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authorPaweł Redman <pawel.redman@gmail.com>2015-04-04 12:33:20 +0200
committerPaweł Redman <pawel.redman@gmail.com>2015-04-04 12:33:20 +0200
commiteb30895efbad7f5f1ca5d943dbe87ebcd3502fa3 (patch)
tree45979666162f6a1177320d7c28ecf452746c7ad1 /src/cgame/cg_local.h
parentf3008f9819d57b671a424a0097f50c93926af74e (diff)
Improve numbers_alt, make health bars' colors change depending on the health, make health bars not appear on entities with 100% health.
Diffstat (limited to 'src/cgame/cg_local.h')
-rw-r--r--src/cgame/cg_local.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h
index 83cac63..2d2598c 100644
--- a/src/cgame/cg_local.h
+++ b/src/cgame/cg_local.h
@@ -1198,7 +1198,7 @@ typedef struct
qhandle_t teamOverlayShader;
qhandle_t numberShaders[ 11 ];
- qhandle_t numberShadersAlt[ 11 ];
+ qhandle_t numberShadersAlt[ 12 ];
qhandle_t shadowMarkShader;
qhandle_t wakeMarkShader;