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authorPaweł Redman <pawel.redman@gmail.com>2015-04-07 23:48:14 +0200
committerPaweł Redman <pawel.redman@gmail.com>2015-04-07 23:48:14 +0200
commit0f4407b328c59f132ee5bbf31004d31b81dc3b3b (patch)
tree0dda785ba8b1c9bba1876a752f349a4daf15bf7a /assets/ui
parent84788917d2deb14f07c5710f2f9eaaae3f0b50a2 (diff)
Remove all assets present in vanilla Tremulous.
Diffstat (limited to 'assets/ui')
-rw-r--r--assets/ui/assets/alien/bolt.tgabin36467 -> 0 bytes
-rw-r--r--assets/ui/assets/alien/buildstat.cfg37
-rw-r--r--assets/ui/assets/alien/buildstat/frame.tgabin1724 -> 0 bytes
-rw-r--r--assets/ui/assets/alien/buildstat/green.tgabin49 -> 0 bytes
-rw-r--r--assets/ui/assets/alien/buildstat/health.tgabin48 -> 0 bytes
-rw-r--r--assets/ui/assets/alien/buildstat/mark.tgabin14180 -> 0 bytes
-rw-r--r--assets/ui/assets/alien/buildstat/overlay.tgabin25069 -> 0 bytes
-rw-r--r--assets/ui/assets/alien/circle.tgabin73115 -> 0 bytes
-rw-r--r--assets/ui/assets/alien/left-arm.tgabin363891 -> 0 bytes
-rw-r--r--assets/ui/assets/alien/left-ring.tgabin632595 -> 0 bytes
-rw-r--r--assets/ui/assets/alien/left-spikes.tgabin329027 -> 0 bytes
-rw-r--r--assets/ui/assets/alien/right-ring.tgabin613996 -> 0 bytes
-rw-r--r--assets/ui/assets/alien/right-spikes.tgabin310796 -> 0 bytes
-rw-r--r--assets/ui/assets/alien/tremublob.tgabin36827 -> 0 bytes
-rw-r--r--assets/ui/assets/fadebox.tgabin16428 -> 0 bytes
-rw-r--r--assets/ui/assets/framebutton.tgabin8236 -> 0 bytes
-rw-r--r--assets/ui/assets/halfgradleft.tgabin16428 -> 0 bytes
-rw-r--r--assets/ui/assets/halfgradright.tgabin16428 -> 0 bytes
-rw-r--r--assets/ui/assets/human/bolt.tgabin19244 -> 0 bytes
-rw-r--r--assets/ui/assets/human/buildstat.cfg39
-rw-r--r--assets/ui/assets/human/buildstat/frame.tgabin1724 -> 0 bytes
-rw-r--r--assets/ui/assets/human/buildstat/green.tgabin49 -> 0 bytes
-rw-r--r--assets/ui/assets/human/buildstat/health.tgabin48 -> 0 bytes
-rw-r--r--assets/ui/assets/human/buildstat/mark.tgabin14180 -> 0 bytes
-rw-r--r--assets/ui/assets/human/credits.tgabin3404 -> 0 bytes
-rw-r--r--assets/ui/assets/human/left-arm.tgabin211724 -> 0 bytes
-rw-r--r--assets/ui/assets/human/left-cap.tgabin142604 -> 0 bytes
-rw-r--r--assets/ui/assets/human/right-cap-big.tgabin142604 -> 0 bytes
-rw-r--r--assets/ui/assets/human/right-cap.tgabin93987 -> 0 bytes
-rw-r--r--assets/ui/assets/human/ring.tgabin193644 -> 0 bytes
-rw-r--r--assets/ui/assets/human/stamina1.tgabin6668 -> 0 bytes
-rw-r--r--assets/ui/assets/human/stamina2.tgabin7772 -> 0 bytes
-rw-r--r--assets/ui/assets/human/stamina3.tgabin4748 -> 0 bytes
-rw-r--r--assets/ui/assets/human/stamina4.tgabin190124 -> 0 bytes
-rw-r--r--assets/ui/assets/neutral/12_0pie.tgabin40044 -> 0 bytes
-rw-r--r--assets/ui/assets/neutral/charge_bg_h.tgabin2420 -> 0 bytes
-rw-r--r--assets/ui/assets/neutral/charge_bg_v.tgabin4880 -> 0 bytes
-rw-r--r--assets/ui/assets/neutral/charge_cap_h.tgabin464 -> 0 bytes
-rw-r--r--assets/ui/assets/neutral/charge_cap_v.tgabin330 -> 0 bytes
-rw-r--r--assets/ui/assets/neutral/circle.tgabin40044 -> 0 bytes
-rw-r--r--assets/ui/assets/neutral/colon.tgabin17395 -> 0 bytes
-rw-r--r--assets/ui/assets/neutral/cross2.tgabin2036 -> 0 bytes
-rw-r--r--assets/ui/assets/neutral/cross3.tgabin2868 -> 0 bytes
-rw-r--r--assets/ui/assets/neutral/cross_medkit.tgabin6146 -> 0 bytes
-rw-r--r--assets/ui/assets/neutral/cross_poison.tgabin6934 -> 0 bytes
-rw-r--r--assets/ui/assets/neutral/fps.tgabin21107 -> 0 bytes
-rw-r--r--assets/ui/assets/neutral/selected.tgabin46674 -> 0 bytes
-rw-r--r--assets/ui/assets/neutral/use.tgabin40018 -> 0 bytes
-rw-r--r--assets/ui/assets/verticalgradient.tgabin16428 -> 0 bytes
-rw-r--r--assets/ui/infopanes.def349
-rw-r--r--assets/ui/ingame_about.menu173
-rw-r--r--assets/ui/tremulous_default_hud.menu37
52 files changed, 0 insertions, 635 deletions
diff --git a/assets/ui/assets/alien/bolt.tga b/assets/ui/assets/alien/bolt.tga
deleted file mode 100644
index 7d0e159..0000000
--- a/assets/ui/assets/alien/bolt.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/alien/buildstat.cfg b/assets/ui/assets/alien/buildstat.cfg
deleted file mode 100644
index 318d401..0000000
--- a/assets/ui/assets/alien/buildstat.cfg
+++ /dev/null
@@ -1,37 +0,0 @@
-// config for the building status indicators that builders see
-// NOTES:
-// * all characters (text/icons) are square
-// * character size is derived totally from frameHeight and vertialMargin
-// * healthPadding is NOT used compensated for in the margins
-
-frameShader "ui/assets/alien/buildstat/frame"
-frameWidth 150
-frameHeight 30
-
-healthPadding 2
-healthSevereColor 0.24 0.02 0.02 1
-healthHighColor 0.32 0.04 0.04 1
-healthElevatedColor 0.40 0.06 0.06 1
-healthGuardedColor 0.48 0.08 0.08 1
-healthLowColor 0.56 0.10 0.10 1
-
-// this gets drawn over frame and health, but numbers and icons go on top of it
-overlayShader "ui/assets/alien/buildstat/overlay"
-overlayWidth 156
-overlayHeight 36
-
-// PERCENT of frameHeight to use for top/bottom margin of icons/text
-// value is for total of top and bottom margins
-// valid values between 0.0 and 1.0
-verticalMargin 0.5
-
-// number of CHARS worth of space that should be used for left/right margins
-// value is for one side only
-// char width is determined by frameHeight and verticalMargin
-horizontalMargin 1.0
-
-markedShader "ui/assets/alien/buildstat/mark"
-noPowerShader "ui/assets/alien/buildstat/nopower"
-
-backColor 1.0 1.0 1.0 1
-foreColor 0.0 0.0 0.0 1
diff --git a/assets/ui/assets/alien/buildstat/frame.tga b/assets/ui/assets/alien/buildstat/frame.tga
deleted file mode 100644
index 3b1e1f5..0000000
--- a/assets/ui/assets/alien/buildstat/frame.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/alien/buildstat/green.tga b/assets/ui/assets/alien/buildstat/green.tga
deleted file mode 100644
index 21a70b7..0000000
--- a/assets/ui/assets/alien/buildstat/green.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/alien/buildstat/health.tga b/assets/ui/assets/alien/buildstat/health.tga
deleted file mode 100644
index fa26977..0000000
--- a/assets/ui/assets/alien/buildstat/health.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/alien/buildstat/mark.tga b/assets/ui/assets/alien/buildstat/mark.tga
deleted file mode 100644
index ef9123c..0000000
--- a/assets/ui/assets/alien/buildstat/mark.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/alien/buildstat/overlay.tga b/assets/ui/assets/alien/buildstat/overlay.tga
deleted file mode 100644
index 64a2358..0000000
--- a/assets/ui/assets/alien/buildstat/overlay.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/alien/circle.tga b/assets/ui/assets/alien/circle.tga
deleted file mode 100644
index e274654..0000000
--- a/assets/ui/assets/alien/circle.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/alien/left-arm.tga b/assets/ui/assets/alien/left-arm.tga
deleted file mode 100644
index 1cc1be2..0000000
--- a/assets/ui/assets/alien/left-arm.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/alien/left-ring.tga b/assets/ui/assets/alien/left-ring.tga
deleted file mode 100644
index 6fdb491..0000000
--- a/assets/ui/assets/alien/left-ring.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/alien/left-spikes.tga b/assets/ui/assets/alien/left-spikes.tga
deleted file mode 100644
index aba155c..0000000
--- a/assets/ui/assets/alien/left-spikes.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/alien/right-ring.tga b/assets/ui/assets/alien/right-ring.tga
deleted file mode 100644
index 0425b02..0000000
--- a/assets/ui/assets/alien/right-ring.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/alien/right-spikes.tga b/assets/ui/assets/alien/right-spikes.tga
deleted file mode 100644
index 047f97c..0000000
--- a/assets/ui/assets/alien/right-spikes.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/alien/tremublob.tga b/assets/ui/assets/alien/tremublob.tga
deleted file mode 100644
index 1303fcd..0000000
--- a/assets/ui/assets/alien/tremublob.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/fadebox.tga b/assets/ui/assets/fadebox.tga
deleted file mode 100644
index 46a28a2..0000000
--- a/assets/ui/assets/fadebox.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/framebutton.tga b/assets/ui/assets/framebutton.tga
deleted file mode 100644
index ac6a40b..0000000
--- a/assets/ui/assets/framebutton.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/halfgradleft.tga b/assets/ui/assets/halfgradleft.tga
deleted file mode 100644
index 15b8048..0000000
--- a/assets/ui/assets/halfgradleft.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/halfgradright.tga b/assets/ui/assets/halfgradright.tga
deleted file mode 100644
index 52dbe0f..0000000
--- a/assets/ui/assets/halfgradright.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/human/bolt.tga b/assets/ui/assets/human/bolt.tga
deleted file mode 100644
index c0ecc43..0000000
--- a/assets/ui/assets/human/bolt.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/human/buildstat.cfg b/assets/ui/assets/human/buildstat.cfg
deleted file mode 100644
index c66b618..0000000
--- a/assets/ui/assets/human/buildstat.cfg
+++ /dev/null
@@ -1,39 +0,0 @@
-// config for the building status indicators that builders see
-// NOTES:
-// * all characters (text/icons) are square
-// * character size is derived totally from frameHeight and vertialMargin
-// * healthPadding is NOT used compensated for in the margins
-
-frameShader "ui/assets/human/buildstat/frame"
-frameWidth 150
-frameHeight 30
-
-healthPadding 2
-
-// Homeworld Security Advisory System
-healthSevereColor 0.83 0.03 0.02 1
-healthHighColor 0.84 0.48 0.03 1
-healthElevatedColor 0.82 0.82 0.00 1
-healthGuardedColor 0.19 0.65 0.00 1
-healthLowColor 0.27 0.49 0.55 1
-
-// this gets drawn over frame and health, but numbers and icons go on top of it
-overlayShader ""
-overlayWidth 160
-overlayHeight 40
-
-// PERCENT of frameHeight to use for top/bottom margin of icons/text
-// value is for total of top and bottom margins
-// valid values between 0.0 and 1.0
-verticalMargin 0.5
-
-// number of CHARS worth of space that should be used for left/right margins
-// value is for one side only
-// char width is determined by frameHeight and verticalMargin
-horizontalMargin 1.0
-
-markedShader "ui/assets/human/buildstat/mark"
-noPowerShader "ui/assets/human/buildstat/nopower"
-
-backColor 1.0 1.0 1.0 1
-foreColor 0.0 0.0 0.0 1
diff --git a/assets/ui/assets/human/buildstat/frame.tga b/assets/ui/assets/human/buildstat/frame.tga
deleted file mode 100644
index 3b1e1f5..0000000
--- a/assets/ui/assets/human/buildstat/frame.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/human/buildstat/green.tga b/assets/ui/assets/human/buildstat/green.tga
deleted file mode 100644
index 21a70b7..0000000
--- a/assets/ui/assets/human/buildstat/green.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/human/buildstat/health.tga b/assets/ui/assets/human/buildstat/health.tga
deleted file mode 100644
index fa26977..0000000
--- a/assets/ui/assets/human/buildstat/health.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/human/buildstat/mark.tga b/assets/ui/assets/human/buildstat/mark.tga
deleted file mode 100644
index ef9123c..0000000
--- a/assets/ui/assets/human/buildstat/mark.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/human/credits.tga b/assets/ui/assets/human/credits.tga
deleted file mode 100644
index ef88afe..0000000
--- a/assets/ui/assets/human/credits.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/human/left-arm.tga b/assets/ui/assets/human/left-arm.tga
deleted file mode 100644
index ca2cfae..0000000
--- a/assets/ui/assets/human/left-arm.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/human/left-cap.tga b/assets/ui/assets/human/left-cap.tga
deleted file mode 100644
index 55f2efc..0000000
--- a/assets/ui/assets/human/left-cap.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/human/right-cap-big.tga b/assets/ui/assets/human/right-cap-big.tga
deleted file mode 100644
index 332cae4..0000000
--- a/assets/ui/assets/human/right-cap-big.tga
+++ /dev/null
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diff --git a/assets/ui/assets/human/right-cap.tga b/assets/ui/assets/human/right-cap.tga
deleted file mode 100644
index 0d7f0b3..0000000
--- a/assets/ui/assets/human/right-cap.tga
+++ /dev/null
Binary files differ
diff --git a/assets/ui/assets/human/ring.tga b/assets/ui/assets/human/ring.tga
deleted file mode 100644
index b95f5dc..0000000
--- a/assets/ui/assets/human/ring.tga
+++ /dev/null
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diff --git a/assets/ui/assets/human/stamina1.tga b/assets/ui/assets/human/stamina1.tga
deleted file mode 100644
index 4bab393..0000000
--- a/assets/ui/assets/human/stamina1.tga
+++ /dev/null
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diff --git a/assets/ui/assets/human/stamina2.tga b/assets/ui/assets/human/stamina2.tga
deleted file mode 100644
index 0ed3337..0000000
--- a/assets/ui/assets/human/stamina2.tga
+++ /dev/null
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diff --git a/assets/ui/assets/human/stamina3.tga b/assets/ui/assets/human/stamina3.tga
deleted file mode 100644
index 8848753..0000000
--- a/assets/ui/assets/human/stamina3.tga
+++ /dev/null
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diff --git a/assets/ui/assets/human/stamina4.tga b/assets/ui/assets/human/stamina4.tga
deleted file mode 100644
index 2416c5e..0000000
--- a/assets/ui/assets/human/stamina4.tga
+++ /dev/null
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diff --git a/assets/ui/assets/neutral/12_0pie.tga b/assets/ui/assets/neutral/12_0pie.tga
deleted file mode 100644
index 9a25f5c..0000000
--- a/assets/ui/assets/neutral/12_0pie.tga
+++ /dev/null
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diff --git a/assets/ui/assets/neutral/charge_bg_h.tga b/assets/ui/assets/neutral/charge_bg_h.tga
deleted file mode 100644
index a88994f..0000000
--- a/assets/ui/assets/neutral/charge_bg_h.tga
+++ /dev/null
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diff --git a/assets/ui/assets/neutral/charge_bg_v.tga b/assets/ui/assets/neutral/charge_bg_v.tga
deleted file mode 100644
index 60a97bb..0000000
--- a/assets/ui/assets/neutral/charge_bg_v.tga
+++ /dev/null
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diff --git a/assets/ui/assets/neutral/charge_cap_h.tga b/assets/ui/assets/neutral/charge_cap_h.tga
deleted file mode 100644
index 0ea453f..0000000
--- a/assets/ui/assets/neutral/charge_cap_h.tga
+++ /dev/null
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diff --git a/assets/ui/assets/neutral/charge_cap_v.tga b/assets/ui/assets/neutral/charge_cap_v.tga
deleted file mode 100644
index 5129e07..0000000
--- a/assets/ui/assets/neutral/charge_cap_v.tga
+++ /dev/null
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diff --git a/assets/ui/assets/neutral/circle.tga b/assets/ui/assets/neutral/circle.tga
deleted file mode 100644
index dfac13f..0000000
--- a/assets/ui/assets/neutral/circle.tga
+++ /dev/null
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diff --git a/assets/ui/assets/neutral/colon.tga b/assets/ui/assets/neutral/colon.tga
deleted file mode 100644
index fc536ea..0000000
--- a/assets/ui/assets/neutral/colon.tga
+++ /dev/null
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diff --git a/assets/ui/assets/neutral/cross2.tga b/assets/ui/assets/neutral/cross2.tga
deleted file mode 100644
index a2ff8d8..0000000
--- a/assets/ui/assets/neutral/cross2.tga
+++ /dev/null
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diff --git a/assets/ui/assets/neutral/cross3.tga b/assets/ui/assets/neutral/cross3.tga
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index 6d13cd4..0000000
--- a/assets/ui/assets/neutral/cross3.tga
+++ /dev/null
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diff --git a/assets/ui/assets/neutral/cross_medkit.tga b/assets/ui/assets/neutral/cross_medkit.tga
deleted file mode 100644
index 67c3ecc..0000000
--- a/assets/ui/assets/neutral/cross_medkit.tga
+++ /dev/null
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diff --git a/assets/ui/assets/neutral/cross_poison.tga b/assets/ui/assets/neutral/cross_poison.tga
deleted file mode 100644
index 360e597..0000000
--- a/assets/ui/assets/neutral/cross_poison.tga
+++ /dev/null
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diff --git a/assets/ui/assets/neutral/fps.tga b/assets/ui/assets/neutral/fps.tga
deleted file mode 100644
index 0370152..0000000
--- a/assets/ui/assets/neutral/fps.tga
+++ /dev/null
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diff --git a/assets/ui/assets/neutral/selected.tga b/assets/ui/assets/neutral/selected.tga
deleted file mode 100644
index c3cd281..0000000
--- a/assets/ui/assets/neutral/selected.tga
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diff --git a/assets/ui/assets/neutral/use.tga b/assets/ui/assets/neutral/use.tga
deleted file mode 100644
index 3356d41..0000000
--- a/assets/ui/assets/neutral/use.tga
+++ /dev/null
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diff --git a/assets/ui/assets/verticalgradient.tga b/assets/ui/assets/verticalgradient.tga
deleted file mode 100644
index e3ef56a..0000000
--- a/assets/ui/assets/verticalgradient.tga
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diff --git a/assets/ui/infopanes.def b/assets/ui/infopanes.def
deleted file mode 100644
index 8fd455e..0000000
--- a/assets/ui/infopanes.def
+++ /dev/null
@@ -1,349 +0,0 @@
-{
- name alienteam
- text "The Alien Team\n\n"
- text "The Aliens' strengths are in movement "
- text "and the ability to quickly construct new bases quickly. They possess a "
- text "range of abilities including basic melee attacks, movement-"
- text "crippling poisons and more."
- align left
-}
-{
- name humanteam
- text "The Human Team\n\n"
- text "The humans are the masters of technology. Although their bases take "
- text "long to construct, their automated defense ensures they stay built. "
- text "A wide range of upgrades and weapons are available to the humans, each "
- text "contributing to eradicate the alien threat."
- align left
-}
-{
- name spectateteam
- text "Watch the game without playing."
-}
-{
- name autoteam
- text "Join the team with the least players."
-}
-{
- name rifleitem
- text "Rifle\n\n"
- text "Basic weapon. Cased projectile weapon, with a slow clip based "
- text "reload system.\n\n"
- text "Credits: Free"
-}
-{
- name ckititem
- text "Construction kit\n\n"
- text "Used for building all basic structures. This includes "
- text "spawns, power and basic defense.\n\n"
- text "Credits: Free"
-}
-{
- name ackititem
- text "Advanced Construction kit\n\n"
- text "Used for building advanced structures. This includes "
- text "combat computers and advanced defense.\n\n"
- text "Credits: Free"
-}
-{
- name shotgunitem
- text "Shotgun\n\n"
- text "Close range weapon that is useful against larger foes. "
- text "It has a slow repeat rate, but can be devastatingly "
- text "effective.\n\n"
- text "Credits: " text 150
-}
-{
- name chaingunitem
- text "Chain Gun\n\n"
- text "Belt drive, cased projectile weapon. It has a high "
- text "repeat rate but a wide firing angle and is therefore relatively "
- text "inaccurate.\n\n"
- text "Credits: " text 400
-}
-{
- name flameritem
- text "Flamethrower\n\n"
- text "Sprays fire at its target. It is powered by compressed "
- text "gas. The relatively low rate of fire means this weapon is most "
- text "effective against static targets.\n\n"
- text "Credits: " text 450
-}
-{
- name mdriveritem
- text "Mass Driver\n\n"
- text "A portable particle accelerator which causes minor "
- text "nuclear reactions at the point of impact. It has a very large "
- text "payload, but fires slowly.\n\n"
- text "Credits: " text 350
-}
-{
- name prifleitem
- text "Pulse Rifle\n\n"
- text "An energy weapon that fires pulses of concentrated energy at a fast "
- text "rate. It requires re-energising every 50 pulses.\n\n"
- text "Credits: " text 400
-}
-{
- name lcannonitem
- text "Lucifer Cannon\n\n"
- text "Similar to the pulse rifle, but more powerful. "
- text "Additionally, it has a secondary attack where energy can be charged "
- text "up to shoot a devastating ball of energy.\n\n"
- text "Credits: " text 600
-}
-{
- name lgunitem
- text "Las Gun\n\n"
- text "Slightly more powerful than the basic rifle, but "
- text "instead of bullets it fires small packets of energy.\n\n"
- text "Credits: " text 250
-}
-{
- name psawitem
- text "Pain Saw\n\n"
- text "Similar to a chainsaw, but instead of a chain "
- text "it has an electric arc capable of dealing a great deal of damage at "
- text "close range.\n\n"
- text "Credits: " text 100
-}
-{
- name grenitem
- text "Grenade\n\n"
- text "A small incendinary device ideal for damaging tightly packed "
- text "alien structures. Has a five second timer.\n\n"
- text "Credits: " text 200
-}
-{
- name larmouritem
- text "Light Armour\n\n"
- text "Protective armour that helps to defend against light alien melee "
- text "attacks.\n\n"
- text "Credits: " text 70
-}
-{
- name helmetitem
- text "Helmet\n\n"
- text "In addition to protecting your head, the helmet provides a "
- text "scanner indicating the presence of any non-human lifeforms in your "
- text "immediate vicinity.\n\n"
- text "Credits: " text 90
-}
-{
- name battpackitem
- text "Battery Pack\n\n"
- text "Back-mounted battery pack that permits storage of one and a half "
- text "times the normal energy capacity for energy weapons.\n\n"
- text "Credits: " text 100
-}
-{
- name jetpackitem
- text "Jet Pack\n\n"
- text "Back-mounted jet pack that enables the user to fly to remote "
- text "locations. It is very useful against alien spawns in hard to reach "
- text "spots.\n\n"
- text "Credits: " text 120
-}
-{
- name bsuititem
- text "Battle Suit\n\n"
- text "A full body armour that is highly effective at repelling alien attacks. "
- text "It allows the user to enter hostile situations with a greater degree "
- text "of confidence.\n\n"
- text "Credits: " text 400
-}
-{
- name ammoitem
- text "Ammunition\n\n"
- text "Ammunition for the currently held weapon.\n\n"
- text "Credits: Free"
-}
-{
- name telenodebuild
- text "Telenode\n\n"
- text "The most basic human structure. It provides a means for "
- text "humans to enter the battle arena. Without any of these the humans "
- text "cannot spawn and defeat is imminent.\n\n"
- text "Power: " text 10
-}
-{
- name mgturretbuild
- text "Machine Gun Turret\n\n"
- text "Automated base defense that is effective against fast moving targets, but "
- text "does not cause much damage on its own and should "
- text "always be backed up by physical support.\n\n"
- text "Power: " text 8
-}
-{
- name armbuild
- text "Armoury\n\n"
- text "An essential part of the human base, providing a means "
- text "to upgrade the basic human. A range of upgrades and weapons are "
- text "available from the armoury, each with a price.\n\n"
- text "Power: " text 10
-}
-{
- name medistatbuild
- text "Medistation\n\n"
- text "A structure providing an automated healing energy that restores "
- text "the health of any human that stands inside it. It may only be used "
- text "by one person at a time.\n\n"
- text "Power: " text 8
-}
-{
- name reactorbuild
- text "Reactor\n\n"
- text "All structures except the telenode rely on a reactor to operate."
- text "The reactor provides power for all the human structures either "
- text "directly or via repeaters. There can only be a single reactor.\n\n"
-}
-{
- name dccbuild
- text "Defense Computer\n\n"
- text "A structure coordinating the action of base defense so that "
- text "defense is distributed evenly among the enemy. "
- text "This structure is required for building the Tesla Generator.\n\n"
- text "Power: " text 8
-}
-{
- name teslabuild
- text "Tesla Generator\n\n"
- text "A structure equipped with a strong electrical attack that always "
- text "hits its target. It is useful against larger aliens "
- text "and for consolidating basic defense.\n\n"
- text "Power: " text 10
-}
-{
- name repeaterbuild
- text "Repeater\n\n"
- text "A power distributor that transmits power from the reactor "
- text "to remote locations, so that bases may be built far from the reactor.\n\n"
-}
-{
- name eggpodbuild
- text "Egg\n\n"
- text "The most basic alien structure. It allows aliens to spawn "
- text "and protect the Overmind. Without any of these, the Overmind is left "
- text "nearly defenseless and defeat is imminent.\n\n"
- text "Sentience: " text 10
-}
-{
- name overmindbuild
- text "Overmind\n\n"
- text "A collective consciousness that controls all the "
- text "alien structures in its vicinity. It must be protected at all costs, "
- text "since its death will render alien structures defenseless."
-}
-{
- name barricadebuild
- text "Barricade\n\n"
- text "Used to obstruct corridors and doorways, "
- text "hindering humans from threatening the spawns and Overmind.\n\n"
- text "Sentience: " text 10
-}
-{
- name acid_tubebuild
- text "Acid Tube\n\n"
- text "Ejects lethal poisonous "
- text "acid at an approaching human. These are highly effective when used in "
- text "conjunction with a trapper to hold the victim in place.\n\n"
- text "Sentience: " text 8
-}
-{
- name hivebuild
- text "Hive\n\n"
- text "Houses millions of tiny "
- text "insectoid aliens. When a human approaches this structure, the "
- text "insectoids attack.\n\n"
- text "Sentience: " text 12
-}
-{
- name trapperbuild
- text "Trapper\n\n"
- text "Fires a blob of adhesive spit at any non-alien in its "
- text "line of sight. This hinders their movement, making them an easy target "
- text "for other defensive structures or aliens.\n\n"
- text "Sentience: " text 8
-}
-{
- name boosterbuild
- text "Booster\n\n"
- text "Provides any alien with a poison ability on all its "
- text "attacks. In addition to the default attack damage, the victim loses "
- text "health over time unless they heal themselves with a medkit."
- text "The booster also increases the rate of health regeneration for "
- text "any nearby aliens.\n\n"
- text "Sentience: " text 12
-}
-{
- name hovelbuild
- text "Hovel\n\n"
- text "An armoured shell used by the builder class to "
- text "hide in, while the alien base is under attack. It may be entered or "
- text "exited at any time."
-}
-{
- name builderclass
- text "Granger\n\n"
- text "Responsible for building and maintaining all "
- text "the alien structures."
-}
-{
- name builderupgclass
- text "Advanced Granger\n\n"
- text "Similar to the base Granger, "
- text "except that in addition to being able to build structures it has a "
- text "melee attack and the ability to crawl on walls."
-}
-{
- name level0class
- text "Dretch\n\n"
- text "Has a lethal bite and the ability to crawl "
- text "on walls and ceilings."
-}
-{
- name level1class
- text "Basilisk\n\n"
- text "Able to crawl on walls and ceilings. "
- text "Its melee attack is most effective when combined with the ability to "
- text "grab its foe."
-}
-{
- name level1upgclass
- text "Advanced Basilisk\n\n"
- text "In addition to the basic Basilisk abilities, the Advanced "
- text "Basilisk sprays a poisonous gas which disorientaits any "
- text "nearby humans."
-}
-{
- name level2class
- text "Marauder\n\n"
- text "Has a melee attack and the ability to jump off walls."
- text "This allows the Marauder to gather great speed in enclosed areas."
-}
-{
- name level2upgclass
- text "Advanced Marauder\n\n"
- text "The Advanced Marauder has all the abilities of the base Marauder "
- text "including an area effect electric shock attack."
-}
-{
- name level3class
- text "Dragoon\n\n"
- text "Possesses a melee attack and the pounce ability, which may "
- text "be used as an attack, or a means to reach a remote location inaccessible "
- text "from the ground."
-}
-{
- name level3upgclass
- text "Advanced Dragoon\n\n"
- text "In addition to the basic Dragoon abilities, the Dragoon Upgrade has "
- text "3 barbs which may be used to attack humans from a distance."
-}
-{
- name level4class
- text "Tyrant\n\n"
- text "Provides a healing aura in which nearby aliens regenerate health "
- text "faster than usual. As well as a melee attack, this class can charge "
- text "at enemy humans and structures, inflicting great damage."
-}
diff --git a/assets/ui/ingame_about.menu b/assets/ui/ingame_about.menu
deleted file mode 100644
index 77ab4c9..0000000
--- a/assets/ui/ingame_about.menu
+++ /dev/null
@@ -1,173 +0,0 @@
-#include "ui/menudef.h"
-
-{
- \\ INGAME ABOUT BOX \\
-
- menuDef
- {
- name "ingame_about"
- visible 0
- fullscreen 0
- outOfBoundsClick // this closes the window if it gets a click out of the rectangle
- rect 10 56 256 160
- focusColor 1 .75 0 1
-
- itemDef
- {
- name window
- rect 10 5 256 150
- style 1
- backcolor 0 0 0 1
- visible 1
- decoration
-
- border WINDOW_BORDER_KCGRADIENT
- borderSize 2.0
- borderColor 0.5 0.5 0.5 1
- }
-
- itemDef
- {
- name about
- rect 0 25 256 20
- name gametypefield
- type 4
- style 0
- text "Map Name:"
- cvar mapname
- maxPaintChars 12
- textalign ITEM_ALIGN_RIGHT
- textalignx 128
- textaligny 12
- textscale .25
- forecolor 1 1 1 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name about
- rect 0 40 256 20
- type 4
- style 0
- text "Time Limit:"
- maxPaintChars 12
- cvar timelimit
- textalign ITEM_ALIGN_RIGHT
- textalignx 128
- textaligny 12
- textscale .25
- forecolor 1 1 1 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name about
- rect 0 55 256 20
- type 4
- style 0
- text "Protocol:"
- cvar protocol
- maxPaintChars 12
- textalign ITEM_ALIGN_RIGHT
- textalignx 128
- textaligny 12
- textscale .25
- forecolor 1 1 1 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name about
- rect 0 70 256 20
- type 4
- style 0
- text "Max Clients:"
- cvar sv_maxclients
- maxPaintChars 12
- textalign ITEM_ALIGN_RIGHT
- textalignx 128
- textaligny 12
- textscale .25
- forecolor 1 1 1 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name about
- rect 0 85 256 20
- type 4
- style 0
- text "Host Name:"
- cvar sv_hostname
- maxPaintChars 12
- textalign ITEM_ALIGN_RIGHT
- textalignx 128
- textaligny 12
- textscale .25
- forecolor 1 1 1 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name about
- rect 0 100 256 20
- type 11
- style 0
- text "Password Required:"
- cvar g_needpass
- textalign ITEM_ALIGN_RIGHT
- textalignx 128
- textaligny 12
- textscale .25
- forecolor 1 1 1 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name about
- rect 0 115 256 20
- type 11
- style 0
- text "DM Flags:"
- cvar g_dmflags
- textalign ITEM_ALIGN_RIGHT
- textalignx 128
- textaligny 12
- textscale .25
- forecolor 1 1 1 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name about
- rect 0 130 256 20
- type 4
- style 0
- text "Version:"
- cvar version
- maxPaintChars 32
- textalign ITEM_ALIGN_LEFT
- textalignx 128
- textaligny 12
- textalign 1
- textscale .25
- forecolor 1 1 1 1
- visible 1
- decoration
- }
- }
-}
diff --git a/assets/ui/tremulous_default_hud.menu b/assets/ui/tremulous_default_hud.menu
deleted file mode 100644
index 8d1034b..0000000
--- a/assets/ui/tremulous_default_hud.menu
+++ /dev/null
@@ -1,37 +0,0 @@
-#include "ui/menudef.h"
-
-{
-
-#define W 640
-#define H 480
-
- menuDef
- {
- name "default_hud"
- fullScreen MENU_FALSE
- visible MENU_TRUE
- rect 0 0 W H
- aspectBias ASPECT_NONE
-
-#define COMMON_HUD_R 1.0
-#define COMMON_HUD_G 1.0
-#define COMMON_HUD_B 1.0
-#include "ui/tremulous_common_hud.h"
-
- //SPECTATOR TEXT
- itemDef
- {
- name "spectatortext"
- text "SPECTATOR"
- rect 200 415 240 25
- foreColor 1 1 1 1
- aspectBias ALIGN_CENTER
- textalign ALIGN_CENTER
- textvalign VALIGN_TOP
- visible MENU_TRUE
- decoration
- textScale .7
- textStyle ITEM_TEXTSTYLE_SHADOWED
- }
- }
-}