summaryrefslogtreecommitdiff
path: root/misc
diff options
context:
space:
mode:
authorPetr Pudlak <petr.mvd@gmail.com>2014-10-12 16:39:46 +0200
committerPetr Pudlak <petr.mvd@gmail.com>2014-10-18 19:59:22 +0200
commit9e9289b46d1efad930f09d691ad62fab7f84e8fe (patch)
treeb5a583ed184b6b3806f4890a9fb8875b5f3bcc66 /misc
parente7cd2f975492875faa2f26b3b13b8015d53a94d4 (diff)
Add support for Weak Sudden Death
After it strikes, it's not possible to build near the Reactor/Overmind and it's not possible to build refineries/creep colonies. This still allows teams to build forward within the BP limit, but not strengthen their main bases any more.
Diffstat (limited to 'misc')
-rw-r--r--misc/server.cfg2
1 files changed, 2 insertions, 0 deletions
diff --git a/misc/server.cfg b/misc/server.cfg
index 184e9ea..3897452 100644
--- a/misc/server.cfg
+++ b/misc/server.cfg
@@ -18,6 +18,8 @@ set sv_allowdownload 0
//greater than 24 is not recommended from a gameplay point of view
set sv_maxclients 24
+//after 25 minutes, refineries/collonies are disallowed
+set g_weakSuddenDeathTime 25
//after 50 minutes, all build points are removed
set g_suddenDeathTime 50
//after 60 minutes, the game will end as a draw