diff options
author | enneract <trem.redman@gmail.com> | 2014-11-19 11:31:42 +0100 |
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committer | enneract <trem.redman@gmail.com> | 2014-11-19 11:31:42 +0100 |
commit | 2a93a38bfa8feab7e7f9be7332f75f2d2b0036e7 (patch) | |
tree | 057596e5a50e416cb2e20db81ffd1b070de7a0b5 /src/cgame/cg_buildable.c | |
parent | fd19ccb037e349286e3b72a1277c58079056fcc2 (diff) |
Merge WP_ABUILD and WP_ABUILD2 to free a weapon slot.
Diffstat (limited to 'src/cgame/cg_buildable.c')
-rw-r--r-- | src/cgame/cg_buildable.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/cgame/cg_buildable.c b/src/cgame/cg_buildable.c index aaeaf11..909615f 100644 --- a/src/cgame/cg_buildable.c +++ b/src/cgame/cg_buildable.c @@ -436,7 +436,7 @@ void CG_InitBuildables( void ) } cgs.media.teslaZapTS = CG_RegisterTrailSystem( "models/buildables/tesla/zap" ); - //für slime + //f\FCr slime cgs.media.slimeTS = CG_RegisterTrailSystem( "models/buildables/infestationslime" ); } @@ -1229,7 +1229,6 @@ static qboolean CG_PlayerIsBuilder( buildable_t buildable ) switch( cg.predictedPlayerState.weapon ) { case WP_ABUILD: - case WP_ABUILD2: case WP_HBUILD: return BG_Buildable( buildable )->team == BG_Weapon( cg.predictedPlayerState.weapon )->team; |