diff options
author | Mikko Tiusanen <ams@daug.net> | 2015-01-25 23:47:16 +0200 |
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committer | Mikko Tiusanen <ams@daug.net> | 2015-01-25 23:47:16 +0200 |
commit | 56382169c394bc6a1e63a91fdd59b58ac3974986 (patch) | |
tree | ca7b9e762d4dfc7a11bc01e7dcbe072f465dc343 /src/cgame/cg_playerstate.c | |
parent | 67948a489d2a07b94b6d5a3eeb2b642146865a61 (diff) |
Fixed compiler warnings in all game, cgame sources.
Diffstat (limited to 'src/cgame/cg_playerstate.c')
-rw-r--r-- | src/cgame/cg_playerstate.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/cgame/cg_playerstate.c b/src/cgame/cg_playerstate.c index 8a8e739..a6cd2a3 100644 --- a/src/cgame/cg_playerstate.c +++ b/src/cgame/cg_playerstate.c @@ -245,7 +245,7 @@ CG_CheckLocalSounds */ void CG_CheckLocalSounds( playerState_t *ps, playerState_t *ops ) { - int reward; + // int reward; // don't play the sounds if the player just spawned if( ps->persistant[ PERS_SPECSTATE ] != ops->persistant[ PERS_SPECSTATE ] ) @@ -264,7 +264,7 @@ void CG_CheckLocalSounds( playerState_t *ps, playerState_t *ops ) return; // reward sounds - reward = qfalse; + // reward = qfalse; } |