diff options
author | Paweł Redman <pawel.redman@gmail.com> | 2015-06-29 00:52:09 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2015-06-29 16:40:28 +0200 |
commit | 0918eb3bcdefd0d6ee4bd573b761454c99f032f6 (patch) | |
tree | dd1bd0bfe5348ad3b4860f11b7d3dcbb6db9ca3c /assets/models/players | |
parent | 93d2e4414ee25e417ee0d2ca0248448002ea4d5b (diff) |
Initial implementation of new grenades.
Diffstat (limited to 'assets/models/players')
-rw-r--r-- | assets/models/players/human_base/animation.cfg | 4 | ||||
-rw-r--r-- | assets/models/players/human_bsuit/animation.cfg | 4 |
2 files changed, 8 insertions, 0 deletions
diff --git a/assets/models/players/human_base/animation.cfg b/assets/models/players/human_base/animation.cfg index 6ccb57b..6c65233 100644 --- a/assets/models/players/human_base/animation.cfg +++ b/assets/models/players/human_base/animation.cfg @@ -18,12 +18,16 @@ footsteps custom 130 6 0 15 // TORSO_ATTACK (MUST NOT CHANGE -- hand animation is synced to this) 136 6 0 15 // TORSO_ATTACK2 (MUST NOT CHANGE -- hand animation is synced to this) +125 10 0 50 // TORSO_ATTACK3 + 142 5 0 20 // TORSO_DROP (MUST NOT CHANGE -- hand animation is synced to this) 147 4 0 20 // TORSO_RAISE (MUST NOT CHANGE -- hand animation is synced to this) 151 1 0 15 // TORSO_STAND 152 1 0 15 // TORSO_STAND2 +110 1 1 15 // TORSO_STAND3 + 153 8 8 16 // LEGS_WALKCR 161 12 12 20 // LEGS_WALK 173 9 9 15 // LEGS_RUN diff --git a/assets/models/players/human_bsuit/animation.cfg b/assets/models/players/human_bsuit/animation.cfg index 3de86e1..965d140 100644 --- a/assets/models/players/human_bsuit/animation.cfg +++ b/assets/models/players/human_bsuit/animation.cfg @@ -17,12 +17,16 @@ footsteps custom 130 6 0 15 // TORSO_ATTACK (MUST NOT CHANGE -- hand animation is synced to this) 130 6 0 15 // TORSO_ATTACK2 (MUST NOT CHANGE -- hand animation is synced to this) +125 10 0 50 // TORSO_ATTACK3 + 142 5 0 20 // TORSO_DROP (MUST NOT CHANGE -- hand animation is synced to this) 147 4 0 20 // TORSO_RAISE (MUST NOT CHANGE -- hand animation is synced to this) 151 1 0 15 // TORSO_STAND 152 1 0 15 // TORSO_STAND2 +110 1 1 15 // TORSO_STAND3 + 153 9 9 20 // LEGS_WALKCR 162 8 8 20 // LEGS_WALK 170 13 13 23 // LEGS_RUN |