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authorPaweł Redman <pawel.redman@gmail.com>2015-06-27 15:54:39 +0200
committerPaweł Redman <pawel.redman@gmail.com>2015-06-27 15:54:39 +0200
commit9f6a3c3c4c0d8c50f7e380feeb93e860af17638f (patch)
tree9eb94b7aa4b21c9b4ce0c8dd4a2b357e5bc02015 /src/cgame/cg_main.c
parentbe6717d194c33d61a906aa92c3de9520bf1d3259 (diff)
Improve Wraith warp vision.
Diffstat (limited to 'src/cgame/cg_main.c')
-rw-r--r--src/cgame/cg_main.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c
index 2e7fb66..672b8bb 100644
--- a/src/cgame/cg_main.c
+++ b/src/cgame/cg_main.c
@@ -940,6 +940,7 @@ static void CG_RegisterGraphics( void )
cgs.media.warpOverlayBlocked = trap_R_RegisterShader( "gfx/level1/warpOverlayBlocked" );
cgs.media.warpingShader = trap_R_RegisterShader( "gfx/level1/warping" );
cgs.media.warpingEnvironmentShader = trap_R_RegisterShader( "gfx/level1/warpingEnvironment" );
+ cgs.media.warpParticle = trap_R_RegisterShader( "gfx/level1/warpParticle1" );
CG_BuildableStatusParse( "ui/assets/human/buildstat.cfg", &cgs.humanBuildStat );
CG_BuildableStatusParse( "ui/assets/alien/buildstat.cfg", &cgs.alienBuildStat );