFORM),openbsd)
-
- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
- -pipe -DUSE_ICON -DMAP_ANONYMOUS=MAP_ANON
-
- OPTIMIZEVM = -O3 -funroll-loops -fomit-frame-pointer
- OPTIMIZE = $(OPTIMIZEVM) -ffast-math
-
- ifeq ($(ARCH),x86_64)
- OPTIMIZEVM = -O3 -fomit-frame-pointer -funroll-loops \
- -falign-functions=2 -fstrength-reduce
- OPTIMIZE = $(OPTIMIZEVM) -ffast-math
- HAVE_VM_COMPILED = true
- else
- ifeq ($(ARCH),x86)
- OPTIMIZEVM = -O3 -march=i586 -fomit-frame-pointer \
- -funroll-loops -falign-functions=2 -fstrength-reduce
- OPTIMIZE = $(OPTIMIZEVM) -ffast-math
- HAVE_VM_COMPILED=true
- else
- ifeq ($(ARCH),ppc)
- BASE_CFLAGS += -maltivec
- HAVE_VM_COMPILED=true
- endif
- ifeq ($(ARCH),ppc64)
- BASE_CFLAGS += -maltivec
- HAVE_VM_COMPILED=true
- endif
- ifeq ($(ARCH),sparc64)
- OPTIMIZE += -mtune=ultrasparc3 -mv8plus
- OPTIMIZEVM += -mtune=ultrasparc3 -mv8plus
- HAVE_VM_COMPILED=true
- endif
- ifeq ($(ARCH),alpha)
- # According to http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=410555
- # -ffast-math will cause the client to die with SIGFPE on Alpha
- OPTIMIZE = $(OPTIMIZEVM)
- endif
- endif
- endif
-
- SHLIBEXT=so
- SHLIBCFLAGS=-fPIC
- SHLIBLDFLAGS=-shared $(LDFLAGS)
-
- THREAD_LIBS=-lpthread
- LIBS=-lm
-else # ifeq openbsd
-
-#############################################################################
-# SETUP AND BUILD -- NETBSD
-#############################################################################
-
-ifeq ($(PLATFORM),netbsd)
-
- LIBS=-lm
- SHLIBEXT=so
- SHLIBCFLAGS=-fPIC
- SHLIBLDFLAGS=-shared $(LDFLAGS)
- THREAD_LIBS=-lpthread
-
- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes
-
- ifeq ($(ARCH),x86)
- HAVE_VM_COMPILED=true
- endif
-else # ifeq netbsd
-
-#############################################################################
-# SETUP AND BUILD -- IRIX
-#############################################################################
-
-ifeq ($(PLATFORM),irix64)
-
- ARCH=mips
-
- CC = c99
- MKDIR = mkdir -p
-
- BASE_CFLAGS=-Dstricmp=strcasecmp -Xcpluscomm -woff 1185 \
- -I. -I$(ROOT)/usr/include
- OPTIMIZE = -O3
-
- SHLIBEXT=so
- SHLIBCFLAGS=
- SHLIBLDFLAGS=-shared
-
- LIBS=-ldl -lm -lgen
-else # ifeq IRIX
-
-#############################################################################
-# SETUP AND BUILD -- SunOS
-#############################################################################
-
-ifeq ($(PLATFORM),sunos)
-
- CC=gcc
- INSTALL=ginstall
- MKDIR=gmkdir
- COPYDIR="/usr/local/share/games/tremulous"
-
- ifneq ($(ARCH),x86)
- ifneq ($(ARCH),sparc)
- $(error arch $(ARCH) is currently not supported)
- endif
- endif
-
- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
- -pipe -DUSE_ICON
-
- OPTIMIZEVM = -O3 -funroll-loops
-
- ifeq ($(ARCH),sparc)
- OPTIMIZEVM += -O3 \
- -fstrength-reduce -falign-functions=2 \
- -mtune=ultrasparc3 -mv8plus -mno-faster-structs
- HAVE_VM_COMPILED=true
- else
- ifeq ($(ARCH),x86)
- OPTIMIZEVM += -march=i586 -fomit-frame-pointer \
- -falign-functions=2 -fstrength-reduce
- HAVE_VM_COMPILED=true
- BASE_CFLAGS += -m32
- endif
- endif
-
- OPTIMIZE = $(OPTIMIZEVM) -ffast-math
-
- SHLIBEXT=so
- SHLIBCFLAGS=-fPIC
- SHLIBLDFLAGS=-shared $(LDFLAGS)
-
- THREAD_LIBS=-lpthread
- LIBS=-lsocket -lnsl -ldl -lm
-else # ifeq sunos
-
-#############################################################################
-# SETUP AND BUILD -- GENERIC
-#############################################################################
- BASE_CFLAGS=
- OPTIMIZE = -O3
-
- SHLIBEXT=so
- SHLIBCFLAGS=-fPIC
- SHLIBLDFLAGS=-shared
-
-endif #Linux
-endif #darwin
-endif #mingw32
-endif #FreeBSD
-endif #OpenBSD
-endif #NetBSD
-endif #IRIX
-endif #SunOS
-
-ifndef CC
- CC=gcc
-endif
-
-ifndef RANLIB
- RANLIB=ranlib
-endif
-
-ifneq ($(HAVE_VM_COMPILED),true)
- BASE_CFLAGS += -DNO_VM_COMPILED
- BUILD_GAME_QVM=0
-endif
-
-TARGETS =
-
-ifndef FULLBINEXT
- FULLBINEXT=$(BINEXT)
-endif
-
-ifndef SHLIBNAME
- SHLIBNAME=.$(SHLIBEXT)
-endif
-
-ifneq ($(BUILD_GAME_SO),0)
- ifeq ($(BUILD_ONLY_GAME),1)
- TARGETS += \
- $(B)/out/$(BASEGAME)/game$(SHLIBNAME)
- else
- ifeq ($(BUILD_ONLY_CGUI),1)
- TARGETS += \
- $(B)/out/$(BASEGAME)/cgame$(SHLIBNAME) \
- $(B)/out/$(BASEGAME)/ui$(SHLIBNAME)
- else
- TARGETS += \
- $(B)/out/$(BASEGAME)/cgame$(SHLIBNAME) \
- $(B)/out/$(BASEGAME)/game$(SHLIBNAME) \
- $(B)/out/$(BASEGAME)/ui$(SHLIBNAME)
- endif
- endif
-endif
-
-ifneq ($(BUILD_GAME_QVM),0)
- ifeq ($(BUILD_ONLY_GAME),1)
- TARGETS += \
- $(B)/out/$(BASEGAME)/vm/game.qvm
- else
- ifeq ($(BUILD_ONLY_CGUI),1)
- TARGETS += \
- $(B)/out/$(BASEGAME)/vm/cgame.qvm \
- $(B)/out/$(BASEGAME)/vm/ui.qvm
- else
- TARGETS += \
- $(B)/out/$(BASEGAME)/vm/cgame.qvm \
- $(B)/out/$(BASEGAME)/vm/game.qvm \
- $(B)/out/$(BASEGAME)/vm/ui.qvm
- endif
- endif
-endif
-
-ifneq ($(BUILD_GAME_QVM_11),0)
- ifneq ($(BUILD_ONLY_GAME),1)
- TARGETS += \
- $(B)/out/$(BASEGAME)_11/vm/cgame.qvm \
- $(B)/out/$(BASEGAME)_11/vm/ui.qvm
- endif
-endif
-
-ifeq ("$(CC)", $(findstring "$(CC)", "clang" "clang++"))
- BASE_CFLAGS += -Qunused-arguments
-endif
-
-ifdef DEFAULT_BASEDIR
- BASE_CFLAGS += -DDEFAULT_BASEDIR=\\\"$(DEFAULT_BASEDIR)\\\"
-endif
-
-ifeq ($(GENERATE_DEPENDENCIES),1)
- DEPEND_CFLAGS = -MMD
-else
- DEPEND_CFLAGS =
-endif
-
-ifeq ($(NO_STRIP),1)
- STRIP_FLAG =
-else
- STRIP_FLAG = -s
-endif
-
-BASE_CFLAGS += -DPRODUCT_VERSION=\\\"$(VERSION)\\\"
-
-ifeq ($(V),1)
-echo_cmd=@:
-Q=
-else
-echo_cmd=@echo
-Q=@
-endif
-
-ifeq ($(GENERATE_DEPENDENCIES),1)
- DO_QVM_DEP=cat $(@:%.o=%.d) | sed -e 's/\.o/\.asm/g' >> $(@:%.o=%.d)
-endif
-
-define DO_SHLIB_CC
-$(echo_cmd) "SHLIB_CC $<"
-$(Q)$(CC) $(BASEGAME_CFLAGS) $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
-$(Q)$(DO_QVM_DEP)
-endef
-
-define DO_GAME_CC
-$(echo_cmd) "GAME_CC $<"
-$(Q)$(CC) $(BASEGAME_CFLAGS) -DGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
-$(Q)$(DO_QVM_DEP)
-endef
-
-define DO_CGAME_CC
-$(echo_cmd) "CGAME_CC $<"
-$(Q)$(CC) $(BASEGAME_CFLAGS) -DCGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
-$(Q)$(DO_QVM_DEP)
-endef
-
-define DO_UI_CC
-$(echo_cmd) "UI_CC $<"
-$(Q)$(CC) $(BASEGAME_CFLAGS) -DUI $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
-$(Q)$(DO_QVM_DEP)
-endef
-
-define DO_AS
-$(echo_cmd) "AS $<"
-$(Q)$(CC) $(CFLAGS) $(OPTIMIZE) -x assembler-with-cpp -o $@ -c $<
-endef
-
-
-#############################################################################
-# MAIN TARGETS
-#############################################################################
-
-default: release
-all: debug release
-
-debug:
- @$(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(BASE_CFLAGS) $(DEPEND_CFLAGS)" \
- OPTIMIZE="$(DEBUG_CFLAGS)" OPTIMIZEVM="$(DEBUG_CFLAGS)" V=$(V)
-
-release:
- @$(MAKE) targets B=$(BR) CFLAGS="$(CFLAGS) $(BASE_CFLAGS) $(DEPEND_CFLAGS)" \
- OPTIMIZE="-DNDEBUG $(OPTIMIZE)" OPTIMIZEVM="-DNDEBUG $(OPTIMIZEVM)" V=$(V)
-
-ifneq ($(call bin_path, tput),)
- TERM_COLUMNS=$(shell echo $$((`tput cols`-4)))
-else
- TERM_COLUMNS=76
-endif
-
-NAKED_TARGETS=$(shell echo $(TARGETS) | sed -e "s!$(B)/!!g")
-
-print_list=@for i in $(1); \
- do \
- echo " $$i"; \
- done
-
-ifneq ($(call bin_path, fmt),)
- print_wrapped=@echo $(1) | fmt -w $(TERM_COLUMNS) | sed -e "s/^\(.*\)$$/ \1/"
-else
- print_wrapped=$(print_list)
-endif
-
-# Create the build directories, check libraries and print out
-# an informational message, then start building
-targets: makedirs
- @echo ""
- @echo "Building in $(B):"
- @echo " PLATFORM: $(PLATFORM)"
- @echo " ARCH: $(ARCH)"
- @echo " VERSION: $(VERSION)"
- @echo " COMPILE_PLATFORM: $(COMPILE_PLATFORM)"
- @echo " COMPILE_ARCH: $(COMPILE_ARCH)"
- @echo " CC: $(CC)"
- @echo ""
- @echo " CFLAGS:"
- $(call print_wrapped, $(CFLAGS) $(OPTIMIZE))
- @echo ""
- @echo " LDFLAGS:"
- $(call print_wrapped, $(LDFLAGS))
- @echo ""
- @echo " LIBS:"
- $(call print_wrapped, $(LIBS))
- @echo ""
- @echo " Output:"
- $(call print_list, $(NAKED_TARGETS))
- @echo ""
-ifneq ($(TARGETS),)
- ifndef DEBUG_MAKEFILE
- @$(MAKE) $(TARGETS) V=$(V)
- endif
-endif
-
-makedirs:
- @if [ ! -d $(BUILD_DIR) ];then $(MKDIR) $(BUILD_DIR);fi
- @if [ ! -d $(B) ];then $(MKDIR) $(B);fi
- @if [ ! -d $(B)/cgame ];then $(MKDIR) $(B)/cgame;fi
- @if [ ! -d $(B)/game ];then $(MKDIR) $(B)/game;fi
- @if [ ! -d $(B)/ui ];then $(MKDIR) $(B)/ui;fi
- @if [ ! -d $(B)/qcommon ];then $(MKDIR) $(B)/qcommon;fi
- @if [ ! -d $(B)/11 ];then $(MKDIR) $(B)/11;fi
- @if [ ! -d $(B)/11/cgame ];then $(MKDIR) $(B)/11/cgame;fi
- @if [ ! -d $(B)/11/ui ];then $(MKDIR) $(B)/11/ui;fi
- @if [ ! -d $(B)/out ];then $(MKDIR) $(B)/out;fi
- @if [ ! -d $(B)/out/$(BASEGAME) ];then $(MKDIR) $(B)/out/$(BASEGAME);fi
- @if [ ! -d $(B)/out/$(BASEGAME)/vm ];then $(MKDIR) $(B)/out/$(BASEGAME)/vm;fi
- @if [ ! -d $(B)/out/$(BASEGAME)_11 ];then $(MKDIR) $(B)/out/$(BASEGAME)_11;fi
- @if [ ! -d $(B)/out/$(BASEGAME)_11/vm ];then $(MKDIR) $(B)/out/$(BASEGAME)_11/vm;fi
- @if [ ! -d $(B)/tools ];then $(MKDIR) $(B)/tools;fi
- @if [ ! -d $(B)/tools/asm ];then $(MKDIR) $(B)/tools/asm;fi
- @if [ ! -d $(B)/tools/etc ];then $(MKDIR) $(B)/tools/etc;fi
- @if [ ! -d $(B)/tools/rcc ];then $(MKDIR) $(B)/tools/rcc;fi
- @if [ ! -d $(B)/tools/cpp ];then $(MKDIR) $(B)/tools/cpp;fi
- @if [ ! -d $(B)/tools/lburg ];then $(MKDIR) $(B)/tools/lburg;fi
-
-#############################################################################
-# QVM BUILD TOOLS
-#############################################################################
-
-ifndef TOOLS_CC
- # A compiler which probably produces native binaries
- TOOLS_CC=$(CC)
-endif
-
-TOOLS_OPTIMIZE = -g -Wall -fno-strict-aliasing
-TOOLS_CFLAGS += $(TOOLS_OPTIMIZE) \
- -DTEMPDIR=\"$(TEMPDIR)\" -DSYSTEM=\"\" \
- -I$(Q3LCCSRCDIR) \
- -I$(LBURGDIR)
-TOOLS_LIBS =
-TOOLS_LDFLAGS =
-
-ifeq ($(GENERATE_DEPENDENCIES),1)
- TOOLS_CFLAGS += -MMD
-endif
-
-define DO_TOOLS_CC
-$(echo_cmd) "TOOLS_CC $<"
-$(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) -o $@ -c $<
-endef
-
-define DO_TOOLS_CC_DAGCHECK
-$(echo_cmd) "TOOLS_CC_DAGCHECK $<"
-$(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) -Wno-unused -o $@ -c $<
-endef
-
-LBURG = $(B)/tools/lburg/lburg$(TOOLS_BINEXT)
-DAGCHECK_C = $(B)/tools/rcc/dagcheck.c
-Q3RCC = $(B)/tools/q3rcc$(TOOLS_BINEXT)
-Q3CPP = $(B)/tools/q3cpp$(TOOLS_BINEXT)
-Q3LCC = $(B)/tools/q3lcc$(TOOLS_BINEXT)
-Q3ASM = $(B)/tools/q3asm$(TOOLS_BINEXT)
-
-LBURGOBJ= \
- $(B)/tools/lburg/lburg.o \
- $(B)/tools/lburg/gram.o
-
-$(B)/tools/lburg/%.o: $(LBURGDIR)/%.c
- $(DO_TOOLS_CC)
-
-$(LBURG): $(LBURGOBJ)
- $(echo_cmd) "LD $@"
- $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS)
-
-Q3RCCOBJ = \
- $(B)/tools/rcc/alloc.o \
- $(B)/tools/rcc/bind.o \
- $(B)/tools/rcc/bytecode.o \
- $(B)/tools/rcc/dag.o \
- $(B)/tools/rcc/dagcheck.o \
- $(B)/tools/rcc/decl.o \
- $(B)/tools/rcc/enode.o \
- $(B)/tools/rcc/error.o \
- $(B)/tools/rcc/event.o \
- $(B)/tools/rcc/expr.o \
- $(B)/tools/rcc/gen.o \
- $(B)/tools/rcc/init.o \
- $(B)/tools/rcc/inits.o \
- $(B)/tools/rcc/input.o \
- $(B)/tools/rcc/lex.o \
- $(B)/tools/rcc/list.o \
- $(B)/tools/rcc/main.o \
- $(B)/tools/rcc/null.o \
- $(B)/tools/rcc/output.o \
- $(B)/tools/rcc/prof.o \
- $(B)/tools/rcc/profio.o \
- $(B)/tools/rcc/simp.o \
- $(B)/tools/rcc/stmt.o \
- $(B)/tools/rcc/string.o \
- $(B)/tools/rcc/sym.o \
- $(B)/tools/rcc/symbolic.o \
- $(B)/tools/rcc/trace.o \
- $(B)/tools/rcc/tree.o \
- $(B)/tools/rcc/types.o
-
-$(DAGCHECK_C): $(LBURG) $(Q3LCCSRCDIR)/dagcheck.md
- $(echo_cmd) "LBURG $(Q3LCCSRCDIR)/dagcheck.md"
- $(Q)$(LBURG) $(Q3LCCSRCDIR)/dagcheck.md $@
-
-$(B)/tools/rcc/dagcheck.o: $(DAGCHECK_C)
- $(DO_TOOLS_CC_DAGCHECK)
-
-$(B)/tools/rcc/%.o: $(Q3LCCSRCDIR)/%.c
- $(DO_TOOLS_CC)
-
-$(Q3RCC): $(Q3RCCOBJ)
- $(echo_cmd) "LD $@"
- $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS)
-
-Q3CPPOBJ = \
- $(B)/tools/cpp/cpp.o \
- $(B)/tools/cpp/lex.o \
- $(B)/tools/cpp/nlist.o \
- $(B)/tools/cpp/tokens.o \
- $(B)/tools/cpp/macro.o \
- $(B)/tools/cpp/eval.o \
- $(B)/tools/cpp/include.o \
- $(B)/tools/cpp/hideset.o \
- $(B)/tools/cpp/getopt.o \
- $(B)/tools/cpp/unix.o
-
-$(B)/tools/cpp/%.o: $(Q3CPPDIR)/%.c
- $(DO_TOOLS_CC)
-
-$(Q3CPP): $(Q3CPPOBJ)
- $(echo_cmd) "LD $@"
- $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS)
-
-Q3LCCOBJ = \
- $(B)/tools/etc/lcc.o \
- $(B)/tools/etc/bytecode.o
-
-$(B)/tools/etc/%.o: $(Q3LCCETCDIR)/%.c
- $(DO_TOOLS_CC)
-
-$(Q3LCC): $(Q3LCCOBJ) $(Q3RCC) $(Q3CPP)
- $(echo_cmd) "LD $@"
- $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $(Q3LCCOBJ) $(TOOLS_LIBS)
-
-define DO_Q3LCC
-$(echo_cmd) "Q3LCC $<"
-$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -o $@ $<
-endef
-
-define DO_CGAME_Q3LCC
-$(echo_cmd) "CGAME_Q3LCC $<"
-$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DCGAME -o $@ $<
-endef
-
-define DO_CGAME_Q3LCC_11
-$(echo_cmd) "CGAME_Q3LCC_11 $<"
-$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DCGAME -DMODULE_INTERFACE_11 -o $@ $<
-endef
-
-define DO_GAME_Q3LCC
-$(echo_cmd) "GAME_Q3LCC $<"
-$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DGAME -o $@ $<
-endef
-
-define DO_UI_Q3LCC
-$(echo_cmd) "UI_Q3LCC $<"
-$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DUI -o $@ $<
-endef
-
-define DO_UI_Q3LCC_11
-$(echo_cmd) "UI_Q3LCC_11 $<"
-$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DUI -DMODULE_INTERFACE_11 -o $@ $<
-endef
-
-
-Q3ASMOBJ = \
- $(B)/tools/asm/q3asm.o \
- $(B)/tools/asm/cmdlib.o
-
-$(B)/tools/asm/%.o: $(Q3ASMDIR)/%.c
- $(DO_TOOLS_CC)
-
-$(Q3ASM): $(Q3ASMOBJ)
- $(echo_cmd) "LD $@"
- $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS)
-
-
-#############################################################################
-## TREMULOUS CGAME
-#############################################################################
-
-CGOBJ_ = \
- $(B)/cgame/cg_main.o \
- $(B)/cgame/bg_misc.o \
- $(B)/cgame/bg_pmove.o \
- $(B)/cgame/bg_slidemove.o \
- $(B)/cgame/bg_lib.o \
- $(B)/cgame/bg_alloc.o \
- $(B)/cgame/bg_voice.o \
- $(B)/cgame/cg_consolecmds.o \
- $(B)/cgame/cg_buildable.o \
- $(B)/cgame/cg_animation.o \
- $(B)/cgame/cg_animmapobj.o \
- $(B)/cgame/cg_draw.o \
- $(B)/cgame/cg_drawtools.o \
- $(B)/cgame/cg_ents.o \
- $(B)/cgame/cg_event.o \
- $(B)/cgame/cg_marks.o \
- $(B)/cgame/cg_players.o \
- $(B)/cgame/cg_playerstate.o \
- $(B)/cgame/cg_predict.o \
- $(B)/cgame/cg_servercmds.o \
- $(B)/cgame/cg_snapshot.o \
- $(B)/cgame/cg_view.o \
- $(B)/cgame/cg_weapons.o \
- $(B)/cgame/cg_scanner.o \
- $(B)/cgame/cg_attachment.o \
- $(B)/cgame/cg_trails.o \
- $(B)/cgame/cg_particles.o \
- $(B)/cgame/cg_tutorial.o \
- $(B)/ui/ui_shared.o \
- \
- $(B)/qcommon/q_math.o \
- $(B)/qcommon/q_shared.o
-
-CGOBJ11_ = \
- $(B)/11/cgame/cg_main.o \
- $(B)/cgame/bg_misc.o \
- $(B)/cgame/bg_pmove.o \
- $(B)/cgame/bg_slidemove.o \
- $(B)/cgame/bg_lib.o \
- $(B)/cgame/bg_alloc.o \
- $(B)/cgame/bg_voice.o \
- $(B)/cgame/cg_consolecmds.o \
- $(B)/cgame/cg_buildable.o \
- $(B)/cgame/cg_animation.o \
- $(B)/cgame/cg_animmapobj.o \
- $(B)/cgame/cg_draw.o \
- $(B)/cgame/cg_drawtools.o \
- $(B)/cgame/cg_ents.o \
- $(B)/cgame/cg_event.o \
- $(B)/cgame/cg_marks.o \
- $(B)/cgame/cg_players.o \
- $(B)/cgame/cg_playerstate.o \
- $(B)/cgame/cg_predict.o \
- $(B)/11/cgame/cg_servercmds.o \
- $(B)/11/cgame/cg_snapshot.o \
- $(B)/cgame/cg_view.o \
- $(B)/cgame/cg_weapons.o \
- $(B)/cgame/cg_scanner.o \
- $(B)/cgame/cg_attachment.o \
- $(B)/cgame/cg_trails.o \
- $(B)/cgame/cg_particles.o \
- $(B)/cgame/cg_tutorial.o \
- $(B)/ui/ui_shared.o \
- \
- $(B)/qcommon/q_math.o \
- $(B)/qcommon/q_shared.o
-
-CGOBJ = $(CGOBJ_) $(B)/cgame/cg_syscalls.o
-CGVMOBJ = $(CGOBJ_:%.o=%.asm) $(B)/cgame/bg_lib.asm
-CGVMOBJ11 = $(CGOBJ11_:%.o=%.asm) $(B)/cgame/bg_lib.asm
-
-$(B)/out/$(BASEGAME)/cgame$(SHLIBNAME): $(CGOBJ)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(CGOBJ)
-
-$(B)/out/$(BASEGAME)/vm/cgame.qvm: $(CGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM)
- $(echo_cmd) "Q3ASM $@"
- $(Q)$(Q3ASM) -o $@ $(CGVMOBJ) $(CGDIR)/cg_syscalls.asm
-
-$(B)/out/$(BASEGAME)_11/vm/cgame.qvm: $(CGVMOBJ11) $(CGDIR)/cg_syscalls_11.asm $(Q3ASM)
- $(echo_cmd) "Q3ASM $@"
- $(Q)$(Q3ASM) -o $@ $(CGVMOBJ11) $(CGDIR)/cg_syscalls_11.asm
-
-
-
-#############################################################################
-## TREMULOUS GAME
-#############################################################################
-
-GOBJ_ = \
- $(B)/game/g_main.o \
- $(B)/game/bg_misc.o \
- $(B)/game/bg_pmove.o \
- $(B)/game/bg_slidemove.o \
- $(B)/game/bg_lib.o \
- $(B)/game/bg_alloc.o \
- $(B)/game/bg_voice.o \
- $(B)/game/g_active.o \
- $(B)/game/g_client.o \
- $(B)/game/g_cmds.o \
- $(B)/game/g_combat.o \
- $(B)/game/g_physics.o \
- $(B)/game/g_buildable.o \
- $(B)/game/g_misc.o \
- $(B)/game/g_missile.o \
- $(B)/game/g_mover.o \
- $(B)/game/g_session.o \
- $(B)/game/g_spawn.o \
- $(B)/game/g_svcmds.o \
- $(B)/game/g_target.o \
- $(B)/game/g_team.o \
- $(B)/game/g_trigger.o \
- $(B)/game/g_utils.o \
- $(B)/game/g_maprotation.o \
- $(B)/game/g_weapon.o \
- $(B)/game/g_admin.o \
- $(B)/game/g_namelog.o \
- \
- $(B)/qcommon/q_math.o \
- $(B)/qcommon/q_shared.o
-
-GOBJ = $(GOBJ_) $(B)/game/g_syscalls.o
-GVMOBJ = $(GOBJ_:%.o=%.asm) $(B)/game/bg_lib.asm
-
-$(B)/out/$(BASEGAME)/game$(SHLIBNAME): $(GOBJ)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(GOBJ)
-
-$(B)/out/$(BASEGAME)/vm/game.qvm: $(GVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM)
- $(echo_cmd) "Q3ASM $@"
- $(Q)$(Q3ASM) -o $@ $(GVMOBJ) $(GDIR)/g_syscalls.asm
-
-
-
-#############################################################################
-## TREMULOUS UI
-#############################################################################
-
-UIOBJ_ = \
- $(B)/ui/ui_main.o \
- $(B)/ui/ui_atoms.o \
- $(B)/ui/ui_shared.o \
- $(B)/ui/ui_gameinfo.o \
- \
- $(B)/ui/bg_misc.o \
- $(B)/ui/bg_lib.o \
- $(B)/qcommon/q_math.o \
- $(B)/qcommon/q_shared.o
-
-UIOBJ11_ = \
- $(B)/11/ui/ui_main.o \
- $(B)/ui/ui_atoms.o \
- $(B)/ui/ui_shared.o \
- $(B)/ui/ui_gameinfo.o \
- \
- $(B)/ui/bg_misc.o \
- $(B)/ui/bg_lib.o \
- $(B)/qcommon/q_math.o \
- $(B)/qcommon/q_shared.o
-
-UIOBJ = $(UIOBJ_) $(B)/ui/ui_syscalls.o
-UIVMOBJ = $(UIOBJ_:%.o=%.asm) $(B)/ui/bg_lib.asm
-UIVMOBJ11 = $(UIOBJ11_:%.o=%.asm) $(B)/ui/bg_lib.asm
-
-$(B)/out/$(BASEGAME)/ui$(SHLIBNAME): $(UIOBJ)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(UIOBJ)
-
-$(B)/out/$(BASEGAME)/vm/ui.qvm: $(UIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM)
- $(echo_cmd) "Q3ASM $@"
- $(Q)$(Q3ASM) -o $@ $(UIVMOBJ) $(UIDIR)/ui_syscalls.asm
-
-$(B)/out/$(BASEGAME)_11/vm/ui.qvm: $(UIVMOBJ11) $(UIDIR)/ui_syscalls_11.asm $(Q3ASM)
- $(echo_cmd) "Q3ASM $@"
- $(Q)$(Q3ASM) -o $@ $(UIVMOBJ11) $(UIDIR)/ui_syscalls_11.asm
-
-#############################################################################
-## GAME MODULE RULES
-#############################################################################
-
-$(B)/cgame/bg_%.o: $(GDIR)/bg_%.c
- $(DO_CGAME_CC)
-
-$(B)/cgame/ui_%.o: $(UIDIR)/ui_%.c
- $(DO_CGAME_CC)
-
-$(B)/cgame/%.o: $(CGDIR)/%.c
- $(DO_CGAME_CC)
-
-$(B)/cgame/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC)
- $(DO_CGAME_Q3LCC)
-
-$(B)/cgame/ui_%.asm: $(UIDIR)/ui_%.c $(Q3LCC)
- $(DO_CGAME_Q3LCC)
-
-$(B)/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC)
- $(DO_CGAME_Q3LCC)
-
-$(B)/11/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC)
- $(DO_CGAME_Q3LCC_11)
-
-
-$(B)/game/%.o: $(GDIR)/%.c
- $(DO_GAME_CC)
-
-$(B)/game/%.asm: $(GDIR)/%.c $(Q3LCC)
- $(DO_GAME_Q3LCC)
-
-
-$(B)/ui/bg_%.o: $(GDIR)/bg_%.c
- $(DO_UI_CC)
-
-$(B)/ui/%.o: $(UIDIR)/%.c
- $(DO_UI_CC)
-
-$(B)/ui/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC)
- $(DO_UI_Q3LCC)
-
-$(B)/ui/%.asm: $(UIDIR)/%.c $(Q3LCC)
- $(DO_UI_Q3LCC)
-
-$(B)/11/ui/%.asm: $(UIDIR)/%.c $(Q3LCC)
- $(DO_UI_Q3LCC_11)
-
-
-$(B)/qcommon/%.o: $(CMDIR)/%.c
- $(DO_SHLIB_CC)
-
-$(B)/qcommon/%.asm: $(CMDIR)/%.c $(Q3LCC)
- $(DO_Q3LCC)
-
-
-#############################################################################
-# MISC
-#############################################################################
-
-OBJ = $(GOBJ) $(CGOBJ) $(UIOBJ) $(CGOBJ11) $(UIOBJ11) \
- $(GVMOBJ) $(CGVMOBJ) $(UIVMOBJ) $(CGVMOBJ11) $(UIVMOBJ11)
-TOOLSOBJ = $(LBURGOBJ) $(Q3CPPOBJ) $(Q3RCCOBJ) $(Q3LCCOBJ) $(Q3ASMOBJ)
-STRINGOBJ = $(Q3R2STRINGOBJ)
-
-clean: clean-debug clean-release
- @$(MAKE) -C $(MASTERDIR) clean
-
-clean-debug:
- @$(MAKE) clean2 B=$(BD)
-
-clean-release:
- @$(MAKE) clean2 B=$(BR)
-
-clean2:
- @echo "CLEAN $(B)"
- @rm -f $(OBJ)
- @rm -f $(OBJ_D_FILES)
- @rm -f $(STRINGOBJ)
- @rm -f $(TARGETS)
-
-toolsclean: toolsclean-debug toolsclean-release
-
-toolsclean-debug:
- @$(MAKE) toolsclean2 B=$(BD)
-
-toolsclean-release:
- @$(MAKE) toolsclean2 B=$(BR)
-
-toolsclean2:
- @echo "TOOLS_CLEAN $(B)"
- @rm -f $(TOOLSOBJ)
- @rm -f $(TOOLSOBJ_D_FILES)
- @rm -f $(LBURG) $(DAGCHECK_C) $(Q3RCC) $(Q3CPP) $(Q3LCC) $(Q3ASM)
-
-distclean: clean toolsclean
- @rm -rf $(BUILD_DIR)
-
-dist:
- git archive --format zip --output $(CLIENTBIN)-$(VERSION).zip HEAD
-
-#############################################################################
-# DEPENDENCIES
-#############################################################################
-
-ifneq ($(B),)
- OBJ_D_FILES=$(filter %.d,$(OBJ:%.o=%.d))
- TOOLSOBJ_D_FILES=$(filter %.d,$(TOOLSOBJ:%.o=%.d))
- -include $(OBJ_D_FILES) $(TOOLSOBJ_D_FILES)
-endif
-
-.PHONY: all clean clean2 clean-debug clean-release copyfiles \
- debug default dist distclean makedirs \
- release targets \
- toolsclean toolsclean2 toolsclean-debug toolsclean-release \
- $(OBJ_D_FILES) $(TOOLSOBJ_D_FILES)
-
-# If the target name contains "clean", don't do a parallel build
-ifneq ($(findstring clean, $(MAKECMDGOALS)),)
-.NOTPARALLEL:
-endif