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authorPaweł Redman <pawel.redman@gmail.com>2015-04-12 16:35:30 +0200
committerPaweł Redman <pawel.redman@gmail.com>2015-04-12 16:35:30 +0200
commit7555c06c51090eea7a90254d35f5c376992605aa (patch)
treeadb9fa15977fe9af2363cc963feef3707648ddbd /src/cgame/cg_main.c
parent0acd120b36b4eac1d55646d09745bb39c15dd0fc (diff)
Add a delay to Rocket Launcher shots.
Diffstat (limited to 'src/cgame/cg_main.c')
-rw-r--r--src/cgame/cg_main.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c
index f562728..7ac160e 100644
--- a/src/cgame/cg_main.c
+++ b/src/cgame/cg_main.c
@@ -765,6 +765,8 @@ static void CG_RegisterSounds( void )
for( i = 0; i < 5; i++ )
cgs.media.hitSounds[ i ] = trap_S_RegisterSound( hit_sounds[ i ], qfalse );
+
+ cgs.media.rocketlPrimeSound = trap_S_RegisterSound( "models/weapons/rocketl/prime.wav", qfalse );
}