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author | Paweł Redman <pawel.redman@gmail.com> | 2015-06-28 21:06:06 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2015-06-28 21:06:06 +0200 |
commit | 93d2e4414ee25e417ee0d2ca0248448002ea4d5b (patch) | |
tree | f8a5884f09d7396bd04f4b356767230144f50d3a /src/cgame/cg_weapons.c | |
parent | 5904b538d7fd639429a450b0ad7928cd311213fd (diff) |
Remove all code and assets related to Mine, Smoke and Flames.
Diffstat (limited to 'src/cgame/cg_weapons.c')
-rw-r--r-- | src/cgame/cg_weapons.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c index 12c2d21..4f2ef13 100644 --- a/src/cgame/cg_weapons.c +++ b/src/cgame/cg_weapons.c @@ -63,8 +63,6 @@ void CG_RegisterUpgrade( int upgradeNum ) //la la la la la, i'm not listening! if( upgradeNum == UP_GRENADE ) upgradeInfo->upgradeIcon = cg_weapons[ WP_GRENADE ].weaponIcon; - else if( upgradeNum == UP_MINE ) - upgradeInfo->upgradeIcon = cg_weapons[ WP_MINE ].weaponIcon; else if( ( icon = BG_Upgrade( upgradeNum )->icon ) ) upgradeInfo->upgradeIcon = trap_R_RegisterShader( icon ); } |