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authorenneract <trem.redman@gmail.com>2014-11-19 11:31:42 +0100
committerenneract <trem.redman@gmail.com>2014-11-19 11:31:42 +0100
commit2a93a38bfa8feab7e7f9be7332f75f2d2b0036e7 (patch)
tree057596e5a50e416cb2e20db81ffd1b070de7a0b5 /src/cgame/cg_tutorial.c
parentfd19ccb037e349286e3b72a1277c58079056fcc2 (diff)
Merge WP_ABUILD and WP_ABUILD2 to free a weapon slot.
Diffstat (limited to 'src/cgame/cg_tutorial.c')
-rw-r--r--src/cgame/cg_tutorial.c12
1 files changed, 1 insertions, 11 deletions
diff --git a/src/cgame/cg_tutorial.c b/src/cgame/cg_tutorial.c
index 6839c3a..d36ecac 100644
--- a/src/cgame/cg_tutorial.c
+++ b/src/cgame/cg_tutorial.c
@@ -455,6 +455,7 @@ static void CG_HumanText( char *text, playerState_t *ps )
case WP_CHAINGUN:
case WP_PULSE_RIFLE:
case WP_FLAMER:
+ case WP_LUCIFER_CANNON:
Q_strcat( text, MAX_TUTORIAL_TEXT,
va( "Press %s to fire the %s\n",
CG_KeyNameForCommand( "+attack" ),
@@ -479,17 +480,6 @@ static void CG_HumanText( char *text, playerState_t *ps )
BG_Weapon( ps->weapon )->humanName ) );
break;
- case WP_LUCIFER_CANNON:
- Q_strcat( text, MAX_TUTORIAL_TEXT,
- va( "Hold and release %s to fire a charged shot\n",
- CG_KeyNameForCommand( "+attack" ) ) );
-
- Q_strcat( text, MAX_TUTORIAL_TEXT,
- va( "Press %s to fire the %s\n",
- CG_KeyNameForCommand( "+button5" ),
- BG_Weapon( ps->weapon )->humanName ) );
- break;
-
case WP_HBUILD:
CG_HumanCkitText( text, ps );
break;