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author | Paweł Redman <pawel.redman@gmail.com> | 2015-06-28 21:06:06 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2015-06-28 21:06:06 +0200 |
commit | 93d2e4414ee25e417ee0d2ca0248448002ea4d5b (patch) | |
tree | f8a5884f09d7396bd04f4b356767230144f50d3a /src/cgame/cg_main.c | |
parent | 5904b538d7fd639429a450b0ad7928cd311213fd (diff) |
Remove all code and assets related to Mine, Smoke and Flames.
Diffstat (limited to 'src/cgame/cg_main.c')
-rw-r--r-- | src/cgame/cg_main.c | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c index e17965c..158c0b5 100644 --- a/src/cgame/cg_main.c +++ b/src/cgame/cg_main.c @@ -752,9 +752,7 @@ static void CG_RegisterSounds( void ) cgs.media.hardBounceSound1 = trap_S_RegisterSound( "sound/misc/hard_bounce1.wav", qfalse ); cgs.media.hardBounceSound2 = trap_S_RegisterSound( "sound/misc/hard_bounce2.wav", qfalse ); - - cgs.media.mineBounceSound1 = trap_S_RegisterSound( "sound/misc/mine_bounce1.wav", qfalse ); - + cgs.media.airpounce = trap_S_RegisterSound( "models/weapons/level5/airpounce.wav", qfalse ); cgs.media.acidBombBounceSound1 = trap_S_RegisterSound( "sound/misc/abomb_bounce1.wav", qfalse ); |