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author | Paweł Redman <pawel.redman@gmail.com> | 2015-04-03 00:33:39 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2015-04-03 00:33:39 +0200 |
commit | 5678a7bb3498f20123523f008df947a39eb44ccc (patch) | |
tree | 79a9984682742613ba610155ab43705e86f4ba9c /src/cgame/cg_local.h | |
parent | 216fc980dd8221198e491745a0eaa029c37f74d3 (diff) |
Implement damage blobs.
Diffstat (limited to 'src/cgame/cg_local.h')
-rw-r--r-- | src/cgame/cg_local.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h index 5816a9b..bb38c41 100644 --- a/src/cgame/cg_local.h +++ b/src/cgame/cg_local.h @@ -1198,6 +1198,7 @@ typedef struct qhandle_t teamOverlayShader; qhandle_t numberShaders[ 11 ]; + qhandle_t numberShadersAlt[ 11 ]; qhandle_t shadowMarkShader; qhandle_t wakeMarkShader; @@ -1606,6 +1607,9 @@ extern vmCvar_t cg_viewQuake; extern vmCvar_t cg_viewQuakeLambda; extern vmCvar_t cg_viewQuakeLimit; +extern vmCvar_t cg_damageBlobSize; +extern vmCvar_t cg_damageBlobAlpha; + // // cg_main.c // @@ -1703,6 +1707,7 @@ void CG_UpdateMediaFraction( float newFract ); void CG_ResetPainBlend( void ); void CG_DrawField( float x, float y, int width, float cw, float ch, int value ); +void CG_SpawnDamageBlob( vec3_t origin, int value, int flags ); // // cg_players.c // |