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authorPaweł Redman <pawel.redman@gmail.com>2015-11-29 19:58:18 +0100
committerPaweł Redman <pawel.redman@gmail.com>2015-11-29 19:58:18 +0100
commitb86cbd75d8ff0e1606c041b5ed77c340cb802715 (patch)
tree845932611591d0c13d76d9c0a8624b6af5547557 /src/cgame
parent1509124dc819fadf68ffc53e2369258bafcda5b5 (diff)
Port cgame and game to 1.1 ABI.
Diffstat (limited to 'src/cgame')
-rw-r--r--src/cgame/cg_main.c18
-rw-r--r--src/cgame/cg_public.h21
-rw-r--r--src/cgame/cg_syscalls.asm114
-rw-r--r--src/cgame/cg_syscalls.c18
4 files changed, 74 insertions, 97 deletions
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c
index 2761922..11ea540 100644
--- a/src/cgame/cg_main.c
+++ b/src/cgame/cg_main.c
@@ -85,9 +85,6 @@ Q_EXPORT intptr_t vmMain( int command, int arg0, int arg1, int arg2, int arg3,
CG_EventHandling( arg0 );
return 0;
- case CG_VOIP_STRING:
- return (intptr_t)CG_VoIPString( );
-
default:
CG_Error( "vmMain: unknown command %i", command );
break;
@@ -2055,3 +2052,18 @@ static char *CG_VoIPString( void )
return voipString;
}
+// missing syscalls
+
+void trap_R_SetClipRegion( const float *region )
+{
+}
+
+void trap_Key_SetOverstrikeMode( qboolean state )
+{
+}
+
+qboolean trap_Key_GetOverstrikeMode( void )
+{
+ return qfalse;
+}
+
diff --git a/src/cgame/cg_public.h b/src/cgame/cg_public.h
index 9d197ff..75b4b48 100644
--- a/src/cgame/cg_public.h
+++ b/src/cgame/cg_public.h
@@ -120,7 +120,6 @@ typedef enum
CG_R_ADDLIGHTTOSCENE,
CG_R_RENDERSCENE,
CG_R_SETCOLOR,
- CG_R_SETCLIPREGION,
CG_R_DRAWSTRETCHPIC,
CG_R_MODELBOUNDS,
CG_R_LERPTAG,
@@ -139,6 +138,11 @@ typedef enum
CG_KEY_GETCATCHER,
CG_KEY_SETCATCHER,
CG_KEY_GETKEY,
+ CG_PARSE_ADD_GLOBAL_DEFINE,
+ CG_PARSE_LOAD_SOURCE,
+ CG_PARSE_FREE_SOURCE,
+ CG_PARSE_READ_TOKEN,
+ CG_PARSE_SOURCE_FILE_AND_LINE,
CG_S_STOPBACKGROUNDTRACK,
CG_REAL_TIME,
CG_SNAPVECTOR,
@@ -173,17 +177,6 @@ typedef enum
CG_KEY_GETBINDINGBUF,
CG_KEY_SETBINDING,
- CG_PARSE_ADD_GLOBAL_DEFINE,
- CG_PARSE_LOAD_SOURCE,
- CG_PARSE_FREE_SOURCE,
- CG_PARSE_READ_TOKEN,
- CG_PARSE_SOURCE_FILE_AND_LINE,
-
- CG_KEY_SETOVERSTRIKEMODE,
- CG_KEY_GETOVERSTRIKEMODE,
-
- CG_S_SOUNDDURATION,
-
CG_MEMSET = 200,
CG_MEMCPY,
CG_STRNCPY,
@@ -253,10 +246,6 @@ typedef enum
// void (*CG_ConsoleText)( void );
// pass text that has been printed to the console to cgame
// use Cmd_Argc() / Cmd_Argv() to read it
-
- CG_VOIP_STRING
- // char *(*CG_VoIPString)( void );
- // returns a string of comma-delimited clientnums based on cl_voipSendTarget
} cgameExport_t;
//----------------------------------------------
diff --git a/src/cgame/cg_syscalls.asm b/src/cgame/cg_syscalls.asm
index 2537c91..0893ebc 100644
--- a/src/cgame/cg_syscalls.asm
+++ b/src/cgame/cg_syscalls.asm
@@ -46,66 +46,60 @@ equ trap_R_AddPolyToScene -43
equ trap_R_AddLightToScene -44
equ trap_R_RenderScene -45
equ trap_R_SetColor -46
-equ trap_R_SetClipRegion -47
-equ trap_R_DrawStretchPic -48
-equ trap_R_ModelBounds -49
-equ trap_R_LerpTag -50
-equ trap_GetGlconfig -51
-equ trap_GetGameState -52
-equ trap_GetCurrentSnapshotNumber -53
-equ trap_GetSnapshot -54
-equ trap_GetServerCommand -55
-equ trap_GetCurrentCmdNumber -56
-equ trap_GetUserCmd -57
-equ trap_SetUserCmdValue -58
-equ trap_R_RegisterShaderNoMip -59
-equ trap_MemoryRemaining -60
-equ trap_R_RegisterFont -61
-equ trap_Key_IsDown -62
-equ trap_Key_GetCatcher -63
-equ trap_Key_SetCatcher -64
-equ trap_Key_GetKey -65
-equ trap_S_StopBackgroundTrack -66
-equ trap_RealTime -67
-equ trap_SnapVector -68
-equ trap_RemoveCommand -69
-equ trap_R_LightForPoint -70
-equ trap_CIN_PlayCinematic -71
-equ trap_CIN_StopCinematic -72
-equ trap_CIN_RunCinematic -73
-equ trap_CIN_DrawCinematic -74
-equ trap_CIN_SetExtents -75
-equ trap_R_RemapShader -76
-equ trap_S_AddRealLoopingSound -77
-equ trap_S_StopLoopingSound -78
-equ trap_CM_TempCapsuleModel -79
-equ trap_CM_CapsuleTrace -80
-equ trap_CM_TransformedCapsuleTrace -81
-equ trap_R_AddAdditiveLightToScene -82
-equ trap_GetEntityToken -83
-equ trap_R_AddPolysToScene -84
-equ trap_R_inPVS -85
-equ trap_FS_Seek -86
-equ trap_FS_GetFileList -87
-equ trap_LiteralArgs -88
-equ trap_CM_BiSphereTrace -89
-equ trap_CM_TransformedBiSphereTrace -90
-equ trap_GetDemoState -91
-equ trap_GetDemoPos -92
-equ trap_GetDemoName -93
-equ trap_Key_KeynumToStringBuf -94
-equ trap_Key_GetBindingBuf -95
-equ trap_Key_SetBinding -96
-
-equ trap_Parse_AddGlobalDefine -97
-equ trap_Parse_LoadSource -98
-equ trap_Parse_FreeSource -99
-equ trap_Parse_ReadToken -100
-equ trap_Parse_SourceFileAndLine -101
-equ trap_Key_SetOverstrikeMode -102
-equ trap_Key_GetOverstrikeMode -103
-
-equ trap_S_SoundDuration -104
+equ trap_R_DrawStretchPic -47
+equ trap_R_ModelBounds -48
+equ trap_R_LerpTag -49
+equ trap_GetGlconfig -50
+equ trap_GetGameState -51
+equ trap_GetCurrentSnapshotNumber -52
+equ trap_GetSnapshot -53
+equ trap_GetServerCommand -54
+equ trap_GetCurrentCmdNumber -55
+equ trap_GetUserCmd -56
+equ trap_SetUserCmdValue -57
+equ trap_R_RegisterShaderNoMip -58
+equ trap_MemoryRemaining -59
+equ trap_R_RegisterFont -60
+equ trap_Key_IsDown -61
+equ trap_Key_GetCatcher -62
+equ trap_Key_SetCatcher -63
+equ trap_Key_GetKey -64
+equ trap_Parse_AddGlobalDefine -65
+equ trap_Parse_LoadSource -66
+equ trap_Parse_FreeSource -67
+equ trap_Parse_ReadToken -68
+equ trap_Parse_SourceFileAndLine -69
+equ trap_S_StopBackgroundTrack -70
+equ trap_RealTime -71
+equ trap_SnapVector -72
+equ trap_RemoveCommand -73
+equ trap_R_LightForPoint -74
+equ trap_CIN_PlayCinematic -75
+equ trap_CIN_StopCinematic -76
+equ trap_CIN_RunCinematic -77
+equ trap_CIN_DrawCinematic -78
+equ trap_CIN_SetExtents -79
+equ trap_R_RemapShader -80
+equ trap_S_AddRealLoopingSound -81
+equ trap_S_StopLoopingSound -82
+equ trap_CM_TempCapsuleModel -83
+equ trap_CM_CapsuleTrace -84
+equ trap_CM_TransformedCapsuleTrace -85
+equ trap_R_AddAdditiveLightToScene -86
+equ trap_GetEntityToken -87
+equ trap_R_AddPolysToScene -88
+equ trap_R_inPVS -89
+equ trap_FS_Seek -90
+equ trap_FS_GetFileList -91
+equ trap_LiteralArgs -92
+equ trap_CM_BiSphereTrace -93
+equ trap_CM_TransformedBiSphereTrace -94
+equ trap_GetDemoState -95
+equ trap_GetDemoPos -96
+equ trap_GetDemoName -97
+equ trap_Key_KeynumToStringBuf -98
+equ trap_Key_GetBindingBuf -99
+equ trap_Key_SetBinding -100
equ memset -201
equ memcpy -202
diff --git a/src/cgame/cg_syscalls.c b/src/cgame/cg_syscalls.c
index 0c0b722..321783a 100644
--- a/src/cgame/cg_syscalls.c
+++ b/src/cgame/cg_syscalls.c
@@ -290,11 +290,6 @@ sfxHandle_t trap_S_RegisterSound( const char *sample, qboolean compressed )
return syscall( CG_S_REGISTERSOUND, sample, compressed );
}
-int trap_S_SoundDuration( sfxHandle_t handle )
-{
- return syscall( CG_S_SOUNDDURATION, handle );
-}
-
void trap_S_StartBackgroundTrack( const char *intro, const char *loop )
{
syscall( CG_S_STARTBACKGROUNDTRACK, intro, loop );
@@ -380,11 +375,6 @@ void trap_R_SetColor( const float *rgba )
syscall( CG_R_SETCOLOR, rgba );
}
-void trap_R_SetClipRegion( const float *region )
-{
- syscall( CG_R_SETCLIPREGION, region );
-}
-
void trap_R_DrawStretchPic( float x, float y, float w, float h,
float s1, float t1, float s2, float t2, qhandle_t hShader )
{
@@ -582,11 +572,3 @@ void trap_Key_GetBindingBuf( int keynum, char *buf, int buflen ) {
void trap_Key_SetBinding( int keynum, const char *binding ) {
syscall( CG_KEY_SETBINDING, keynum, binding );
}
-
-void trap_Key_SetOverstrikeMode( qboolean state ) {
- syscall( CG_KEY_SETOVERSTRIKEMODE, state );
-}
-
-qboolean trap_Key_GetOverstrikeMode( void ) {
- return syscall( CG_KEY_GETOVERSTRIKEMODE );
-}