diff options
author | Paweł Redman <pawel.redman@gmail.com> | 2015-12-05 21:05:10 +0100 |
---|---|---|
committer | Paweł Redman <pawel.redman@gmail.com> | 2015-12-05 21:05:10 +0100 |
commit | 21c41b7b5584e35edea66f66832a980363a95443 (patch) | |
tree | 95b1f5c6df096ad1f25af7b9ea8062f2915f07c6 /assets | |
parent | dc5cc800f856c82f4f8961dd9c1225c3fa4670bc (diff) | |
parent | 3cc3a553cb8f00f60664189ec8d0e0c92d8344d6 (diff) |
Merge branch 'v11b'
Diffstat (limited to 'assets')
159 files changed, 3255 insertions, 383 deletions
diff --git a/assets/armour/bsuit.armour b/assets/armour/bsuit.armour new file mode 100644 index 0000000..c05a09d --- /dev/null +++ b/assets/armour/bsuit.armour @@ -0,0 +1,19 @@ + +{ + name "bsuit body" + minHeight 0.0 + maxHeight 0.8 + minAngle 0 + maxAngle 360 + modifier 0.2 +} + +{ + name "bsuit head" + minHeight 0.8 + maxHeight 1.0 + minAngle 0 + maxAngle 360 + modifier 0.27 +} + diff --git a/assets/configs/buildables/acid_tube.cfg b/assets/configs/buildables/acid_tube.cfg new file mode 100644 index 0000000..e44ed48 --- /dev/null +++ b/assets/configs/buildables/acid_tube.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/acid_tube/acid_tube.md3 +modelScale 0.6 +mins -15 -15 -15 +maxs 15 15 15 +zOffset -8.5 diff --git a/assets/configs/buildables/arm.cfg b/assets/configs/buildables/arm.cfg new file mode 100644 index 0000000..3e45fc2 --- /dev/null +++ b/assets/configs/buildables/arm.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/arm/arm.md3 +modelScale 1.0 +mins -40 -40 -13 +maxs 40 40 50 +zOffset -2.0 diff --git a/assets/configs/buildables/dcc.cfg b/assets/configs/buildables/dcc.cfg new file mode 100644 index 0000000..932e302 --- /dev/null +++ b/assets/configs/buildables/dcc.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/dcc/dcc.md3 +modelScale 1.0 +mins -35 -35 -13 +maxs 35 35 47 +zOffset 0 diff --git a/assets/configs/buildables/eggpod.cfg b/assets/configs/buildables/eggpod.cfg new file mode 100644 index 0000000..71cb6c7 --- /dev/null +++ b/assets/configs/buildables/eggpod.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/eggpod/eggpod.md3 +modelScale 1.0 +mins -15 -15 -15 +maxs 15 15 15 +zOffset 0 diff --git a/assets/configs/buildables/hovel.cfg b/assets/configs/buildables/hovel.cfg new file mode 100644 index 0000000..5e2922c --- /dev/null +++ b/assets/configs/buildables/hovel.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/hovel/hovel.md3 +modelScale 1.0 +mins -50 -50 -20 +maxs 50 50 20 +zOffset 0 diff --git a/assets/configs/buildables/medistat.cfg b/assets/configs/buildables/medistat.cfg new file mode 100644 index 0000000..179a052 --- /dev/null +++ b/assets/configs/buildables/medistat.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/medistat/medistat.md3 +modelScale 1.0 +mins -35 -35 -7 +maxs 35 35 4 +zOffset 0 diff --git a/assets/configs/buildables/mgturret.cfg b/assets/configs/buildables/mgturret.cfg new file mode 100644 index 0000000..83a2309 --- /dev/null +++ b/assets/configs/buildables/mgturret.cfg @@ -0,0 +1,7 @@ +model 0 models/buildables/mgturret/turret_base.md3 +model 1 models/buildables/mgturret/turret_barrel.md3 +model 2 models/buildables/mgturret/turret_top.md3 +modelScale 1.0 +mins -25 -25 -20 +maxs 25 25 20 +zOffset 0 diff --git a/assets/configs/buildables/overmind.cfg b/assets/configs/buildables/overmind.cfg new file mode 100644 index 0000000..f9baca5 --- /dev/null +++ b/assets/configs/buildables/overmind.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/overmind/overmind.md3 +modelScale 1.0 +mins -45 -45 -15 +maxs 45 45 95 +zOffset 0 diff --git a/assets/configs/buildables/reactor.cfg b/assets/configs/buildables/reactor.cfg new file mode 100644 index 0000000..d724c44 --- /dev/null +++ b/assets/configs/buildables/reactor.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/reactor/reactor.md3 +mins -41 -41 -15 +maxs 41 41 95 +zOffset -2.0 +modelScale 0.85 diff --git a/assets/configs/buildables/repeater.cfg b/assets/configs/buildables/repeater.cfg new file mode 100644 index 0000000..eec2824 --- /dev/null +++ b/assets/configs/buildables/repeater.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/repeater/repeater.md3 +modelScale 1.0 +mins -15 -15 -15 +maxs 15 15 25 +zOffset 0 diff --git a/assets/configs/buildables/telenode.cfg b/assets/configs/buildables/telenode.cfg new file mode 100644 index 0000000..173a92f --- /dev/null +++ b/assets/configs/buildables/telenode.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/telenode/telenode.md3 +modelScale 1.0 +mins -40 -40 -4 +maxs 40 40 6 +zOffset 0 diff --git a/assets/configs/buildables/tesla.cfg b/assets/configs/buildables/tesla.cfg new file mode 100644 index 0000000..36d1e33 --- /dev/null +++ b/assets/configs/buildables/tesla.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/tesla/tesla.md3 +modelScale 1.0 +mins -22 -22 -40 +maxs 22 22 40 +zOffset 0 diff --git a/assets/configs/buildables/trapper.cfg b/assets/configs/buildables/trapper.cfg new file mode 100644 index 0000000..0c3f0d0 --- /dev/null +++ b/assets/configs/buildables/trapper.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/trapper/trapper.md3 +modelScale 1.0 +mins -15 -15 -15 +maxs 15 15 15 +zOffset 0 diff --git a/assets/configs/classes/builder.cfg b/assets/configs/classes/builder.cfg new file mode 100644 index 0000000..dd1d665 --- /dev/null +++ b/assets/configs/classes/builder.cfg @@ -0,0 +1,17 @@ +name "Granger" +model builder +modelScale 1.0 +skin default +shadowScale 1.0 +hud alien_builder_hud + +mins -20 -20 -20 +maxs 20 20 20 +crouchMaxs 20 20 20 +deadMins -20 -20 -4 +deadMaxs 20 20 4 +zOffset 0.0 + +viewheight 0 +crouchViewheight 0 +shoulderOffsets -8 15 13 diff --git a/assets/configs/classes/builderupg.cfg b/assets/configs/classes/builderupg.cfg new file mode 100644 index 0000000..e1b73fc --- /dev/null +++ b/assets/configs/classes/builderupg.cfg @@ -0,0 +1,17 @@ +name "Advanced Granger" +model builder +modelScale 1.0 +skin advanced +shadowScale 1.0 +hud alien_builder_hud + +mins -20 -20 -20 +maxs 20 20 20 +crouchMaxs 20 20 20 +deadMins -20 -20 -4 +deadMaxs 20 20 4 +zOffset 0.0 + +viewheight 0 +crouchViewheight 0 +shoulderOffsets -8 15 13 diff --git a/assets/configs/classes/human_base.cfg b/assets/configs/classes/human_base.cfg new file mode 100644 index 0000000..6749bad --- /dev/null +++ b/assets/configs/classes/human_base.cfg @@ -0,0 +1,17 @@ +name "Human Base" +model human_base +modelScale 1.0 +skin default +shadowScale 1.0 +hud human_hud + +mins -15 -15 -24 +maxs 15 15 32 +crouchMaxs 15 15 16 +deadMins -15 -15 -4 +deadMaxs 15 15 4 +zOffset -2.0 + +viewheight 24 +crouchViewheight 7 +shoulderOffsets -10 15 0 diff --git a/assets/configs/classes/level1upg.cfg b/assets/configs/classes/level1upg.cfg new file mode 100644 index 0000000..28a4beb --- /dev/null +++ b/assets/configs/classes/level1upg.cfg @@ -0,0 +1,17 @@ +name "Advanced Basilisk"
+model level1
+modelScale 1.1666
+skin upgrade
+shadowScale 1.0
+hud alien_general_hud
+
+mins -21 -21 -21
+maxs 21 21 21
+crouchMaxs 21 21 21
+deadMins -21 -21 -4.666
+deadMaxs 21 21 4.666
+zOffset 0.0
+
+viewheight 0
+crouchViewheight 0
+shoulderOffsets -10 0 18
diff --git a/assets/configs/classes/spectator.cfg b/assets/configs/classes/spectator.cfg new file mode 100644 index 0000000..bfe7bf2 --- /dev/null +++ b/assets/configs/classes/spectator.cfg @@ -0,0 +1,17 @@ +name "Spectator" +model "" +modelScale 1.0 +skin "" +shadowScale 1.0 +hud "" + +mins -15 -15 -15 +maxs 15 15 15 +crouchMaxs 15 15 15 +deadMins -15 -15 -15 +deadMaxs 15 15 15 +zOffset 0.0 + +viewheight 0 +crouchViewheight 0 +shoulderOffsets 0 0 0 diff --git a/assets/configs/configs/buildables/acid_tube.cfg b/assets/configs/configs/buildables/acid_tube.cfg new file mode 100644 index 0000000..e44ed48 --- /dev/null +++ b/assets/configs/configs/buildables/acid_tube.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/acid_tube/acid_tube.md3 +modelScale 0.6 +mins -15 -15 -15 +maxs 15 15 15 +zOffset -8.5 diff --git a/assets/configs/configs/buildables/arm.cfg b/assets/configs/configs/buildables/arm.cfg new file mode 100644 index 0000000..3e45fc2 --- /dev/null +++ b/assets/configs/configs/buildables/arm.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/arm/arm.md3 +modelScale 1.0 +mins -40 -40 -13 +maxs 40 40 50 +zOffset -2.0 diff --git a/assets/configs/configs/buildables/barricade.cfg b/assets/configs/configs/buildables/barricade.cfg new file mode 100644 index 0000000..5614647 --- /dev/null +++ b/assets/configs/configs/buildables/barricade.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/barricade/barricade.md3 +modelScale 1.0 +mins -35 -35 -15 +maxs 35 35 60 +zOffset 0 diff --git a/assets/configs/configs/buildables/booster.cfg b/assets/configs/configs/buildables/booster.cfg new file mode 100644 index 0000000..b0903df --- /dev/null +++ b/assets/configs/configs/buildables/booster.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/booster/booster.md3 +modelScale 1.0 +mins -26 -26 -9 +maxs 26 26 9 +zOffset 0 diff --git a/assets/configs/configs/buildables/dcc.cfg b/assets/configs/configs/buildables/dcc.cfg new file mode 100644 index 0000000..932e302 --- /dev/null +++ b/assets/configs/configs/buildables/dcc.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/dcc/dcc.md3 +modelScale 1.0 +mins -35 -35 -13 +maxs 35 35 47 +zOffset 0 diff --git a/assets/configs/configs/buildables/eggpod.cfg b/assets/configs/configs/buildables/eggpod.cfg new file mode 100644 index 0000000..71cb6c7 --- /dev/null +++ b/assets/configs/configs/buildables/eggpod.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/eggpod/eggpod.md3 +modelScale 1.0 +mins -15 -15 -15 +maxs 15 15 15 +zOffset 0 diff --git a/assets/configs/configs/buildables/hive.cfg b/assets/configs/configs/buildables/hive.cfg new file mode 100644 index 0000000..bd427a2 --- /dev/null +++ b/assets/configs/configs/buildables/hive.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/hive/hive.md3
+modelScale 1.0
+mins -20 -20 -20
+maxs 20 20 20
+zOffset -10
diff --git a/assets/configs/configs/buildables/hovel.cfg b/assets/configs/configs/buildables/hovel.cfg new file mode 100644 index 0000000..5e2922c --- /dev/null +++ b/assets/configs/configs/buildables/hovel.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/hovel/hovel.md3 +modelScale 1.0 +mins -50 -50 -20 +maxs 50 50 20 +zOffset 0 diff --git a/assets/configs/configs/buildables/medistat.cfg b/assets/configs/configs/buildables/medistat.cfg new file mode 100644 index 0000000..179a052 --- /dev/null +++ b/assets/configs/configs/buildables/medistat.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/medistat/medistat.md3 +modelScale 1.0 +mins -35 -35 -7 +maxs 35 35 4 +zOffset 0 diff --git a/assets/configs/configs/buildables/mgturret.cfg b/assets/configs/configs/buildables/mgturret.cfg new file mode 100644 index 0000000..83a2309 --- /dev/null +++ b/assets/configs/configs/buildables/mgturret.cfg @@ -0,0 +1,7 @@ +model 0 models/buildables/mgturret/turret_base.md3 +model 1 models/buildables/mgturret/turret_barrel.md3 +model 2 models/buildables/mgturret/turret_top.md3 +modelScale 1.0 +mins -25 -25 -20 +maxs 25 25 20 +zOffset 0 diff --git a/assets/configs/configs/buildables/overmind.cfg b/assets/configs/configs/buildables/overmind.cfg new file mode 100644 index 0000000..f9baca5 --- /dev/null +++ b/assets/configs/configs/buildables/overmind.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/overmind/overmind.md3 +modelScale 1.0 +mins -45 -45 -15 +maxs 45 45 95 +zOffset 0 diff --git a/assets/configs/configs/buildables/reactor.cfg b/assets/configs/configs/buildables/reactor.cfg new file mode 100644 index 0000000..d724c44 --- /dev/null +++ b/assets/configs/configs/buildables/reactor.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/reactor/reactor.md3 +mins -41 -41 -15 +maxs 41 41 95 +zOffset -2.0 +modelScale 0.85 diff --git a/assets/configs/configs/buildables/repeater.cfg b/assets/configs/configs/buildables/repeater.cfg new file mode 100644 index 0000000..eec2824 --- /dev/null +++ b/assets/configs/configs/buildables/repeater.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/repeater/repeater.md3 +modelScale 1.0 +mins -15 -15 -15 +maxs 15 15 25 +zOffset 0 diff --git a/assets/configs/configs/buildables/telenode.cfg b/assets/configs/configs/buildables/telenode.cfg new file mode 100644 index 0000000..173a92f --- /dev/null +++ b/assets/configs/configs/buildables/telenode.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/telenode/telenode.md3 +modelScale 1.0 +mins -40 -40 -4 +maxs 40 40 6 +zOffset 0 diff --git a/assets/configs/configs/buildables/tesla.cfg b/assets/configs/configs/buildables/tesla.cfg new file mode 100644 index 0000000..36d1e33 --- /dev/null +++ b/assets/configs/configs/buildables/tesla.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/tesla/tesla.md3 +modelScale 1.0 +mins -22 -22 -40 +maxs 22 22 40 +zOffset 0 diff --git a/assets/configs/configs/buildables/trapper.cfg b/assets/configs/configs/buildables/trapper.cfg new file mode 100644 index 0000000..0c3f0d0 --- /dev/null +++ b/assets/configs/configs/buildables/trapper.cfg @@ -0,0 +1,5 @@ +model 0 models/buildables/trapper/trapper.md3 +modelScale 1.0 +mins -15 -15 -15 +maxs 15 15 15 +zOffset 0 diff --git a/assets/configs/configs/classes/builder.cfg b/assets/configs/configs/classes/builder.cfg new file mode 100644 index 0000000..dd1d665 --- /dev/null +++ b/assets/configs/configs/classes/builder.cfg @@ -0,0 +1,17 @@ +name "Granger" +model builder +modelScale 1.0 +skin default +shadowScale 1.0 +hud alien_builder_hud + +mins -20 -20 -20 +maxs 20 20 20 +crouchMaxs 20 20 20 +deadMins -20 -20 -4 +deadMaxs 20 20 4 +zOffset 0.0 + +viewheight 0 +crouchViewheight 0 +shoulderOffsets -8 15 13 diff --git a/assets/configs/configs/classes/builderupg.cfg b/assets/configs/configs/classes/builderupg.cfg new file mode 100644 index 0000000..e1b73fc --- /dev/null +++ b/assets/configs/configs/classes/builderupg.cfg @@ -0,0 +1,17 @@ +name "Advanced Granger" +model builder +modelScale 1.0 +skin advanced +shadowScale 1.0 +hud alien_builder_hud + +mins -20 -20 -20 +maxs 20 20 20 +crouchMaxs 20 20 20 +deadMins -20 -20 -4 +deadMaxs 20 20 4 +zOffset 0.0 + +viewheight 0 +crouchViewheight 0 +shoulderOffsets -8 15 13 diff --git a/assets/configs/configs/classes/human_base.cfg b/assets/configs/configs/classes/human_base.cfg new file mode 100644 index 0000000..6749bad --- /dev/null +++ b/assets/configs/configs/classes/human_base.cfg @@ -0,0 +1,17 @@ +name "Human Base" +model human_base +modelScale 1.0 +skin default +shadowScale 1.0 +hud human_hud + +mins -15 -15 -24 +maxs 15 15 32 +crouchMaxs 15 15 16 +deadMins -15 -15 -4 +deadMaxs 15 15 4 +zOffset -2.0 + +viewheight 24 +crouchViewheight 7 +shoulderOffsets -10 15 0 diff --git a/assets/configs/configs/classes/human_bsuit.cfg b/assets/configs/configs/classes/human_bsuit.cfg new file mode 100644 index 0000000..0cdca1e --- /dev/null +++ b/assets/configs/configs/classes/human_bsuit.cfg @@ -0,0 +1,17 @@ +name "Human Battlesuit"
+model human_bsuit
+modelScale 1.0
+skin default
+shadowScale 1.0
+hud human_hud
+
+mins -15 -15 -38
+maxs 15 15 38
+crouchMaxs 15 15 38
+deadMins -15 -15 -4
+deadMaxs 15 15 4
+zOffset -16.0
+
+viewheight 29
+crouchViewheight 29
+shoulderOffsets -30 25 -2
diff --git a/assets/configs/configs/classes/level0.cfg b/assets/configs/configs/classes/level0.cfg new file mode 100644 index 0000000..1497918 --- /dev/null +++ b/assets/configs/configs/classes/level0.cfg @@ -0,0 +1,17 @@ +name "Dretch"
+model level0
+modelScale 1.2
+skin default
+shadowScale 0.5
+hud alien_general_hud
+
+mins -15 -15 -15
+maxs 15 15 15
+crouchMaxs 15 15 15
+deadMins -15 -15 -15
+deadMaxs 15 15 15
+zOffset -5.0
+
+viewheight 0
+crouchViewheight 0
+shoulderOffsets -5 0 17
diff --git a/assets/configs/configs/classes/level1.cfg b/assets/configs/configs/classes/level1.cfg new file mode 100644 index 0000000..3add57e --- /dev/null +++ b/assets/configs/configs/classes/level1.cfg @@ -0,0 +1,17 @@ +name "Basilisk"
+model level1
+modelScale 1.0
+skin default
+shadowScale 1.0
+hud alien_general_hud
+
+mins -18 -18 -18
+maxs 18 18 18
+crouchMaxs 18 18 18
+deadMins -18 -18 -4
+deadMaxs 18 18 4
+zOffset 0.0
+
+viewheight 0
+crouchViewheight 0
+shoulderOffsets -10 0 18
diff --git a/assets/configs/configs/classes/level1upg.cfg b/assets/configs/configs/classes/level1upg.cfg new file mode 100644 index 0000000..28a4beb --- /dev/null +++ b/assets/configs/configs/classes/level1upg.cfg @@ -0,0 +1,17 @@ +name "Advanced Basilisk"
+model level1
+modelScale 1.1666
+skin upgrade
+shadowScale 1.0
+hud alien_general_hud
+
+mins -21 -21 -21
+maxs 21 21 21
+crouchMaxs 21 21 21
+deadMins -21 -21 -4.666
+deadMaxs 21 21 4.666
+zOffset 0.0
+
+viewheight 0
+crouchViewheight 0
+shoulderOffsets -10 0 18
diff --git a/assets/configs/configs/classes/level2.cfg b/assets/configs/configs/classes/level2.cfg new file mode 100644 index 0000000..999f9b5 --- /dev/null +++ b/assets/configs/configs/classes/level2.cfg @@ -0,0 +1,17 @@ +name "Marauder"
+model level2
+modelScale 1.0
+skin default
+shadowScale 1.0
+hud alien_general_hud
+
+mins -22 -22 -22
+maxs 22 22 12
+crouchMaxs 22 22 12
+deadMins -22 -22 -4
+deadMaxs 22 22 4
+zOffset 0.0
+
+viewheight 8
+crouchViewheight 8
+shoulderOffsets 0 12 5
diff --git a/assets/configs/configs/classes/level2upg.cfg b/assets/configs/configs/classes/level2upg.cfg new file mode 100644 index 0000000..5ea674c --- /dev/null +++ b/assets/configs/configs/classes/level2upg.cfg @@ -0,0 +1,17 @@ +name "Advanced Marauder"
+model level2
+modelScale 1.1
+skin adv
+shadowScale 1.0
+hud alien_general_hud
+
+mins -24 -24 -24
+maxs 24 24 14
+crouchMaxs 24 24 14
+deadMins -24 -24 -4
+deadMaxs 24 24 4
+zOffset 0.0
+
+viewheight 10
+crouchViewheight 10
+shoulderOffsets 0 12 5
diff --git a/assets/configs/configs/classes/level3.cfg b/assets/configs/configs/classes/level3.cfg new file mode 100644 index 0000000..6073201 --- /dev/null +++ b/assets/configs/configs/classes/level3.cfg @@ -0,0 +1,17 @@ +name "Dragoon"
+model level3
+modelScale 1.0
+skin default
+shadowScale 1.0
+hud alien_general_hud
+
+mins -26 -26 -23
+maxs 26 26 32
+crouchMaxs 26 26 32
+deadMins -26 -26 -4
+deadMaxs 26 26 4
+zOffset 0.0
+
+viewheight 24
+crouchViewheight 24
+shoulderOffsets -10 15 8
diff --git a/assets/configs/configs/classes/level3upg.cfg b/assets/configs/configs/classes/level3upg.cfg new file mode 100644 index 0000000..e0e7455 --- /dev/null +++ b/assets/configs/configs/classes/level3upg.cfg @@ -0,0 +1,17 @@ +name "Advanced Dragoon"
+model level3
+modelScale 1.15
+skin adv
+shadowScale 1.0
+hud alien_general_hud
+
+mins -29 -29 -29
+maxs 29 29 37
+crouchMaxs 29 29 38
+deadMins -29 -29 -4
+deadMaxs 29 29 4
+zOffset 0.0
+
+viewheight 27
+crouchViewheight 27
+shoulderOffsets -10 17 12
diff --git a/assets/configs/configs/classes/level4.cfg b/assets/configs/configs/classes/level4.cfg new file mode 100644 index 0000000..ad8482e --- /dev/null +++ b/assets/configs/configs/classes/level4.cfg @@ -0,0 +1,17 @@ +name "Tyrant" +model level4 +modelScale 1.0 +skin default +shadowScale 2.0 +hud alien_general_hud + +mins -32 -32 -22 +maxs 32 32 70 +crouchMaxs 32 32 70 +deadMins -32 -32 -34 +deadMaxs 32 32 34 +zOffset 0.0 + +viewheight 64 +crouchViewheight 64 +shoulderOffsets -20 -25 30 diff --git a/assets/configs/configs/classes/spectator.cfg b/assets/configs/configs/classes/spectator.cfg new file mode 100644 index 0000000..eeec60c --- /dev/null +++ b/assets/configs/configs/classes/spectator.cfg @@ -0,0 +1,17 @@ +name "Spectator" +model "" +modelScale 1.0 +skin "" +shadowScale 1.0 +hud "" + +mins -12 -12 -12 +maxs 12 12 12 +crouchMaxs 12 12 12 +deadMins -12 -12 -12 +deadMaxs 12 12 12 +zOffset 0.0 + +viewheight 0 +crouchViewheight 0 +shoulderOffsets 0 0 0 diff --git a/assets/emoticons/acidtube_1x1.tga b/assets/emoticons/acidtube_1x1.tga Binary files differnew file mode 100644 index 0000000..aff4cb9 --- /dev/null +++ b/assets/emoticons/acidtube_1x1.tga diff --git a/assets/emoticons/advbasilisk_1x1.tga b/assets/emoticons/advbasilisk_1x1.tga Binary files differnew file mode 100644 index 0000000..f387d81 --- /dev/null +++ b/assets/emoticons/advbasilisk_1x1.tga diff --git a/assets/emoticons/advdragoon_1x1.tga b/assets/emoticons/advdragoon_1x1.tga Binary files differnew file mode 100644 index 0000000..fbbe685 --- /dev/null +++ b/assets/emoticons/advdragoon_1x1.tga diff --git a/assets/emoticons/advmarauder_1x1.tga b/assets/emoticons/advmarauder_1x1.tga Binary files differnew file mode 100644 index 0000000..19e2a85 --- /dev/null +++ b/assets/emoticons/advmarauder_1x1.tga diff --git a/assets/emoticons/armoury_1x1.tga b/assets/emoticons/armoury_1x1.tga Binary files differnew file mode 100644 index 0000000..f5ebc97 --- /dev/null +++ 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files differnew file mode 100644 index 0000000..7ef4646 --- /dev/null +++ b/assets/gfx/2d/teamoverlay.tga diff --git a/assets/gfx/level3upg/barb_splash.tga b/assets/gfx/level3upg/barb_splash.tga Binary files differnew file mode 100644 index 0000000..d0e41c5 --- /dev/null +++ b/assets/gfx/level3upg/barb_splash.tga diff --git a/assets/models/weapons/abuildupg/weapon.cfg b/assets/models/weapons/abuildupg/weapon.cfg new file mode 100644 index 0000000..0646359 --- /dev/null +++ b/assets/models/weapons/abuildupg/weapon.cfg @@ -0,0 +1,19 @@ +disableIn3rdPerson +crosshair 15 gfx/2d/crosshair-alien_s + +icon icons/icona_builder + +secondary +{ + flashSound 0 models/weapons/abuildupg/flash0.wav + impactFleshSound 0 models/weapons/abuildupg/impactflesh0.wav + alwaysImpact +} + +tertiary +{ + missileModel models/weapons/level3upg/missile.md3 + + impactMark 64 creep + impactSound 0 sound/misc/organic_bounce.wav +} diff --git a/assets/models/weapons/lcannon/warning2.wav b/assets/models/weapons/lcannon/warning2.wav Binary files differnew file mode 100644 index 0000000..bd7ea0e --- /dev/null +++ b/assets/models/weapons/lcannon/warning2.wav diff --git a/assets/models/weapons/level0/weapon.cfg b/assets/models/weapons/level0/weapon.cfg new file mode 100644 index 0000000..2e52551 --- /dev/null +++ b/assets/models/weapons/level0/weapon.cfg @@ -0,0 +1,9 @@ +disableIn3rdPerson +crosshair 15 gfx/2d/crosshair-alien_s + +icon icons/icona_lev0 + +primary +{ + flashSound 0 models/weapons/level0/flash0.wav +} diff --git a/assets/models/weapons/level1upg/weapon.cfg b/assets/models/weapons/level1upg/weapon.cfg new file mode 100644 index 0000000..5b60e8c --- /dev/null +++ b/assets/models/weapons/level1upg/weapon.cfg @@ -0,0 +1,17 @@ +disableIn3rdPerson +crosshair 15 gfx/2d/crosshair-alien_s + +icon icons/icona_lev1 + +primary +{ + flashSound 0 models/weapons/level1/flash0.wav + impactFleshSound 0 models/weapons/level1/impactflesh0.wav + alwaysImpact +} + +secondary +{ + flashSound 0 models/weapons/level1upg/gas.wav + muzzleParticleSystem models/weapons/level1upg/muzzlePS +} diff --git a/assets/models/weapons/level2/weapon.cfg b/assets/models/weapons/level2/weapon.cfg new file mode 100644 index 0000000..927a731 --- /dev/null +++ b/assets/models/weapons/level2/weapon.cfg @@ -0,0 +1,11 @@ +disableIn3rdPerson +crosshair 15 gfx/2d/crosshair-alien_s + +icon icons/icona_lev2 + +primary +{ + flashSound 0 models/weapons/level2/flash0.wav + impactFleshSound 0 models/weapons/level2/impactflesh0.wav + alwaysImpact +} diff --git a/assets/models/weapons/level3/weapon.cfg b/assets/models/weapons/level3/weapon.cfg new file mode 100644 index 0000000..faa2c18 --- /dev/null +++ b/assets/models/weapons/level3/weapon.cfg @@ -0,0 +1,16 @@ +disableIn3rdPerson +crosshair 15 gfx/2d/crosshair-alien_s + +icon icons/icona_lev3 + +primary +{ + flashSound 0 models/weapons/level3/flash0.wav + impactFleshSound 0 models/weapons/level3/impactflesh0.wav + alwaysImpact +} + +secondary +{ + flashSound 0 models/weapons/level3/pounce.wav +} diff --git a/assets/scripts/crosshairs.shader b/assets/scripts/crosshairs.shader new file mode 100644 index 0000000..278a296 --- /dev/null +++ b/assets/scripts/crosshairs.shader @@ -0,0 +1,96 @@ +gfx/2d/crosshair-alien_s +{ + nopicmip + { + map gfx/2d/crosshair-alien.tga + blendfunc blend + rgbGen vertex + } +} + +gfx/2d/crosshair-rifle_s +{ + nopicmip + { + map gfx/2d/crosshair-rifle.tga + blendfunc blend + rgbGen vertex + } +} + +gfx/2d/crosshair-prifle_s +{ + nopicmip + { + map gfx/2d/crosshair-prifle.tga + blendfunc blend + rgbGen vertex + } +} + +gfx/2d/crosshair-chaingun_s +{ + nopicmip + { + map gfx/2d/crosshair-chaingun.tga + blendfunc blend + rgbGen vertex + } +} + +gfx/2d/crosshair-mdriver_s +{ + nopicmip + { + map gfx/2d/crosshair-mdriver.tga + blendfunc blend + rgbGen vertex + } +} + +gfx/2d/crosshair-lcannon_s +{ + nopicmip + { + map gfx/2d/crosshair-lcannon.tga + blendfunc blend + rgbGen vertex + } +} + +gfx/2d/crosshair-lgun_s +{ + nopicmip + { + map gfx/2d/crosshair-lgun.tga + blendfunc blend + rgbGen vertex + } +} + +gfx/2d/crosshair-flamer_s +{ + nopicmip + { + clampmap gfx/2d/crosshair-flamer1.tga + blendfunc blend + tcmod rotate 5 + rgbGen vertex + } + { + clampmap gfx/2d/crosshair-flamer1.tga + blendfunc blend + tcmod rotate -5 + rgbGen vertex + } +} + +gfx/2d/crosshair-psaw +{ + nopicmip + { + map gfx/2d/crosshair-psaw.tga + blendfunc blend + rgbGen vertex + } +}
\ No newline at end of file diff --git a/assets/scripts/mdriver.trail b/assets/scripts/mdriver.trail new file mode 100644 index 0000000..b1545e6 --- /dev/null +++ b/assets/scripts/mdriver.trail @@ -0,0 +1,10 @@ +models/weapons/mdriver/fireTS +{ + beam + { + shader gfx/mdriver/trail + width 3.0 3.0 + textureType stretch 0.94 0.03 + } + lifeTime 70 +} diff --git a/assets/scripts/misc.particle b/assets/scripts/misc.particle new file mode 100644 index 0000000..40f3cc0 --- /dev/null +++ b/assets/scripts/misc.particle @@ -0,0 +1,378 @@ +firstPersonPoisonCloudPS +{ + ejector + { + particle + { + shader sync gfx/sprites/poisoncloud + + displacement 0 0 0 ~32.0 + + parentVelocityFraction 1.0 + velocityType static + velocityDir linear + velocityMagnitude 16 + velocity 0 0 1 ~0 + + accelerationType static + accelerationDir linear + accelerationMagnitude 300 + acceleration 0 0 1 0 + + radius 0 10.0 40.0 + alpha 0 0.5 0.0 + rotation 0 ~360 - + bounce 0.5 + + lifeTime 1000 + } + + count 400 + delay 0 + period 20 - ~0% + } +} + +poisonCloudedPS +{ + ejector + { + particle + { + shader sync gfx/sprites/poisoncloud + + displacement 0 0 0 ~6.0 + + velocityType static + velocityDir linear + velocityMagnitude 60 + velocity 0 0 0 ~50 + + radius 0 4.0 12.0 + alpha 0 0.25 0.0 + rotation 0 ~360 - + + lifeTime 800 + } + + count 100 + delay 0 + period 50 200 ~0% + } +} + + +alienEvolvePS +{ + ejector + { + particle + { + shader sync gfx/sprites/green_acid + + displacement 0 0 0 ~0 + + velocityType static + velocityDir linear + velocityMagnitude 150~75% + velocity 0 0 1 ~50 + + accelerationType static + accelerationDir linear + accelerationMagnitude 800 + acceleration 0 0 -1 0 + + radius 0 5.0 30.0 + alpha 0 1.0 0.0 + rotation 0 ~360 - + bounce 0.2 + + lifeTime 1000 + } + + count 30 + delay 0 + period 5 - ~0% + } +} + +alienBleedPS +{ + ejector + { + particle + { + shader sync gfx/damage/blood.tga + displacement 0 0 0 0 + + velocityType normal + + velocityDir linear + + velocityMagnitude 15 + velocity 0 0 0 ~35 + + accelerationType static + accelerationDir linear + acceleration 0 0 -1 ~5 + accelerationMagnitude 25 + + radius 0 5 8 + alpha 250 .85 0 + rotation 0 ~-15 ~15 + bounce 0.0 + color 0 { 1.0 1.0 0.6 } - + + lifeTime 400~100 + } + + particle + { + shader sync gfx/damage/blood.tga + displacement 0 0 0 0 + + velocityType normal + + velocityDir linear + + velocityMagnitude 15 + velocity 0 0 0 ~35 + + accelerationType static + accelerationDir linear + acceleration 0 0 -1 ~5 + accelerationMagnitude 25 + + radius 0 5 8 + alpha 250 .85 0 + rotation 0 ~165 ~195 + bounce 0.0 + color 0 { 1.0 1.0 0.6 } - + + lifeTime 400~100 + } + + count 2 + delay 0 + period 0 - 0 + } + + thirdPersonOnly +} + +alienBuildableBleedPS +{ + ejector + { + particle + { + shader sync gfx/damage/blood.tga + displacement 0 0 0 0 + + velocityType normal + + velocityDir linear + + velocityMagnitude 15 + velocity 0 0 0 ~35 + + accelerationType static + accelerationDir linear + acceleration 0 0 -1 ~5 + accelerationMagnitude 25 + + radius 0 5 8 + alpha 250 .85 0 + rotation 0 ~-15 ~15 + bounce 0.0 + color 0 { 1.0 1.0 0.6 } - + + lifeTime 400~100 + } + + particle + { + shader sync gfx/damage/blood.tga + displacement 0 0 0 0 + + velocityType normal + + velocityDir linear + + velocityMagnitude 15 + velocity 0 0 0 ~35 + + accelerationType static + accelerationDir linear + acceleration 0 0 -1 ~5 + accelerationMagnitude 25 + + radius 0 5 8 + alpha 250 .85 0 + rotation 0 ~165 ~195 + bounce 0.0 + color 0 { 1.0 1.0 0.6 } - + + lifeTime 400~100 + } + + count 2 + delay 0 + period 0 - 0 + } +} + + +humanBleedPS +{ + ejector + { + particle + { + shader sync gfx/damage/blood.tga + displacement 0 0 0 0 + + velocityType normal + + velocityDir linear + + velocityMagnitude 15 + velocity 0 0 0 ~35 + + accelerationType static + accelerationDir linear + acceleration 0 0 -1 ~5 + accelerationMagnitude 25 + + radius 0 5 8 + alpha 250 .75 0 + rotation 0 ~-15 ~15 + bounce 0.0 + color 0 { 0.8 0.2 0.2 } - + + lifeTime 400~100 + } + + particle + { + shader sync gfx/damage/blood.tga + displacement 0 0 0 0 + + velocityType normal + + velocityDir linear + + velocityMagnitude 15 + velocity 0 0 0 ~35 + + accelerationType static + accelerationDir linear + acceleration 0 0 -1 ~5 + accelerationMagnitude 25 + + radius 0 5 8 + alpha 250 .75 0 + rotation 0 ~-15 ~15 + bounce 0.0 + color 0 { 0.8 0.2 0.2 } - + + lifeTime 400~100 + } + + count 2 + delay 0 + period 0 - 0 + } + + thirdPersonOnly +} + +humanBuildableBleedPS +{ + ejector + { + particle + { + shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 + displacement 0 0 0 0 + + velocityType normal + + velocityDir linear + + velocityMagnitude 15 + velocity 0 0 0 ~35 + + accelerationType static + accelerationDir linear + acceleration 0 0 -1 ~5 + accelerationMagnitude 25 + + radius 0 5 8 + alpha 250 .75 0 + rotation 0 ~-15 ~15 + bounce 0.0 + color 0 { 0.8 0.2 0.2 } - + + lifeTime 200~50 + } + + particle + { + shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 + displacement 0 0 0 0 + + velocityType normal + + velocityDir linear + + velocityMagnitude 15 + velocity 0 0 0 ~35 + + accelerationType static + accelerationDir linear + acceleration 0 0 -1 ~5 + accelerationMagnitude 25 + + radius 0 5 8 + alpha 250 .75 0 + rotation 0 ~-15 ~15 + bounce 0.0 + color 0 { 0.8 0.2 0.2 } - + + lifeTime 200~50 + } + + count 2 + delay 0 + period 0 - 0 + } + + +} + +disconnectPS +{ + ejector + { + particle + { + shader sync gfx/sprites/bubble + displacement 0 0 0 ~60 + + velocityType static + velocityDir linear + velocityMagnitude 15 + velocity 0 0 1 ~90 + + radius 0 24 32 + alpha 0 1.0 - + + lifeTime 1000~300 + } + + count 3 + delay 0 + period 0 - 0 + } +} diff --git a/assets/scripts/system_ui.shader b/assets/scripts/system_ui.shader index 4650ee0..33d9658 100644 --- a/assets/scripts/system_ui.shader +++ b/assets/scripts/system_ui.shader @@ -61,7 +61,7 @@ ui/assets/score_baseb scripts/loading_add { { - map ui/assets/loading_add.png + map ui/assets/loading_add.jpg blendfunc add } } @@ -69,7 +69,7 @@ scripts/loading_add scripts/stage_add { { - map ui/assets/stage_add.png + map ui/assets/stage_add.jpg blendfunc add } } @@ -77,7 +77,7 @@ scripts/stage_add scripts/main_add { { - map ui/assets/main_add.png + map ui/assets/main_add.jpg blendfunc add } } @@ -85,7 +85,7 @@ scripts/main_add scripts/main_add_pulse { { - map ui/assets/main_add_pulse.png + map ui/assets/main_add_pulse.jpg blendfunc add rgbGen wave sin 0.6 .7 5 0.2 } @@ -94,7 +94,7 @@ scripts/main_add_pulse scripts/scoreaddlight { { - map ui/assets/score_flicker.png + map ui/assets/score_flicker.jpg blendfunc add rgbGen wave sin 0.4 1 8 0.1 } @@ -103,7 +103,7 @@ scripts/scoreaddlight scripts/scoreadd { { - map ui/assets/score_add.png + map ui/assets/score_add.jpg blendfunc add } } @@ -158,12 +158,12 @@ gfx/misc/yaltsedges scripts/ye_full { { - map ui/assets/ye_full.png + map ui/assets/ye_full.jpg blendfunc add } { - map ui/assets/ye_full.png + map ui/assets/ye_full.jpg blendfunc add rgbGen wave sin 0.1 0.2 0 15 } diff --git a/assets/scripts/ui.shader b/assets/scripts/ui.shader new file mode 100644 index 0000000..a99d4f7 --- /dev/null +++ b/assets/scripts/ui.shader @@ -0,0 +1,19 @@ +ui/assets/neutral/squad_h +{ + nopicmip + { + map ui/assets/neutral/squad_h.tga + blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA + rgbgen vertex + } +} + +ui/assets/neutral/squad_v +{ + nopicmip + { + map ui/assets/neutral/squad_v.tga + blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA + rgbgen vertex + } +} diff --git a/assets/scripts/weapons.particle b/assets/scripts/weapons.particle new file mode 100644 index 0000000..cc4854e --- /dev/null +++ b/assets/scripts/weapons.particle @@ -0,0 +1,890 @@ +models/weapons/hive/missilePS +{ + ejector + { + particle + { + shader 20 models/weapons/hive/sprite1.tga models/weapons/hive/sprite2.tga + + displacement 0 0 0 ~4.0 + + parentVelocityFraction 0.5 + velocityType static + velocityDir linear + velocityMagnitude 100 + velocity 0 0 1 ~180 + + accelerationType cent + accelerationDir point + accelerationMagnitude 2000 + + rotation 0 -20.0~40.0 -20.0~40.0 + radius 0 2.0 2.0 + alpha 0 1.0 0.0 + bounce 0.5 + + lifeTime 4000 + } + + count infinite + delay 0 + period 100 - ~0% + } +} + +models/weapons/rifle/impactPS +{ + ejector + { + particle + { + shader sync gfx/rifle/verysmallrock + + displacement 0 0 0 ~4.0 + + velocityType normal + velocityDir linear + velocityMagnitude 100 + velocity 0 0 0 ~20 + + accelerationType static + accelerationDir linear + accelerationMagnitude 600 + acceleration 0 0 -1 0 + + radius 0 1.0 1.0 + alpha 0 1.0 0.0 + rotation 0 ~360 - + bounce 0.0 + + lifeTime 350 + } + + count 0~2 + delay ~100 + period 0 - ~0% + } + + ejector + { + particle + { + shader sync gfx/sprites/smoke + + displacement 0 0 0 ~1.0 + normalDisplacement 3.0 + + velocityType normal + velocityDir linear + velocityMagnitude 20 + velocity 0 0 0 0 + + accelerationType static + accelerationDir linear + accelerationMagnitude 300 + acceleration 0 0 1 0 + + radius 0 4.0 6.0 + alpha 0 0.5 0.0 + rotation 0 ~360 - + bounce 0.0 + + lifeTime 250 + } + + count 1 + delay 0 + period 0 - ~0% + } + + ejector + { + particle + { + shader sync gfx/blaster/orange_particle + + normalDisplacement 3.0 + + velocityType normal + velocityDir linear + velocityMagnitude 200 + velocity 0 0 0 ~160 + + accelerationType static + accelerationDir linear + accelerationMagnitude 600 + acceleration 0 0 -1 0 + + radius 0 3.0 0.0 + alpha 0 1.0 0.0 + rotation 0 ~360 - + bounce 0.0 + + lifeTime 200 + } + + count 0~1 + delay 0 + period 0 - ~0% + } +} + +models/weapons/rifle/muzzlePS +{ + ejector + { + particle + { + shader sync gfx/sprites/smoke + + displacement 0 0 0 ~0.0 + + parentVelocityFraction 0.9 + + velocityType static + velocityDir linear + velocityMagnitude 20 + velocity 0 0 0 0 + + accelerationType static + accelerationDir linear + accelerationMagnitude 300 + acceleration 0 0 1 0 + + radius 0 2.0 4.0 + alpha 0 0.4 0.0 + rotation 0 ~360 - + bounce 0.0 + + lifeTime 200 + } + + count 1 + delay 0 + period 0 - ~0% + } + + ejector + { + particle + { + model models/weapons/shells/rifle-shell.md3 + + displacement -5 -3 0 ~0.0 + + parentVelocityFraction 0.85 + + velocityType static_transform + velocityDir linear + velocityMagnitude 200 + velocity 0 -1 3 ~10 + + accelerationType static + accelerationDir linear + accelerationMagnitude 800 + acceleration 0 0 -1 0 + + radius 0 1.0 - + bounce 0.5 + + lifeTime 5000 + } + + count 1 + delay 0 + period 0 - ~0% + } +} + +models/weapons/shotgun/muzzlePS +{ + ejector + { + particle + { + shader sync gfx/sprites/smoke + + displacement 0 0 0 ~0.0 + + parentVelocityFraction 0.9 + + velocityType static + velocityDir linear + velocityMagnitude 20 + velocity 0 0 0 0 + + accelerationType static + accelerationDir linear + accelerationMagnitude 300 + acceleration 0 0 1 0 + + radius 0 2.0 4.0 + alpha 0 0.4 0.0 + rotation 0 ~360 - + bounce 0.0 + + lifeTime 200 + } + + count 1 + delay 0 + period 0 - ~0% + } + + ejector + { + particle + { + model models/weapons/shells/shotgun-shell.md3 + + displacement -5 -3 0 ~0.0 + + parentVelocityFraction 0.85 + + velocityType static_transform + velocityDir linear + velocityMagnitude 200 + velocity 0 -1 3 ~10 + + accelerationType static + accelerationDir linear + accelerationMagnitude 800 + acceleration 0 0 -1 0 + + radius 0 1.0 - + bounce 0.5 + + lifeTime 5000 + } + + count 1 + delay 0 + period 0 - ~0% + } +} + +models/weapons/chaingun/muzzlePS +{ + ejector + { + particle + { + model models/weapons/shells/rifle-shell.md3 + + displacement -5 -3 0 ~0.0 + + parentVelocityFraction 0.85 + + velocityType static_transform + velocityDir linear + velocityMagnitude 200 + velocity 0 -1 3 ~10 + + accelerationType static + accelerationDir linear + accelerationMagnitude 800 + acceleration 0 0 -1 0 + + radius 0 1.0 - + bounce 0.5 + + lifeTime 5000 + } + + count 1 + delay 0 + period 0 - ~0% + } +} + +models/weapons/flamer/muzzlePS +{ + ejector + { + particle + { + shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 + displacement 0 0 0 ~0.0 + + parentVelocityFraction 0.65 + + velocityType cent + velocityDir linear + velocityMagnitude 300 + velocity 0 0 0 ~0 + + physicsRadius 15 + + radius 0 4.0 40.0 + alpha 0 1.0 1.0 + rotation 0 ~360 - + bounce 0.1 + + lifeTime 800 + } + + count infinite + delay 0 + period 15 - ~0% + } +} + +models/weapons/level1upg/muzzlePS +{ + ejector + { + particle + { + shader sync gfx/sprites/poisoncloud + + displacement 0 0 0 ~0.0 + + parentVelocityFraction 1.0 + + velocityType cent + velocityDir linear + velocityMagnitude 80 + velocity 0 0 0 ~50 + + radius 0 10.0 25.0 + alpha 0 0.5 0.0 + rotation 0 ~360 - + bounce 1.0 + + lifeTime 800 + } + + count 20 + delay 0 + period 40 - ~0% + } +} + +models/weapons/blaster/missilePS +{ + ejector + { + particle + { + shader sync gfx/blaster/orange_particle + + displacement 0 0 0 ~2.0 + + parentVelocityFraction 0.5 + + radius 0 1.5 0.0 + alpha 0 1.0 0.0 + bounce 0.01 + + lifeTime 400 + } + + count infinite + delay 0 + period 10 - ~0% + } +} + +models/weapons/prifle/impactPS +{ + ejector + { + particle + { + shader sync gfx/prifle/red_blob + + radius 0 3.0 6.0 + alpha 70 1.0 0.0 + rotation 0 ~360 - + + lifeTime 140 + } + + count 1 + delay 0 + period 0 - ~0% + } +} + +models/weapons/prifle/missilePS +{ + ejector + { + particle + { + shader sync gfx/prifle/red_blob + + parentVelocityFraction 0.8 + + radius 0 2.0 1.5 + alpha 0 0.8 0.0 + bounce 0.01 + + lifeTime 400 + } + + count infinite + delay 0 + period 10 - ~0% + } +} + +models/weapons/mdriver/impactPS +{ + ejector + { + particle + { + shader sync gfx/mdriver/green_particle + + displacement 0 0 0 ~2.0 + + normalDisplacement 10.0 + + velocityType normal + velocityDir linear + velocityMagnitude 400 + velocity 0 0 0 ~80 + + accelerationType normal + accelerationDir linear + accelerationMagnitude 200 + acceleration 0 0 1 ~360 + + radius 0 6.0 4.0 + alpha 0 1.0 0.0 + rotation 0 ~360 - + bounce 0.5 + + lifeTime 1000 + } + + count 10 + delay 0 + period 0 - ~0% + } +} + +models/weapons/lcannon/missilePS +{ + ejector + { + particle + { + shader sync gfx/blaster/orange_particle + + displacement 0 0 0 ~3.0 + + parentVelocityFraction 1.0 + velocityType static + velocityDir linear + velocityMagnitude 120 + velocity 0 0 1 ~360 + + radius 0 1.0 5.0 + alpha 0 1.0 0.0 + bounce 0.1 + + lifeTime 1000 + } + + count infinite + delay 0 + period 50 - ~0% + } +} + +models/weapons/lcannon/secondaryMissilePS +{ + ejector + { + particle + { + shader sync gfx/blaster/orange_particle + + displacement 0 0 0 ~3.0 + + parentVelocityFraction 0.5 + + radius 0 2.0 0.0 + alpha 0 1.0 0.0 + bounce 0.1 + + lifeTime 400 + } + + count infinite + delay 0 + period 25 - ~0% + } +} + +models/weapons/lcannon/impactPS +{ + ejector + { + particle + { + shader sync gfx/blaster/orange_particle + + radius 0 8.0 16.0 + alpha 0 1.0 0.0 + rotation 0 ~360 - + + scaleWithCharge 0.10 + + lifeTime 250 + } + + count 1 + delay 0 + period 0 - ~0% + } + + ejector + { + particle + { + shader sync gfx/blaster/orange_particle + + displacement 0 0 0 ~2.0 + + normalDisplacement 10.0 + + velocityType normal + velocityDir linear + velocityMagnitude 200 + velocity 0 0 0 ~160 + + accelerationType static + accelerationDir linear + accelerationMagnitude 300 + acceleration 0 0 -1 0 + + radius 0 1.0 5.0 + alpha 0 1.0 0.0 + rotation 0 ~360 - + bounce 0.8 + + lifeTime 2000~1000 + } + + count 30 + delay 0 + period 0 - ~0% + } + + ejector + { + particle + { + shader sync gfx/lcannon/primary + + displacement 0 0 0 ~10.0 + + normalDisplacement 15.0 + + velocityType normal + velocityDir linear + velocityMagnitude 100 + velocity 0 0 0 ~160 + + accelerationType static + accelerationDir linear + accelerationMagnitude 150 + acceleration 0 0 -1 0 + + radius 0 1.0 0.0 + alpha 0 1.0 0.0 + rotation 0 ~360 - + bounce 1.0 + + scaleWithCharge 0.10 + + lifeTime 1000~1000 + } + + count 6 + delay 0 + period 0 - ~0% + } +} + +models/weapons/lcannon/secondaryImpactPS +{ + ejector + { + particle + { + shader sync gfx/blaster/orange_particle + + radius 0 8.0 16.0 + alpha 0 1.0 0.0 + rotation 0 ~360 - + + lifeTime 250 + } + + count 1 + delay 0 + period 0 - ~0% + } + + ejector + { + particle + { + shader sync gfx/blaster/orange_particle + + displacement 0 0 0 ~2.0 + + normalDisplacement 10.0 + + velocityType normal + velocityDir linear + velocityMagnitude 150 + velocity 0 0 0 ~160 + + accelerationType static + accelerationDir linear + accelerationMagnitude 300 + acceleration 0 0 -1 0 + + radius 0 1.0 5.0 + alpha 0 1.0 0.0 + rotation 0 ~360 - + bounce 0.8 + + lifeTime 2000~1000 + } + + count 10 + delay 0 + period 0 - ~0% + } +} + +models/weapons/psaw/impactPS +{ + ejector + { + particle + { + shader sync gfx/psaw/blue_particle + + displacement 0 0 0 ~2.0 + + velocityType static + velocityDir linear + velocityMagnitude 100 + velocity 0 0 -1 ~25 + + accelerationType static + accelerationDir linear + accelerationMagnitude 800 + acceleration 0 0 -1 ~10 + + radius 0 1.0~2.0 3.0~2.0 + alpha 0 1.0 1.0 + rotation 0 ~360 - + bounce 0.5 + + lifeTime 1000 + } + + count 3 + delay 0 + period 0 - ~0% + } +} + +models/weapons/lasgun/impactPS +{ + ejector + { + particle + { + shader sync gfx/lasgun/purple_particle + + displacement 0 0 0 ~2.0 + normalDisplacement 7.0 + + velocityType normal + velocityDir linear + velocityMagnitude 100 + velocity 0 0 0 ~90 + + accelerationType static + accelerationDir linear + accelerationMagnitude 600 + acceleration 0 0 -1 ~10 + + radius 0 3.0~2.0 0.0 + alpha 0 1.0 1.0 + rotation 0 ~360 - + bounce 0.5 + + lifeTime 500 + } + + count 3 + delay 0 + period 0 - ~0% + } +} + +models/weapons/grenade/impactTrailPS +{ + ejector + { + particle + { + shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 + + displacement 0 0 0 ~0 + + velocityType static + velocityDir linear + velocityMagnitude 30 + velocity 0 0 -1 ~0 + + radius 0 30.0 10.0 + alpha 0 1.0 0.0 + rotation 0 ~360 - + bounce 0 + + lifeTime 500 + } + + count 5 + delay 0 + period 40 - 0 + } +} + +models/weapons/grenade/impactPS +{ + ejector + { + particle + { + shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 + + displacement 0 0 11 ~0 + + velocityType static + velocityDir linear + velocityMagnitude 200~75% + velocity 0 0 1 ~10 + + accelerationType static + accelerationDir linear + accelerationMagnitude 300 + acceleration 0 0 -1 0 + + radius 0 10.0 40.0 + alpha 0 1.0 0.0 + rotation 0 ~360 - + bounce 0 + + lifeTime 500 + + childSystem models/weapons/grenade/impactTrailPS + } + + count 5 + delay 0 + period 10 - ~0% + } + + ejector + { + particle + { + shader sync gfx/grenade/flare_01 + + displacement 0 0 8 ~0 + + velocityType static + velocityDir linear + velocityMagnitude 10~50% + velocity 0 0 1 ~60 + + radius 0 100.0 200.0 + alpha 250 1.0 0.0 + rotation 0 ~360 - + bounce 0.0 + + lifeTime 300 + } + + count 1 + delay 0 + period 10 - ~0% + } + + ejector + { + particle + { + shader sync gfx/sprites/spark + + displacement 0 0 8 ~0 + + velocityType static + velocityDir linear + velocityMagnitude 700~3% + velocity 0 0 1 ~180 + + accelerationType static + accelerationDir linear + accelerationMagnitude 800 + acceleration 0 0 1 0 + + radius 0 10.0 2.0 + alpha 0 1.0 0.0 + rotation 0 ~360 - + bounce 0 + + lifeTime 300 + } + + count 150 + delay 0 + period 0 - ~0% + } +} + +models/weapons/level3upg/impactPS +{ + ejector + { + particle + { + shader sync gfx/level3upg/barb_splash + + displacement 0 0 0 ~8 + + velocityType normal + velocityDir linear + velocityMagnitude 800 + velocity 0 0 1 ~80 + + accelerationType static + accelerationDir linear + accelerationMagnitude 800 + acceleration 0 0 -1 0 + + radius 0 3.0~2.0 0.0 + alpha 0 1.0 1.0 + rotation 0 ~360 - + bounce 0.4~100% + + lifeTime 175 + } + + count 12 + delay 0 + period 0 - ~0% + } +} diff --git a/assets/scripts/weapons.shader b/assets/scripts/weapons.shader new file mode 100644 index 0000000..960aecb --- /dev/null +++ b/assets/scripts/weapons.shader @@ -0,0 +1,93 @@ +gfx/blaster/orange_particle +{ + cull disable + { + map gfx/blaster/orange_particle.tga + blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA + alphaGen vertex + rgbGen vertex + } +} + +gfx/mdriver/green_particle +{ + cull disable + { + map gfx/mdriver/green_particle.tga + blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA + rgbGen vertex + alphaGen vertex + } +} + +gfx/mdriver/trail +{ + nomipmaps + cull disable + { + map gfx/mdriver/trail.tga + blendFunc blend + } +} + +gfx/psaw/blue_particle +{ + cull disable + { + map gfx/psaw/blue_particle.jpg + blendFunc GL_ONE GL_ONE + alphaGen vertex + rgbGen vertex + } +} + +gfx/rifle/verysmallrock +{ + cull disable + { + map gfx/rifle/verysmallrock.tga + blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA + alphaGen vertex + rgbGen vertex + } +} + +gfx/prifle/red_blob +{ + cull disable + { + map gfx/prifle/red_blob.tga + blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA + alphaGen vertex + } +} + +gfx/prifle/red_streak +{ + nomipmaps + cull disable + { + map gfx/prifle/red_streak.tga + blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA + alphaGen vertex + } +} + +gfx/lcannon/primary +{ + cull disable + { + animmap 24 gfx/lcannon/primary_1.jpg gfx/lcannon/primary_2.jpg gfx/lcannon/primary_3.jpg gfx/lcannon/primary_4.jpg + blendFunc GL_ONE GL_ONE + } +} + +gfx/lasgun/purple_particle +{ + cull disable + { + map gfx/lasgun/purple_particle.tga + blendFunc GL_ONE GL_ONE + } +} + diff --git a/assets/sound/weapons/click.wav b/assets/sound/weapons/click.wav Binary files differnew file mode 100644 index 0000000..3a04e10 --- /dev/null +++ b/assets/sound/weapons/click.wav diff --git a/assets/ui/assets/alien/buildstat.cfg b/assets/ui/assets/alien/buildstat.cfg new file mode 100644 index 0000000..318d401 --- /dev/null +++ b/assets/ui/assets/alien/buildstat.cfg @@ -0,0 +1,37 @@ +// config for the building status indicators that builders see +// NOTES: +// * all characters (text/icons) are square +// * character size is derived totally from frameHeight and vertialMargin +// * healthPadding is NOT used compensated for in the margins + +frameShader "ui/assets/alien/buildstat/frame" +frameWidth 150 +frameHeight 30 + +healthPadding 2 +healthSevereColor 0.24 0.02 0.02 1 +healthHighColor 0.32 0.04 0.04 1 +healthElevatedColor 0.40 0.06 0.06 1 +healthGuardedColor 0.48 0.08 0.08 1 +healthLowColor 0.56 0.10 0.10 1 + +// this gets drawn over frame and health, but numbers and icons go on top of it +overlayShader "ui/assets/alien/buildstat/overlay" +overlayWidth 156 +overlayHeight 36 + +// PERCENT of frameHeight to use for top/bottom margin of icons/text +// value is for total of top and bottom margins +// valid values between 0.0 and 1.0 +verticalMargin 0.5 + +// number of CHARS worth of space that should be used for left/right margins +// value is for one side only +// char width is determined by frameHeight and verticalMargin +horizontalMargin 1.0 + +markedShader "ui/assets/alien/buildstat/mark" +noPowerShader "ui/assets/alien/buildstat/nopower" + +backColor 1.0 1.0 1.0 1 +foreColor 0.0 0.0 0.0 1 diff --git a/assets/ui/assets/alien/buildstat/frame.tga b/assets/ui/assets/alien/buildstat/frame.tga Binary files differnew file mode 100644 index 0000000..3b1e1f5 --- /dev/null +++ b/assets/ui/assets/alien/buildstat/frame.tga diff --git a/assets/ui/assets/alien/buildstat/green.tga b/assets/ui/assets/alien/buildstat/green.tga Binary files differnew file mode 100644 index 0000000..21a70b7 --- /dev/null +++ b/assets/ui/assets/alien/buildstat/green.tga diff --git a/assets/ui/assets/alien/buildstat/health.tga b/assets/ui/assets/alien/buildstat/health.tga Binary files differnew file mode 100644 index 0000000..fa26977 --- /dev/null +++ b/assets/ui/assets/alien/buildstat/health.tga diff --git a/assets/ui/assets/alien/buildstat/mark.tga b/assets/ui/assets/alien/buildstat/mark.tga Binary files differnew file mode 100644 index 0000000..ef9123c --- /dev/null +++ b/assets/ui/assets/alien/buildstat/mark.tga diff --git a/assets/ui/assets/alien/buildstat/overlay.tga b/assets/ui/assets/alien/buildstat/overlay.tga Binary files differnew file mode 100644 index 0000000..64a2358 --- /dev/null +++ b/assets/ui/assets/alien/buildstat/overlay.tga diff --git a/assets/ui/assets/human/buildstat.cfg b/assets/ui/assets/human/buildstat.cfg new file mode 100644 index 0000000..c66b618 --- /dev/null +++ b/assets/ui/assets/human/buildstat.cfg @@ -0,0 +1,39 @@ +// config for the building status indicators that builders see +// NOTES: +// * all characters (text/icons) are square +// * character size is derived totally from frameHeight and vertialMargin +// * healthPadding is NOT used compensated for in the margins + +frameShader "ui/assets/human/buildstat/frame" +frameWidth 150 +frameHeight 30 + +healthPadding 2 + +// Homeworld Security Advisory System +healthSevereColor 0.83 0.03 0.02 1 +healthHighColor 0.84 0.48 0.03 1 +healthElevatedColor 0.82 0.82 0.00 1 +healthGuardedColor 0.19 0.65 0.00 1 +healthLowColor 0.27 0.49 0.55 1 + +// this gets drawn over frame and health, but numbers and icons go on top of it +overlayShader "" +overlayWidth 160 +overlayHeight 40 + +// PERCENT of frameHeight to use for top/bottom margin of icons/text +// value is for total of top and bottom margins +// valid values between 0.0 and 1.0 +verticalMargin 0.5 + +// number of CHARS worth of space that should be used for left/right margins +// value is for one side only +// char width is determined by frameHeight and verticalMargin +horizontalMargin 1.0 + +markedShader "ui/assets/human/buildstat/mark" +noPowerShader "ui/assets/human/buildstat/nopower" + +backColor 1.0 1.0 1.0 1 +foreColor 0.0 0.0 0.0 1 diff --git a/assets/ui/assets/human/buildstat/frame.tga b/assets/ui/assets/human/buildstat/frame.tga Binary files differnew file mode 100644 index 0000000..3b1e1f5 --- /dev/null +++ b/assets/ui/assets/human/buildstat/frame.tga diff --git a/assets/ui/assets/human/buildstat/green.tga b/assets/ui/assets/human/buildstat/green.tga Binary files differnew file mode 100644 index 0000000..21a70b7 --- /dev/null +++ b/assets/ui/assets/human/buildstat/green.tga diff --git a/assets/ui/assets/human/buildstat/health.tga b/assets/ui/assets/human/buildstat/health.tga Binary files differnew file mode 100644 index 0000000..fa26977 --- /dev/null +++ b/assets/ui/assets/human/buildstat/health.tga diff --git a/assets/ui/assets/human/buildstat/mark.tga b/assets/ui/assets/human/buildstat/mark.tga Binary files differnew file mode 100644 index 0000000..ef9123c --- /dev/null +++ b/assets/ui/assets/human/buildstat/mark.tga diff --git a/assets/ui/assets/loading_add.jpg b/assets/ui/assets/loading_add.jpg Binary files differnew file mode 100644 index 0000000..4174e0d --- /dev/null +++ b/assets/ui/assets/loading_add.jpg diff --git a/assets/ui/assets/main_add.jpg b/assets/ui/assets/main_add.jpg Binary files differnew file mode 100644 index 0000000..d9cdd94 --- /dev/null +++ b/assets/ui/assets/main_add.jpg diff --git a/assets/ui/assets/main_add_pulse.jpg b/assets/ui/assets/main_add_pulse.jpg Binary files differnew file mode 100644 index 0000000..e913a98 --- /dev/null +++ b/assets/ui/assets/main_add_pulse.jpg diff --git a/assets/ui/assets/main_base.jpg b/assets/ui/assets/main_base.jpg Binary files differnew file mode 100644 index 0000000..a39fa2c --- /dev/null +++ b/assets/ui/assets/main_base.jpg diff --git a/assets/ui/assets/neutral/charge_bg_h.tga b/assets/ui/assets/neutral/charge_bg_h.tga Binary files differnew file mode 100644 index 0000000..a88994f --- /dev/null +++ b/assets/ui/assets/neutral/charge_bg_h.tga diff --git a/assets/ui/assets/neutral/charge_bg_v.tga b/assets/ui/assets/neutral/charge_bg_v.tga Binary files differnew file mode 100644 index 0000000..60a97bb --- /dev/null +++ b/assets/ui/assets/neutral/charge_bg_v.tga diff --git a/assets/ui/assets/neutral/charge_cap_h.tga b/assets/ui/assets/neutral/charge_cap_h.tga Binary files differnew file mode 100644 index 0000000..0ea453f --- /dev/null +++ b/assets/ui/assets/neutral/charge_cap_h.tga diff --git a/assets/ui/assets/neutral/charge_cap_v.tga b/assets/ui/assets/neutral/charge_cap_v.tga Binary files differnew file mode 100644 index 0000000..5129e07 --- /dev/null +++ b/assets/ui/assets/neutral/charge_cap_v.tga diff --git a/assets/ui/assets/neutral/cross2.tga b/assets/ui/assets/neutral/cross2.tga Binary files differnew file mode 100644 index 0000000..a2ff8d8 --- /dev/null +++ b/assets/ui/assets/neutral/cross2.tga diff --git a/assets/ui/assets/neutral/cross3.tga b/assets/ui/assets/neutral/cross3.tga Binary files differnew file mode 100644 index 0000000..6d13cd4 --- /dev/null +++ b/assets/ui/assets/neutral/cross3.tga diff --git a/assets/ui/assets/neutral/cross_medkit.tga b/assets/ui/assets/neutral/cross_medkit.tga Binary files differnew file mode 100644 index 0000000..67c3ecc --- /dev/null +++ b/assets/ui/assets/neutral/cross_medkit.tga diff --git a/assets/ui/assets/neutral/cross_poison.tga b/assets/ui/assets/neutral/cross_poison.tga Binary files differnew file mode 100644 index 0000000..360e597 --- /dev/null +++ b/assets/ui/assets/neutral/cross_poison.tga diff --git a/assets/ui/assets/score_add.jpg b/assets/ui/assets/score_add.jpg Binary files differnew file mode 100644 index 0000000..a2d1223 --- /dev/null +++ b/assets/ui/assets/score_add.jpg diff --git a/assets/ui/assets/score_flicker.jpg b/assets/ui/assets/score_flicker.jpg Binary files differnew file mode 100644 index 0000000..8e41bef --- /dev/null +++ b/assets/ui/assets/score_flicker.jpg diff --git a/assets/ui/assets/stage_add.jpg b/assets/ui/assets/stage_add.jpg Binary files differnew file mode 100644 index 0000000..e93b598 --- /dev/null +++ b/assets/ui/assets/stage_add.jpg diff --git a/assets/ui/connect.menu b/assets/ui/connect.menu index 45c62d6..44a7568 100644 --- a/assets/ui/connect.menu +++ b/assets/ui/connect.menu @@ -31,17 +31,7 @@ background "ui/menu_main_aurora_base" decoration } - - itemDef - { - name "dist" - style WINDOW_STYLE_SHADER - rect 0 13 640 440 - visible 1 - background "gfx/edge/basi_invisble_overlay" - decoration - } - + itemDef { name window diff --git a/assets/ui/createserver.menu b/assets/ui/createserver.menu index 9ebe65d..ebd6ef5 100644 --- a/assets/ui/createserver.menu +++ b/assets/ui/createserver.menu @@ -80,17 +80,7 @@ background "ui/menu_main_aurora_base" decoration } - - itemDef - { - name "dist" - style WINDOW_STYLE_SHADER - rect 0 13 640 440 - visible 1 - background "gfx/edge/basi_invisble_overlay" - decoration - } - + itemDef { name window diff --git a/assets/ui/ingame.menu b/assets/ui/ingame.menu index 033e6f1..8dd9b6c 100644 --- a/assets/ui/ingame.menu +++ b/assets/ui/ingame.menu @@ -39,16 +39,6 @@ menuDef itemDef { - name "dist" - style WINDOW_STYLE_SHADER - rect -250 0 1000 480 - visible 1 - background "gfx/edge/basi_invisble_overlay" - decoration - } - - itemDef - { name "edgesplash" rect 250 50 680 680 type ITEM_TYPE_MODEL @@ -231,4 +221,4 @@ menuDef open ingame_leave } } -}
\ No newline at end of file +} diff --git a/assets/ui/ingame_game.menu b/assets/ui/ingame_game.menu index 76d4ed6..3af0a4b 100644 --- a/assets/ui/ingame_game.menu +++ b/assets/ui/ingame_game.menu @@ -44,16 +44,6 @@ background "ui/menu_main_aurora_base" decoration } - - itemDef - { - name "dist" - style WINDOW_STYLE_SHADER - rect -50 -150 1000 600 - visible 1 - background "gfx/edge/basi_invisble_overlay" - decoration - } itemDef { diff --git a/assets/ui/ingame_help.menu b/assets/ui/ingame_help.menu new file mode 100644 index 0000000..4c8065b --- /dev/null +++ b/assets/ui/ingame_help.menu @@ -0,0 +1,88 @@ +#include "ui/menudef.h" + +{ + +#define W 420 +#define H 290 +#define X 10 +#define Y 60 +#define BORDER 10 + +#define LIST_W 140 +#define LIST_H (H-(2*BORDER)) +#define LIST_X BORDER +#define LIST_Y BORDER + +#define INFO_W (W-((3*BORDER)+LIST_W)) +#define INFO_H (H-(2*BORDER)) +#define INFO_X ((2*BORDER)+LIST_W) +#define INFO_Y BORDER +#define INFO_TOFF 6 + + menuDef + { + name "ingame_help" + visible MENU_FALSE + fullscreen MENU_FALSE + outOfBoundsClick // this closes the window if it gets a click out of the rectangle + rect X Y W H + focusColor 1 .75 0 1 + aspectBias ALIGN_LEFT + onOpen { + setFocus list; + } + + itemDef + { + name window + rect 0 0 W H + style WINDOW_STYLE_FILLED + backcolor 0 0 0 1 + visible MENU_TRUE + decoration + + border WINDOW_BORDER_FULL + borderSize 1.0 + borderColor 0.5 0.5 0.5 1 + } + + itemDef + { + name "list" + rect LIST_X LIST_Y LIST_W LIST_H + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 20 + textscale .33 + elementtype LISTBOX_TEXT + feeder FEEDER_HELP_LIST + border WINDOW_BORDER_FULL + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible MENU_TRUE + } + + itemDef + { + name infopane + ownerdraw UI_HELPINFOPANE + textstyle ITEM_TEXTSTYLE_NORMAL + style WINDOW_STYLE_EMPTY + rect INFO_X INFO_Y INFO_W INFO_H + textscale .33 + textalign ALIGN_LEFT + textvalign VALIGN_TOP + textalignx INFO_TOFF + textaligny INFO_TOFF + border WINDOW_BORDER_FULL + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + visible MENU_TRUE + decoration + } + } +} diff --git a/assets/ui/ingame_ignore.menu b/assets/ui/ingame_ignore.menu index ec56a3a..aae8d0f 100644 --- a/assets/ui/ingame_ignore.menu +++ b/assets/ui/ingame_ignore.menu @@ -121,16 +121,6 @@ background "ui/menu_main_aurora_base" decoration } - - itemDef - { - name "dist" - style WINDOW_STYLE_SHADER - rect -50 -150 1000 600 - visible 1 - background "gfx/edge/basi_invisble_overlay" - decoration - } itemDef { diff --git a/assets/ui/ingame_leave.menu b/assets/ui/ingame_leave.menu index 7aaa94a..be68711 100644 --- a/assets/ui/ingame_leave.menu +++ b/assets/ui/ingame_leave.menu @@ -43,16 +43,6 @@ background "ui/menu_main_aurora_base" decoration } - - itemDef - { - name "dist" - style WINDOW_STYLE_SHADER - rect -50 -150 1000 600 - visible 1 - background "gfx/edge/basi_invisble_overlay" - decoration - } itemDef { diff --git a/assets/ui/ingame_map.menu b/assets/ui/ingame_map.menu index 669cc11..71b2cff 100644 --- a/assets/ui/ingame_map.menu +++ b/assets/ui/ingame_map.menu @@ -40,16 +40,6 @@ background "ui/menu_main_aurora_base" decoration } - - itemDef - { - name "dist" - style WINDOW_STYLE_SHADER - rect -250 0 1000 480 - visible 1 - background "gfx/edge/basi_invisble_overlay" - decoration - } itemDef { @@ -101,4 +91,4 @@ } } } -}
\ No newline at end of file +} diff --git a/assets/ui/ingame_map19201080.menu b/assets/ui/ingame_map19201080.menu index f69ce55..f551a25 100644 --- a/assets/ui/ingame_map19201080.menu +++ b/assets/ui/ingame_map19201080.menu @@ -44,16 +44,6 @@ background "ui/menu_main_aurora_base" decoration } - - itemDef - { - name "dist" - style WINDOW_STYLE_SHADER - rect -50 0 1000 480 - visible 1 - background "gfx/edge/basi_invisble_overlay" - decoration - } itemDef { @@ -211,4 +201,4 @@ decoration } } -}
\ No newline at end of file +} diff --git a/assets/ui/ingame_map640480.menu b/assets/ui/ingame_map640480.menu index 9d6790e..ef89470 100644 --- a/assets/ui/ingame_map640480.menu +++ b/assets/ui/ingame_map640480.menu @@ -44,16 +44,6 @@ background "ui/menu_main_aurora_base" decoration } - - itemDef - { - name "dist" - style WINDOW_STYLE_SHADER - rect -250 0 1000 480 - visible 1 - background "gfx/edge/basi_invisble_overlay" - decoration - } itemDef { @@ -213,4 +203,4 @@ decoration } } -}
\ No newline at end of file +} diff --git a/assets/ui/ingame_options.menu b/assets/ui/ingame_options.menu index 9dbae40..011a957 100644 --- a/assets/ui/ingame_options.menu +++ b/assets/ui/ingame_options.menu @@ -66,16 +66,6 @@ background "ui/menu_main_aurora_base" decoration } - - itemDef - { - name "dist" - style WINDOW_STYLE_SHADER - rect -250 -150 1000 600 - visible 1 - background "gfx/edge/basi_invisble_overlay" - decoration - } itemDef { diff --git a/assets/ui/ingame_robot.menu b/assets/ui/ingame_robot.menu index c9c1e02..7dee5de 100644 --- a/assets/ui/ingame_robot.menu +++ b/assets/ui/ingame_robot.menu @@ -41,16 +41,6 @@ background "ui/menu_main_aurora_base" decoration } - - itemDef - { - name "dist" - style WINDOW_STYLE_SHADER - rect -150 -150 1000 600 - visible 1 - background "gfx/edge/basi_invisble_overlay" - decoration - } itemDef { diff --git a/assets/ui/ingame_sbrowser.menu b/assets/ui/ingame_sbrowser.menu index 4a8a9f2..02c86c8 100644 --- a/assets/ui/ingame_sbrowser.menu +++ b/assets/ui/ingame_sbrowser.menu @@ -86,16 +86,6 @@ background "ui/menu_main_aurora_base" decoration } - - itemDef - { - name "dist" - style WINDOW_STYLE_SHADER - rect -250 0 1000 480 - visible 1 - background "gfx/edge/basi_invisble_overlay" - decoration - } itemDef { @@ -575,4 +565,4 @@ uiScript JoinServer } } -}
\ No newline at end of file +} diff --git a/assets/ui/ingame_yehelp.menu b/assets/ui/ingame_yehelp.menu index a9f9aa7..47f857c 100644 --- a/assets/ui/ingame_yehelp.menu +++ b/assets/ui/ingame_yehelp.menu @@ -39,16 +39,7 @@ background "ui/menu_main_aurora_base" decoration } - - itemDef - { - name "dist" - style WINDOW_STYLE_SHADER - rect -250 0 1000 480 - visible 1 - background "gfx/edge/basi_invisble_overlay" - decoration - } + } itemDef { @@ -84,4 +75,4 @@ decoration } } -}
\ No newline at end of file +} diff --git a/assets/ui/joinserver.menu b/assets/ui/joinserver.menu index 8cc370f..8656b13 100644 --- a/assets/ui/joinserver.menu +++ b/assets/ui/joinserver.menu @@ -86,17 +86,7 @@ background "ui/menu_main_aurora_base" decoration } - - itemDef - { - name "dist" - style WINDOW_STYLE_SHADER - rect 0 13 640 440 - visible 1 - background "gfx/edge/basi_invisble_overlay" - decoration - } - + itemDef { name window @@ -609,4 +599,4 @@ uiScript JoinServer } } -}
\ No newline at end of file +} diff --git a/assets/ui/loading.menu b/assets/ui/loading.menu index 458b245..d4e0e05 100644 --- a/assets/ui/loading.menu +++ b/assets/ui/loading.menu @@ -86,17 +86,7 @@ background "ui/menu_main_aurora_base" decoration } - - itemDef - { - name "dist" - style WINDOW_STYLE_SHADER - rect 0 13 640 440 - visible 1 - background "gfx/edge/basi_invisble_overlay" - decoration - } - + itemDef { name window diff --git a/assets/ui/main.menu b/assets/ui/main.menu index df08bef..23907b7 100644 --- a/assets/ui/main.menu +++ b/assets/ui/main.menu @@ -48,16 +48,6 @@ decoration } - itemDef - { - name "dist" - style WINDOW_STYLE_SHADER - rect 0 13 640 440 - visible 1 - background "gfx/edge/basi_invisble_overlay" - decoration - } - itemDef { name window diff --git a/assets/ui/menudef.h b/assets/ui/menudef.h index 9ab2c4f..4ea3cb5 100644 --- a/assets/ui/menudef.h +++ b/assets/ui/menudef.h @@ -1,121 +1,94 @@ #ifndef MENUDEF_H #define MENUDEF_H -enum -{ - ITEM_TYPE_ANY = -1, // invalid type - ITEM_TYPE_NONE, // no specified type - ITEM_TYPE_TEXT, // simple text - ITEM_TYPE_BUTTON, // button, basically text with a border - ITEM_TYPE_RADIOBUTTON, // toggle button, may be grouped - ITEM_TYPE_CHECKBOX, // check box - ITEM_TYPE_EDITFIELD, // editable text, associated with a cvar - ITEM_TYPE_SAYFIELD, // the chat field - ITEM_TYPE_CYCLE, // cycling list - ITEM_TYPE_LISTBOX, // scrollable list - ITEM_TYPE_COMBOBOX, // drop down scrollable list - ITEM_TYPE_MODEL, // model - ITEM_TYPE_OWNERDRAW, // owner draw, has an associated ownerdraw number - ITEM_TYPE_NUMERICFIELD, // editable text, associated with a cvar - ITEM_TYPE_SLIDER, // mouse speed, volume, etc. - ITEM_TYPE_YESNO, // boolean cvar setting - ITEM_TYPE_MULTI, // multiple list setting, enumerated - ITEM_TYPE_BIND // keyboard control configuration -}; +#define ITEM_TYPE_ANY -1 // invalid type +#define ITEM_TYPE_NONE 0 // no specified type +#define ITEM_TYPE_TEXT 1 // simple text +#define ITEM_TYPE_BUTTON 2 // button basically text with a border +#define ITEM_TYPE_RADIOBUTTON 3 // toggle button may be grouped +#define ITEM_TYPE_CHECKBOX 4 // check box +#define ITEM_TYPE_EDITFIELD 5 // editable text associated with a cvar +#define ITEM_TYPE_SAYFIELD 6 // the chat field +#define ITEM_TYPE_CYCLE 7 // cycling list +#define ITEM_TYPE_LISTBOX 8 // scrollable list +#define ITEM_TYPE_COMBOBOX 9 // drop down scrollable list +#define ITEM_TYPE_MODEL 10 // model +#define ITEM_TYPE_OWNERDRAW 11 // owner draw has an associated ownerdraw number +#define ITEM_TYPE_NUMERICFIELD 12 // editable text associated with a cvar +#define ITEM_TYPE_SLIDER 13 // mouse speed volume etc. +#define ITEM_TYPE_YESNO 14 // boolean cvar setting +#define ITEM_TYPE_MULTI 15 // multiple list setting enumerated +#define ITEM_TYPE_BIND 16 // keyboard control configuration // The first items in these enums are the defaults if menus do not specify -enum -{ - ALIGN_LEFT, // left alignment - ALIGN_CENTER, // center alignment - ALIGN_RIGHT, // right alignment - ASPECT_NONE, // no aspect compensation - ALIGN_NONE -}; - -enum -{ - VALIGN_BOTTOM, // bottom alignment - VALIGN_CENTER, // center alignment - VALIGN_TOP, // top alignment - VALIGN_NONE -}; - -enum -{ - ITEM_TEXTSTYLE_NORMAL, // normal text - ITEM_TEXTSTYLE_BLINK, // fast blinking - ITEM_TEXTSTYLE_PULSE, // slow pulsing - ITEM_TEXTSTYLE_SHADOWED, // drop shadow (need a color for this) - ITEM_TEXTSTYLE_OUTLINED, // apparently unimplemented - ITEM_TEXTSTYLE_OUTLINESHADOWED, // apparently unimplemented - ITEM_TEXTSTYLE_SHADOWEDMORE, // drop shadow (need a color for this) - ITEM_TEXTSTYLE_NEON // glow (need a color for this) -}; - -enum -{ - WINDOW_BORDER_NONE, // no border - WINDOW_BORDER_FULL, // full border based on border color (single pixel) - WINDOW_BORDER_HORZ, // horizontal borders only - WINDOW_BORDER_VERT, // vertical borders only - WINDOW_BORDER_KCGRADIENT // horizontal border using the gradient bars -}; - -enum -{ - WINDOW_STYLE_EMPTY, // no background - WINDOW_STYLE_FILLED, // filled with background color - WINDOW_STYLE_GRADIENT, // gradient bar based on background color - WINDOW_STYLE_SHADER, // use background shader - WINDOW_STYLE_TEAMCOLOR, // team color - WINDOW_STYLE_CINEMATIC // cinematic -}; +#define ALIGN_LEFT 0 // left alignment +#define ALIGN_CENTER 1 // center alignment +#define ALIGN_RIGHT 2 // right alignment +#define ASPECT_NONE 3 // no aspect compensation +#define ALIGN_NONE 4 + +#define VALIGN_BOTTOM 0 // bottom alignment +#define VALIGN_CENTER 1 // center alignment +#define VALIGN_TOP 2 // top alignment +#define VALIGN_NONE 3 + +#define ITEM_TEXTSTYLE_NORMAL 0 // normal text +#define ITEM_TEXTSTYLE_BLINK 1 // fast blinking +#define ITEM_TEXTSTYLE_PULSE 2 // slow pulsing +#define ITEM_TEXTSTYLE_SHADOWED 3 // drop shadow (need a color for this) +#define ITEM_TEXTSTYLE_OUTLINED 4 // apparently unimplemented +#define ITEM_TEXTSTYLE_OUTLINESHADOWED 5 // apparently unimplemented +#define ITEM_TEXTSTYLE_SHADOWEDMORE 6 // drop shadow (need a color for this) +#define ITEM_TEXTSTYLE_NEON 7 // glow (need a color for this) + +#define WINDOW_BORDER_NONE 0 // no border +#define WINDOW_BORDER_FULL 1 // full border based on border color (single pixel) +#define WINDOW_BORDER_HORZ 2 // horizontal borders only +#define WINDOW_BORDER_VERT 3 // vertical borders only +#define WINDOW_BORDER_KCGRADIENT 4 // horizontal border using the gradient bars + +#define WINDOW_STYLE_EMPTY 0 // no background +#define WINDOW_STYLE_FILLED 1 // filled with background color +#define WINDOW_STYLE_GRADIENT 2 // gradient bar based on background color +#define WINDOW_STYLE_SHADER 3 // use background shader +#define WINDOW_STYLE_TEAMCOLOR 4 // team color +#define WINDOW_STYLE_CINEMATIC 5 // cinematic #define MENU_TRUE 1 // uh.. true #define MENU_FALSE 0 // and false -enum -{ - HUD_VERTICAL, - HUD_HORIZONTAL -}; +#define HUD_VERTICAL 0 +#define HUD_HORIZONTAL 1 // list box element types -enum -{ - LISTBOX_TEXT, - LISTBOX_IMAGE -}; +#define LISTBOX_TEXT 0 +#define LISTBOX_IMAGE 1 // list feeders -enum -{ - FEEDER_SERVERS, // servers - FEEDER_MAPS, // all maps available, in graphic format - FEEDER_ALIENTEAM_LIST, // alien team members - FEEDER_HUMANTEAM_LIST, // human team members - FEEDER_TEAM_LIST, // team members for team voting - FEEDER_PLAYER_LIST, // players - FEEDER_NEWS, // news - FEEDER_MODS, // list of available mods - FEEDER_DEMOS, // list of available demo files - FEEDER_SERVERSTATUS, // server status - FEEDER_FINDPLAYER, // find player - FEEDER_CINEMATICS, // cinematics - - FEEDER_TREMTEAMS, // teams - FEEDER_TREMALIENCLASSES, // alien classes - FEEDER_TREMHUMANITEMS, // human items - FEEDER_TREMHUMANARMOURYBUY, // human buy - FEEDER_TREMHUMANARMOURYSELL, // human sell - FEEDER_TREMALIENUPGRADE, // alien upgrade - FEEDER_TREMALIENBUILD, // alien buildables - FEEDER_TREMHUMANBUILD, // human buildables - FEEDER_IGNORE_LIST, // ignored players - FEEDER_HELP_LIST, // help topics - FEEDER_RESOLUTIONS // display resolutions -}; +#define FEEDER_SERVERS 0 // servers +#define FEEDER_MAPS 1 // all maps available in graphic format +#define FEEDER_ALIENTEAM_LIST 2 // alien team members +#define FEEDER_HUMANTEAM_LIST 3 // human team members +#define FEEDER_TEAM_LIST 4 // team members for team voting +#define FEEDER_PLAYER_LIST 5 // players +#define FEEDER_NEWS 6 // news +#define FEEDER_MODS 7 // list of available mods +#define FEEDER_DEMOS 8 // list of available demo files +#define FEEDER_SERVERSTATUS 9 // server status +#define FEEDER_FINDPLAYER 10 // find player +#define FEEDER_CINEMATICS 11 // cinematics + +#define FEEDER_TREMTEAMS 12 // teams +#define FEEDER_TREMALIENCLASSES 13 // alien classes +#define FEEDER_TREMHUMANITEMS 14 // human items +#define FEEDER_TREMHUMANARMOURYBUY 15 // human buy +#define FEEDER_TREMHUMANARMOURYSELL 16 // human sell +#define FEEDER_TREMALIENUPGRADE 17 // alien upgrade +#define FEEDER_TREMALIENBUILD 18 // alien buildables +#define FEEDER_TREMHUMANBUILD 19 // human buildables +#define FEEDER_IGNORE_LIST 20 // ignored players +#define FEEDER_HELP_LIST 21 // help topics +#define FEEDER_RESOLUTIONS 22 // display resolutions // display flags #define UI_SHOW_FAVORITESERVERS 0x00000001 @@ -129,106 +102,103 @@ enum #define UI_SHOW_NOTSPECTATING 0x00000040 // owner draw types -enum -{ - CG_PLAYER_HEALTH, - CG_PLAYER_HEALTH_CROSS, - CG_PLAYER_AMMO_VALUE, - CG_PLAYER_CLIPS_VALUE, - CG_PLAYER_BUILD_TIMER, - CG_PLAYER_CREDITS_VALUE, - CG_PLAYER_CREDITS_VALUE_NOPAD, - CG_PLAYER_STAMINA, - CG_PLAYER_STAMINA_1, - CG_PLAYER_STAMINA_2, - CG_PLAYER_STAMINA_3, - CG_PLAYER_STAMINA_4, - CG_PLAYER_STAMINA_BOLT, - CG_PLAYER_BOOST_BOLT, - CG_PLAYER_CLIPS_RING, - CG_PLAYER_BUILD_TIMER_RING, - CG_PLAYER_SELECT, - CG_PLAYER_SELECTTEXT, - CG_PLAYER_WEAPONICON, - CG_PLAYER_WALLCLIMBING, - CG_PLAYER_BOOSTED, - CG_PLAYER_POISON_BARBS, - CG_PLAYER_BOMBS, - CG_PLAYER_PRICKLES, - CG_PLAYER_FBREATH, - CG_DRAW_INVI_STAT, - CG_DRAW_INVI_OVERLAY, - CG_PLAYER_ALIEN_SENSE, - CG_PLAYER_HUMAN_SCANNER, - CG_PLAYER_USABLE_BUILDABLE, - CG_PLAYER_CHARGE_BAR_BG, - CG_PLAYER_CHARGE_BAR, - CG_PLAYER_CROSSHAIR, - CG_PLAYER_LOCATION, - CG_TEAMOVERLAY, - CG_PLAYER_CREDITS_FRACTION, - - CG_KILLER, - CG_SPECTATORS, - CG_FOLLOW, +#define CG_PLAYER_HEALTH 0 +#define CG_PLAYER_HEALTH_CROSS 1 +#define CG_PLAYER_AMMO_VALUE 2 +#define CG_PLAYER_CLIPS_VALUE 3 +#define CG_PLAYER_BUILD_TIMER 4 +#define CG_PLAYER_CREDITS_VALUE 5 +#define CG_PLAYER_CREDITS_VALUE_NOPAD 6 +#define CG_PLAYER_STAMINA 7 +#define CG_PLAYER_STAMINA_1 8 +#define CG_PLAYER_STAMINA_2 9 +#define CG_PLAYER_STAMINA_3 10 +#define CG_PLAYER_STAMINA_4 11 +#define CG_PLAYER_STAMINA_BOLT 12 +#define CG_PLAYER_BOOST_BOLT 13 +#define CG_PLAYER_CLIPS_RING 14 +#define CG_PLAYER_BUILD_TIMER_RING 15 +#define CG_PLAYER_SELECT 16 +#define CG_PLAYER_SELECTTEXT 17 +#define CG_PLAYER_WEAPONICON 18 +#define CG_PLAYER_WALLCLIMBING 19 +#define CG_PLAYER_BOOSTED 20 +#define CG_PLAYER_POISON_BARBS 21 +#define CG_PLAYER_BOMBS 22 +#define CG_PLAYER_PRICKLES 23 +#define CG_PLAYER_FBREATH 24 +#define CG_DRAW_INVI_STAT 25 +#define CG_DRAW_INVI_OVERLAY 26 +#define CG_PLAYER_ALIEN_SENSE 27 +#define CG_PLAYER_HUMAN_SCANNER 28 +#define CG_PLAYER_USABLE_BUILDABLE 29 +#define CG_PLAYER_CHARGE_BAR_BG 30 +#define CG_PLAYER_CHARGE_BAR 31 +#define CG_PLAYER_CROSSHAIR 32 +#define CG_PLAYER_LOCATION 33 +#define CG_TEAMOVERLAY 34 +#define CG_PLAYER_CREDITS_FRACTION 35 + +#define CG_KILLER 36 +#define CG_SPECTATORS 37 +#define CG_FOLLOW 38 // loading screen - CG_LOAD_LEVELSHOT, - CG_LOAD_EDGESHOT, - CG_LOAD_MEDIA, - CG_LOAD_MEDIA_LABEL, - CG_LOAD_BUILDABLES, - CG_LOAD_BUILDABLES_LABEL, - CG_LOAD_CHARMODEL, - CG_LOAD_CHARMODEL_LABEL, - CG_LOAD_OVERALL, - CG_LOAD_LEVELNAME, - CG_LOAD_MOTD, - CG_LOAD_HOSTNAME, - - CG_FPS, - CG_FPS_FIXED, - CG_TIMER, - CG_TIMER_MINS, - CG_TIMER_SECS, - CG_SNAPSHOT, - CG_LAGOMETER, - CG_SPEEDOMETER, - CG_PLAYER_CROSSHAIRNAMES, - CG_STAGE_REPORT_TEXT, - CG_ALIEN_BUILD_POOL, - CG_HUMAN_BUILD_POOL, - CG_BUILD_POOL_BARS, - CG_ALIEN_NOBP_FLASH, - CG_HUMAN_NOBP_FLASH, - CG_ALIENS_SCORE_LABEL, - CG_HUMANS_SCORE_LABEL, - CG_DEMO_PLAYBACK, - CG_DEMO_RECORDING, - - CG_CONSOLE, - CG_TUTORIAL, - CG_CLOCK, - - UI_NETSOURCE, - UI_NETMAPPREVIEW, - UI_NETMAPCINEMATIC, - UI_SERVERREFRESHDATE, - UI_SERVERMOTD, - UI_GLINFO, - UI_KEYBINDSTATUS, - UI_SELECTEDMAPPREVIEW, - UI_SELECTEDMAPNAME, - - UI_TEAMINFOPANE, - UI_ACLASSINFOPANE, - UI_AUPGRADEINFOPANE, - UI_HITEMINFOPANE, - UI_HBUYINFOPANE, - UI_HSELLINFOPANE, - UI_ABUILDINFOPANE, - UI_HBUILDINFOPANE, - UI_HELPINFOPANE -}; +#define CG_LOAD_LEVELSHOT 39 +#define CG_LOAD_EDGESHOT 40 +#define CG_LOAD_MEDIA 41 +#define CG_LOAD_MEDIA_LABEL 42 +#define CG_LOAD_BUILDABLES 43 +#define CG_LOAD_BUILDABLES_LABEL 44 +#define CG_LOAD_CHARMODEL 45 +#define CG_LOAD_CHARMODEL_LABEL 46 +#define CG_LOAD_OVERALL 47 +#define CG_LOAD_LEVELNAME 48 +#define CG_LOAD_MOTD 49 +#define CG_LOAD_HOSTNAME 50 + +#define CG_FPS 51 +#define CG_FPS_FIXED 52 +#define CG_TIMER 53 +#define CG_TIMER_MINS 54 +#define CG_TIMER_SECS 55 +#define CG_SNAPSHOT 56 +#define CG_LAGOMETER 57 +#define CG_SPEEDOMETER 58 +#define CG_PLAYER_CROSSHAIRNAMES 59 +#define CG_STAGE_REPORT_TEXT 60 +#define CG_ALIEN_BUILD_POOL 61 +#define CG_HUMAN_BUILD_POOL 62 +#define CG_BUILD_POOL_BARS 63 +#define CG_ALIEN_NOBP_FLASH 64 +#define CG_HUMAN_NOBP_FLASH 65 +#define CG_ALIENS_SCORE_LABEL 66 +#define CG_HUMANS_SCORE_LABEL 67 +#define CG_DEMO_PLAYBACK 68 +#define CG_DEMO_RECORDING 69 + +#define CG_CONSOLE 70 +#define CG_TUTORIAL 71 +#define CG_CLOCK 72 + +#define UI_NETSOURCE 73 +#define UI_NETMAPPREVIEW 74 +#define UI_NETMAPCINEMATIC 75 +#define UI_SERVERREFRESHDATE 76 +#define UI_SERVERMOTD 77 +#define UI_GLINFO 78 +#define UI_KEYBINDSTATUS 79 +#define UI_SELECTEDMAPPREVIEW 80 +#define UI_SELECTEDMAPNAME 81 + +#define UI_TEAMINFOPANE 82 +#define UI_ACLASSINFOPANE 83 +#define UI_AUPGRADEINFOPANE 84 +#define UI_HITEMINFOPANE 85 +#define UI_HBUYINFOPANE 86 +#define UI_HSELLINFOPANE 87 +#define UI_ABUILDINFOPANE 88 +#define UI_HBUILDINFOPANE 89 +#define UI_HELPINFOPANE 90 #endif diff --git a/assets/ui/mod.menu b/assets/ui/mod.menu new file mode 100644 index 0000000..38bee62 --- /dev/null +++ b/assets/ui/mod.menu @@ -0,0 +1,108 @@ +#include "ui/menudef.h" + +{ + \\ MOD \\ + +#define W 300 +#define H 240 +#define BUTT_W 45 +#define BUTT_H 35 +#define BORDER 10 + + menuDef + { + name "mod" + visible MENU_FALSE + fullscreen MENU_FALSE + rect (320-(W/2)) (240-(H/2)) W H + focusColor 1 .75 0 1 + style WINDOW_STYLE_FILLED + border WINDOW_BORDER_FULL + popup + onEsc + { + close mod + } + onOpen + { + uiScript loadMods + } + + itemDef + { + name window + rect 0 0 W H + style WINDOW_STYLE_FILLED + backcolor 0 0 0 1 + visible MENU_TRUE + decoration + + border WINDOW_BORDER_FULL + borderSize 1.0 + borderColor 0.5 0.5 0.5 1 + } + + itemDef + { + name modlist + rect BORDER BORDER (W-(2*BORDER)) (H-(BUTT_H+BORDER)) + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 20 + textscale .25 + elementtype LISTBOX_TEXT + feeder FEEDER_MODS + textalign 3 + textaligny 14 + border WINDOW_BORDER_FULL + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible MENU_TRUE + doubleClick + { + play "sound/misc/menu1.wav"; + uiScript RunMod + } + } + + itemDef + { + name load + text "Load" + type ITEM_TYPE_BUTTON + textscale .25 + rect (W-(2*BUTT_W)) (H-BUTT_H) BUTT_W BUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + close mod; + uiScript RunMod + } + } + + itemDef + { + name cancel + text "Cancel" + type ITEM_TYPE_BUTTON + textscale .25 + rect (W-BUTT_W) (H-BUTT_H) BUTT_W BUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu3.wav"; + close mod + } + } + } +} diff --git a/assets/ui/news.menu b/assets/ui/news.menu new file mode 100644 index 0000000..99d8d68 --- /dev/null +++ b/assets/ui/news.menu @@ -0,0 +1,102 @@ +#include "ui/menudef.h" + +{ + \\ NEWS POPUP MENU \\ + +#define W 400 +#define H 400 +#define BUTT_W 45 +#define BUTT_H 35 +#define TITLE_H 35 +#define BORDER 10 +#define LIST_W (W-(2*BORDER)) + + menuDef + { + name "news_menu" + visible MENU_FALSE + fullscreen MENU_FALSE + rect (320-(W/2)) (240-(H/2)) W H + focusColor 1 .75 0 1 + style WINDOW_STYLE_FILLED + border WINDOW_BORDER_FULL + popup + onClose { } + onOpen { uiScript getNews } + onESC + { + close news_menu + } + + itemDef + { + name window + rect 0 0 W H + style WINDOW_STYLE_FILLED + backcolor 0 0 0 1 + visible MENU_TRUE + decoration + + border WINDOW_BORDER_FULL + borderSize 1.0 + borderColor 0.5 0.5 0.5 1 + } + + itemDef + { + name title + type ITEM_TYPE_TEXT + text "Tremulous News" + style WINDOW_STYLE_EMPTY + textscale .5 + textstyle ITEM_TEXTSTYLE_NORMAL + rect BORDER BORDER LIST_W TITLE_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + decoration + forecolor 1 1 1 1 + visible MENU_TRUE + } + + itemDef + { + name newslistbox + rect BORDER ((2*BORDER)+TITLE_H) LIST_W (H-((TITLE_H+BUTT_H)+(2*BORDER))) + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 16 + textscale .25 + border WINDOW_BORDER_FULL + bordersize 1 + bordercolor .5 .5 .5 1 + elementtype LISTBOX_TEXT + feeder FEEDER_NEWS + notselectable + visible MENU_TRUE + } + + // BUTTON // + + itemDef + { + name close + text "Close" + type ITEM_TYPE_BUTTON + textscale .25 + style WINDOW_STYLE_EMPTY + rect (W-BUTT_W) (H-BUTT_H) BUTT_W BUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + close news_menu + } + } + } +} + + diff --git a/assets/ui/ptrc.menu b/assets/ui/ptrc.menu new file mode 100644 index 0000000..f4785f3 --- /dev/null +++ b/assets/ui/ptrc.menu @@ -0,0 +1,109 @@ +#include "ui/menudef.h" + +{ + // PTRC POPUP MENU // + +#define W 280 +#define H 140 +#define BORDER 10 + +#define BUTT_H 25 +#define BUTT_W 45 + +#define INFO_W (W-(2*BORDER)) +#define INFO_H (H-((3*BORDER)+BUTT_H)) +#define INFO_X BORDER +#define INFO_Y BORDER + + menuDef + { + name "ptrc_popmenu" + visible MENU_FALSE + fullscreen MENU_FALSE + rect (320-(W/2)) (240-(H/2)) W H + focusColor 1 .75 0 1 + style WINDOW_STYLE_FILLED + border WINDOW_BORDER_FULL + popup + onESC + { + play "sound/misc/menu1.wav"; + close ptrc_popmenu + } + + + itemDef + { + name window + rect 0 0 W H + style WINDOW_STYLE_FILLED + backcolor 0 0 0 1 + visible MENU_TRUE + decoration + + border WINDOW_BORDER_FULL + borderSize 1.0 + borderColor 0.5 0.5 0.5 1 + } + + + // PTRC // + + itemDef + { + name confirm + type ITEM_TYPE_TEXT + text "It seems that you disconnected during this game. Would you like to be restored to your previous state?" + style WINDOW_STYLE_EMPTY + textscale .4 + textstyle WINDOW_STYLE_SHADER + rect INFO_X INFO_Y INFO_W INFO_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + decoration + wrapped + forecolor 1 1 1 1 + visible MENU_TRUE + } + + itemDef + { + name yes + text "YES" + type ITEM_TYPE_BUTTON + textscale .4 + rect (W-((2*BORDER)+(2*BUTT_W))) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu4.wav"; + uiScript PTRCRestore; + close ptrc_popmenu + } + } + + + itemDef + { + name no + text "NO" + type ITEM_TYPE_BUTTON + textscale .4 + rect (W-(BORDER+BUTT_W)) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + close ptrc_popmenu + } + } + } +} + + diff --git a/assets/ui/quit.menu b/assets/ui/quit.menu new file mode 100644 index 0000000..0bd2e90 --- /dev/null +++ b/assets/ui/quit.menu @@ -0,0 +1,99 @@ +#include "ui/menudef.h" + +{ + \\ QUIT POPUP MENU \\ + +#define W 120 +#define H 120 + + menuDef + { + name "quit_popmenu" + visible MENU_FALSE + fullscreen MENU_FALSE + rect (320-(W/2)) (240-(H/2)) W H + focusColor 1 .75 0 1 + style WINDOW_STYLE_FILLED + border WINDOW_BORDER_FULL + popup + onESC + { + play "sound/misc/menu1.wav"; + close quit_popmenu + } + + + itemDef + { + name window + rect 0 0 W H + style WINDOW_STYLE_FILLED + backcolor 0 0 0 1 + visible MENU_TRUE + decoration + + border WINDOW_BORDER_FULL + borderSize 1.0 + borderColor 0.5 0.5 0.5 1 + } + + + // QUIT // + + itemDef + { + name confirm + type ITEM_TYPE_TEXT + text "Quit Tremulous?" + style WINDOW_STYLE_EMPTY + textscale .3 + textstyle WINDOW_STYLE_SHADER + rect 0 0 W ((2*H)/3) + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + decoration + forecolor 1 1 1 1 + visible MENU_TRUE + } + + + itemDef + { + name yes + text "YES" + type ITEM_TYPE_BUTTON + textscale .25 + rect 0 (H/3) (W/2) ((2*H)/3) + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu4.wav"; + open quitCredit + } + } + + + itemDef + { + name no + text "NO" + type ITEM_TYPE_BUTTON + textscale .25 + rect (W/2) (H/3) (W/2) ((2*H)/3) + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + close quit_popmenu + } + } + } +} + + diff --git a/assets/ui/quitcredit.menu b/assets/ui/quitcredit.menu new file mode 100644 index 0000000..14a8f4f --- /dev/null +++ b/assets/ui/quitcredit.menu @@ -0,0 +1,410 @@ +#include "ui/menudef.h" + +{ + \\ QUIT CREDIT \\ + + menuDef + { + name "quitCredit" + visible MENU_FALSE + fullscreen MENU_TRUE + rect 0 0 640 480 + focusColor 1 .75 0 1 + style WINDOW_STYLE_FILLED + border WINDOW_BORDER_NONE + aspectBias ASPECT_NONE + onEsc + { + uiScript "quit" + } + + itemDef + { + name exitclickbox + style WINDOW_STYLE_SHADER + rect 0 0 640 480 + type ITEM_TYPE_BUTTON + visible MENU_TRUE + backcolor 0 0 0 1 + background "ui/assets/credits_splash.jpg" + action + { + close quitCredit; + uiScript "quit" + } + } + + itemDef + { + name topstripe + style WINDOW_STYLE_FILLED + rect -5 -5 645 64 + visible MENU_TRUE + backcolor 0 0 0 1 + + border WINDOW_BORDER_FULL + borderSize 1.5 + borderColor 1 0 0 1 + } + + itemDef + { + name bottomstripe + style WINDOW_STYLE_FILLED + rect -5 416 645 485 + visible MENU_TRUE + backcolor 0 0 0 1 + + border WINDOW_BORDER_FULL + borderSize 1.5 + borderColor 1 0 0 1 + } + + itemDef + { + name "creditstitle" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 320 48 1 1 + type ITEM_TYPE_TEXT + textalign ALIGN_CENTER + textscale 0.75 + textstyle ITEM_TEXTSTYLE_NORMAL + text "CREDITS" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + + itemDef + { + name "credit1left" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 10 96 1 1 + type ITEM_TYPE_TEXT + textalign ALIGN_LEFT + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Tim 'Timbo' Angus" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "credit1right" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 630 96 1 1 + type ITEM_TYPE_TEXT + textalign ALIGN_RIGHT + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Programming and Direction" + forecolor 1 1 1 1 + backcolor 0 1 0 1 + visible 1 + decoration + } + + itemDef + { + name "credit2left" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 10 128 1 1 + type ITEM_TYPE_TEXT + textalign ALIGN_LEFT + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Nick 'jex' Jansens" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "credit2right" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 630 128 1 1 + type ITEM_TYPE_TEXT + textalign ALIGN_RIGHT + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Mapping, texturing and 2D artwork" + forecolor 1 1 1 1 + backcolor 0 1 0 1 + visible 1 + decoration + } + + itemDef + { + name "credit3left" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 10 160 1 1 + type ITEM_TYPE_TEXT + textalign ALIGN_LEFT + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Robin 'OverFlow' Marshall" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "credit3right" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 630 160 1 1 + type ITEM_TYPE_TEXT + textalign ALIGN_RIGHT + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Modelling, animation and mapping" + forecolor 1 1 1 1 + backcolor 0 1 0 1 + visible 1 + decoration + } + + itemDef + { + name "credit4left" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 10 192 1 1 + type ITEM_TYPE_TEXT + textalign ALIGN_LEFT + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Jan 'Stannum' van der Weg" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "credit4right" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 630 192 1 1 + type ITEM_TYPE_TEXT + textalign ALIGN_RIGHT + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Texturing and mapping" + forecolor 1 1 1 1 + backcolor 0 1 0 1 + visible 1 + decoration + } + + itemDef + { + name "credit5left" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 10 224 1 1 + type ITEM_TYPE_TEXT + textalign ALIGN_LEFT + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Mike 'Veda' McInerney" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "credit5right" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 630 224 1 1 + type ITEM_TYPE_TEXT + textalign ALIGN_RIGHT + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Modelling, animation and texturing" + forecolor 1 1 1 1 + backcolor 0 1 0 1 + visible 1 + decoration + } + + itemDef + { + name "credit6left" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 10 256 1 1 + type ITEM_TYPE_TEXT + textalign ALIGN_LEFT + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Gordon 'Godmil' Miller" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "credit6right" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 630 256 1 1 + type ITEM_TYPE_TEXT + textalign ALIGN_RIGHT + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Mapping" + forecolor 1 1 1 1 + backcolor 0 1 0 1 + visible 1 + decoration + } + + itemDef + { + name "credit7left" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 10 288 1 1 + type ITEM_TYPE_TEXT + textalign ALIGN_LEFT + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "'Who-[Soup]'" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "credit7right" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 630 288 1 1 + type ITEM_TYPE_TEXT + textalign ALIGN_RIGHT + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Mapping" + forecolor 1 1 1 1 + backcolor 0 1 0 1 + visible 1 + decoration + } + + itemDef + { + name "credit8left" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 10 320 1 1 + type ITEM_TYPE_TEXT + textalign ALIGN_LEFT + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Tristan 'jhrx' Blease" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "credit8right" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 630 320 1 1 + type ITEM_TYPE_TEXT + textalign ALIGN_RIGHT + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Mapping" + forecolor 1 1 1 1 + backcolor 0 1 0 1 + visible 1 + decoration + } + + itemDef + { + name "credit9left" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 10 352 1 1 + type ITEM_TYPE_TEXT + textalign ALIGN_LEFT + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Paul 'MoP' Greveson" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "credit9right" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 630 352 1 1 + type ITEM_TYPE_TEXT + textalign ALIGN_RIGHT + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Modelling and texturing" + forecolor 1 1 1 1 + backcolor 0 1 0 1 + visible 1 + decoration + } + + itemDef + { + name "credit10left" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 10 384 1 1 + type ITEM_TYPE_TEXT + textalign ALIGN_LEFT + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Chris 'Dolby' McCarthy" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "credit10right" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 630 384 1 1 + type ITEM_TYPE_TEXT + textalign ALIGN_RIGHT + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Sound" + forecolor 1 1 1 1 + backcolor 0 1 0 1 + visible 1 + decoration + } + } +} diff --git a/assets/ui/tremulous_default_hud.menu b/assets/ui/tremulous_default_hud.menu new file mode 100644 index 0000000..8d1034b --- /dev/null +++ b/assets/ui/tremulous_default_hud.menu @@ -0,0 +1,37 @@ +#include "ui/menudef.h" + +{ + +#define W 640 +#define H 480 + + menuDef + { + name "default_hud" + fullScreen MENU_FALSE + visible MENU_TRUE + rect 0 0 W H + aspectBias ASPECT_NONE + +#define COMMON_HUD_R 1.0 +#define COMMON_HUD_G 1.0 +#define COMMON_HUD_B 1.0 +#include "ui/tremulous_common_hud.h" + + //SPECTATOR TEXT + itemDef + { + name "spectatortext" + text "SPECTATOR" + rect 200 415 240 25 + foreColor 1 1 1 1 + aspectBias ALIGN_CENTER + textalign ALIGN_CENTER + textvalign VALIGN_TOP + visible MENU_TRUE + decoration + textScale .7 + textStyle ITEM_TEXTSTYLE_SHADOWED + } + } +} |