diff options
author | Mikko Tiusanen <ams@daug.net> | 2014-07-22 00:21:00 +0300 |
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committer | Mikko Tiusanen <ams@daug.net> | 2014-07-22 00:21:00 +0300 |
commit | 4c26da913161e0bc3d5a912c6b154e33c38d9546 (patch) | |
tree | 2ec1adbca3e49c502d006f62ace7ade643ecced5 /assets/models/weapons | |
parent | 8ec700b583a9f061072270d1c18964942f4e17fc (diff) |
Added basic portable force field implementation as lasgun secondary fire.
Diffstat (limited to 'assets/models/weapons')
-rw-r--r-- | assets/models/weapons/lgun/weapon.cfg | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/assets/models/weapons/lgun/weapon.cfg b/assets/models/weapons/lgun/weapon.cfg index 1cbb7f2..9612f9d 100644 --- a/assets/models/weapons/lgun/weapon.cfg +++ b/assets/models/weapons/lgun/weapon.cfg @@ -11,3 +11,11 @@ primary impactParticleSystem models/weapons/lasgun/impactPS } + +secondary +{ + flashDlightColor 0.5 0.5 1.0 + flashSound 0 models/weapons/lgun/flash0.wav + + missileModel models/buildables/light/light.md3 +} |