summaryrefslogtreecommitdiff
path: root/src/cgame/cg_main.c
diff options
context:
space:
mode:
authorPaweł Redman <pawel.redman@gmail.com>2015-06-28 21:06:06 +0200
committerPaweł Redman <pawel.redman@gmail.com>2015-06-28 21:06:06 +0200
commit93d2e4414ee25e417ee0d2ca0248448002ea4d5b (patch)
treef8a5884f09d7396bd04f4b356767230144f50d3a /src/cgame/cg_main.c
parent5904b538d7fd639429a450b0ad7928cd311213fd (diff)
Remove all code and assets related to Mine, Smoke and Flames.
Diffstat (limited to 'src/cgame/cg_main.c')
-rw-r--r--src/cgame/cg_main.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c
index e17965c..158c0b5 100644
--- a/src/cgame/cg_main.c
+++ b/src/cgame/cg_main.c
@@ -752,9 +752,7 @@ static void CG_RegisterSounds( void )
cgs.media.hardBounceSound1 = trap_S_RegisterSound( "sound/misc/hard_bounce1.wav", qfalse );
cgs.media.hardBounceSound2 = trap_S_RegisterSound( "sound/misc/hard_bounce2.wav", qfalse );
-
- cgs.media.mineBounceSound1 = trap_S_RegisterSound( "sound/misc/mine_bounce1.wav", qfalse );
-
+
cgs.media.airpounce = trap_S_RegisterSound( "models/weapons/level5/airpounce.wav", qfalse );
cgs.media.acidBombBounceSound1 = trap_S_RegisterSound( "sound/misc/abomb_bounce1.wav", qfalse );